blob: dcc67745972a47cff273f937c5f63447523e4195 (
plain)
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--- a/build.sh
+++ b/build.sh
@@ -77,7 +77,7 @@ cmake -G Ninja -DCMAKE_BUILD_TYPE="${RELEASE_TYPE}" ..
cmake --build .
cp simple64-video-parallel.* "${install_dir}"
-if [[ ! -d "${base_dir}/discord" ]]; then
+if false; then
echo "Downloading Discord SDK"
mkdir -p "${base_dir}/discord"
cd "${base_dir}/discord"
@@ -86,7 +86,7 @@ if [[ ! -d "${base_dir}/discord" ]]; then
rm discord_game_sdk.zip
fi
-if [[ ! -d "${base_dir}/vosk" ]]; then
+if false; then
mkdir -p "${base_dir}/vosk"
cd "${base_dir}/vosk"
if [[ ${UNAME} == *"MINGW64"* ]]; then
@@ -157,12 +157,12 @@ if [[ ${UNAME} == *"MINGW64"* ]]; then
cp -v "${base_dir}/discord/lib/x86_64/discord_game_sdk.dll" "${install_dir}"
cp -v "${base_dir}/vosk/libvosk.dll" "${install_dir}/vosk.dll"
else
- cp "${base_dir}/vosk/libvosk.so" "${install_dir}"
+ #cp "${base_dir}/vosk/libvosk.so" "${install_dir}"
if [[ "${PLATFORM}" == "aarch64" ]]; then
my_os=linux_aarch64
else
my_os=linux_x86_64
- cp "${base_dir}/discord/lib/x86_64/discord_game_sdk.so" "${install_dir}/libdiscord_game_sdk.so"
+ #cp "${base_dir}/discord/lib/x86_64/discord_game_sdk.so" "${install_dir}/libdiscord_game_sdk.so"
fi
fi
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