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# Maintainer: Thomas Lercher <aur@tlercher.de>
# Maintainer: mickael9 <mickael9@gmail.com>
# Contributor: Sebastien Duthil <duthils@free.fr>
pkgname=factorio
pkgver=1.1.69
pkgrel=1
pkgdesc="A 2D game about building and maintaining factories (stable branch)."
arch=('x86_64')
url="http://www.factorio.com/"
license=('custom: commercial')
conflicts=('factorio-demo' 'factorio-experimental' 'factorio-headless')
depends=('libxcursor' 'alsa-lib' 'libxrandr' 'libxinerama' 'mesa')
makedepends=('jq')
source=(factorio.desktop
LICENSE)
sha256sums=('5f62aa7763f9ad367a051371bc16f3c174022bb3380eb221ba06bac395bf9815'
'ed3853194ab2573fdc0fbc18c7edd291f8df066b3e26c47cfa5edb1317679a97')
_url=https://factorio.com/get-download/${pkgver}/alpha/linux64
_gamepkg=factorio_alpha_x64_${pkgver}.tar.xz
build() {
msg "You need a full copy of this game in order to install it"
while true; do
_find_pkgpath_from_dir
[[ -f "${pkgpath}/${_gamepkg}" ]] && break
# could not find the path automatically, ask the user
_find_pkgpath_from_input
[[ -f "${pkgpath}/${_gamepkg}" ]] && break
# if user entered nothing, try to download
_find_pkgpath_from_download
[[ -f "${pkgpath}/${_gamepkg}" ]] && break
error "Unable to find game package."
[[ ! -t 0 ]] && return 1
read -n1 -p "Try again? (Y/n) " try_again ; echo
[[ "${try_again,,*}" == "n" ]] && return 1
done
# unpack game tarball
msg "Found game package, unpacking..."
tar xf "${pkgpath}/${_gamepkg}" -C "${srcdir}"
}
# no modifications needed, the executable looks for:
# - data in /usr/share/factorio
# - config in ~/.factorio
package() {
cd "${srcdir}/factorio"
install -d "${pkgdir}/usr/bin"
install -d "${pkgdir}/usr/share/applications"
install -g games -m 775 -d "${pkgdir}/usr/share/factorio"
install -d "${pkgdir}/usr/share/licenses/factorio"
install -m755 "bin/x64/factorio" "${pkgdir}/usr/bin/factorio"
cp -r data/* "${pkgdir}/usr/share/factorio"
install -m644 "${srcdir}/factorio.desktop" "${pkgdir}/usr/share/applications/factorio.desktop"
install -m644 "${srcdir}/LICENSE" "${pkgdir}/usr/share/licenses/factorio/LICENSE"
}
_find_pkgpath_from_dir() {
local pkgpaths_tries=()
[[ $SRCDEST != $startdir ]] && pkgpaths_tries+=("$SRCDEST")
pkgpaths_tries+=("$startdir" "$HOME" "${XDG_DOWNLOAD_DIR:-$HOME/Downloads}")
msg "Searching for ${_gamepkg} in:"
for pkgpath_try in "${pkgpaths_tries[@]}"; do
msg2 "$pkgpath_try"
if [[ -f "${pkgpath_try}/${_gamepkg}" ]]; then
pkgpath=${pkgpath_try}
break
fi
done
if [[ -z $pkgpath ]]; then
warning "Game package not found"
else
msg "Game package found"
fi
}
_find_pkgpath_from_input() {
# don't interact if standard input isn't a terminal
# or if we should download the game using FACTORIO_LOGIN and FACTORIO_PASSWORD / FACTORIO_TOKEN
[[ ! -t 0 || -n "$FACTORIO_LOGIN" ]] && return
while [[ ! -f "${pkgpath}/${_gamepkg}" ]]; do
read -rp "Please provide the path to the directory containing ${_gamepkg} or leave blank to download it using your Factorio credentials: " pkgpath
[[ -z $pkgpath ]] && break
# perform tilde expansion
pkgpath="${pkgpath/#"~/"/$HOME/}"
[[ $pkgpath = "~" ]] && pkgpath="$HOME"
# also accept a full path to the file if it has the right name
if [[ -f $pkgpath && ${pkgpath##*/} = ${_gamepkg} ]]; then
pkgpath=${pkgpath%/*}
fi
if [[ ! -f "${pkgpath}/${_gamepkg}" ]]; then
error "${_gamepkg} not found in ${pkgpath}"
fi
done
}
_find_pkgpath_from_download() {
local file="${SRCDEST}/${_gamepkg}"
local token_file="$HOME/.factorio/player-data.json"
local use_token=1
local used_token=
while [[ -z ${pkgpath} ]] ; do
local username=$FACTORIO_LOGIN
local password=$FACTORIO_PASSWORD
local token=$FACTORIO_TOKEN
if [[ -n $username && ( -n $password || -n $token) ]]; then
msg "Downloading using credentials from environment"
elif [[ -n $use_token && -r $token_file && -z $username && -z $token ]]; then
username=$(jq -r '."service-username" | strings' "$token_file") || username=
token="$(jq -r '."service-token" | strings' "$token_file")" || token=
if [[ -n $username && -n $token ]]; then
msg "Downloading using token from $token_file"
used_token=1
fi
fi
if [[ -z $token ]]; then
if [[ -z $username || -z $password ]]; then
[[ ! -t 0 ]] && return
msg "Downloading using Factorio credentials"
msg2 "Please provide your Factorio username/email along with your game token or password"
msg2 "Your token can be found in your factorio profile and grants limited access to your account."
read -rp "Username or email: " username
[[ -z $username ]] && break
read -rp "Game token (leave blank for password authentication): " token
if [[ -z $token ]]; then
read -rsp "Password: " password ; echo
[[ -z $password ]] && break
fi
fi
fi
if [[ -z $token ]]; then
msg2 "Logging in..."
local output
if output=$(curl --silent \
https://auth.factorio.com/api-login \
--data-urlencode username="$username" \
--data-urlencode password="$password" \
--data-urlencode require_game_ownership=true \
--data-urlencode api_version=2
) && token=$(echo "$output" | jq -r '.token | strings') \
&& username=$(echo "$output" | jq -r '.username | strings') \
&& [[ -n $token && -n $username ]]
then
if [[ -t 0 && (! -e $token_file || -w $token_file) ]]; then
read -n1 -p "Store game token in $token_file for in-game authentication? (Y/n) " ; echo
if [[ -z $REPLY || $REPLY == [yY] ]]; then
local player_data='{}'
[[ -r "$token_file" ]] && player_data=$(< "$token_file")
if player_data=$(echo "$player_data" |
jq -r '."service-username" = $user | ."service-token" = $token' \
--arg user "$username" \
--arg token "$token")
then
echo "$player_data" > "$token_file"
else
error "Could not store game token (player-data.json corrupted?)"
fi
fi
fi
else
msg=$(echo "$output" | jq -r .message) || msg="unknown error"
error "Login failed: $msg"
[[ ! -t 0 ]] && break
read -n1 -p "Retry login? (Y/n) " try_again ; echo
if [[ "${try_again,,*}" == "n" ]]; then
break
else
continue
fi
fi
fi
msg2 "Downloading ${_gamepkg} from ${_url} ..."
code=$(curl -G --retry 10 --retry-delay 3 \
--fail --location \
--continue-at - \
--output "${file}.part" \
"${_url}" \
--data-urlencode username="$username" \
--data-urlencode token="$token" \
--write-out '%{http_code}'
) || rm -f "${file}.part"
if [[ ! -f "${file}.part" ]]; then
error "Download failed"
if [[ $code == 403 && -n $used_token ]]; then
msg "Trying again without token from player-data.json"
use_token=
continue
fi
break
fi
msg2 "Download successful"
mv "${file}"{.part,}
pkgpath="${SRCDEST}"
done
}
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