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# Based on Valve's lib32-gamescope PKGBUILD on SteamOS and gamescope-git on the AUR
# Maintainer: Matthew Schwartz <matthew.schwartz@linux.dev>
# This is just for the Gamescope WSI layer.
_pkgname=lib32-gamescope
pkgname=${_pkgname}-git
pkgver=3.16.1.r38.gef1e8dbe
pkgrel=1
pkgdesc="32-bit library for Gamescope, SteamOS' session compositing window manager"
arch=(x86_64)
url="https://github.com/ValveSoftware/gamescope"
license=('BSD-2-Clause')
depends=('lib32-wayland' 'lib32-libx11' 'lib32-libxcb' 'lib32-vulkan-icd-loader')
conflicts=('lib32-gamescope')
provides=('lib32-gamescope')
makedepends=(openssh git meson cmake wayland-protocols ninja glslang glm vulkan-headers lib32-glm)
source=(
"lib32-gamescope::git+https://github.com/ValveSoftware/gamescope.git"
"git+https://github.com/Joshua-Ashton/wlroots.git"
"git+https://gitlab.freedesktop.org/emersion/libliftoff.git"
"git+https://github.com/Joshua-Ashton/vkroots.git"
"git+https://gitlab.freedesktop.org/emersion/libdisplay-info.git"
"git+https://github.com/ValveSoftware/openvr.git"
"git+https://github.com/Joshua-Ashton/reshade.git"
"git+https://github.com/Joshua-Ashton/GamescopeShaders.git#tag=v0.1"
"git+https://github.com/KhronosGroup/SPIRV-Headers.git"
)
b2sums=(
"SKIP"
"SKIP"
"SKIP"
"SKIP"
"SKIP"
"SKIP"
"SKIP"
"SKIP"
"SKIP"
)
prepare() {
cd "$_pkgname"
# Add custom patches if needed
for src in "${source[@]}"; do
src="${src%%::*}"
src="${src##*/}"
[[ $src = *.patch ]] || continue
echo "Applying patch $src..."
git apply -v "../$src"
done
meson subprojects download
git submodule init subprojects/wlroots
git config submodule.subprojects/wlroots.url ../wlroots
git submodule init subprojects/libliftoff
git config submodule.subprojects/libliftoff.url ../libliftoff
git submodule init subprojects/vkroots
git config submodule.subprojects/vkroots.url ../vkroots
git submodule init subprojects/libdisplay-info
git config submodule.subprojects/libdisplay-info.url ../libdisplay-info
git submodule init subprojects/openvr
git config submodule.subprojects/openvr.url ../openvr
git submodule init src/reshade
git config submodule.src/reshade.url ../reshade
git submodule init thirdparty/SPIRV-Headers
git config submodule.thirdparty/SPIRV-Headers.url ../SPIRV-Headers
git -c protocol.file.allow=always submodule update
}
pkgver() {
cd "$_pkgname"
git describe --long --tags | sed 's/\([^-]*-g\)/r\1/;s/-/./g'
}
build() {
cd "$_pkgname"
export CC="gcc -m32"
export CXX="g++ -m32"
export PKG_CONFIG="i686-pc-linux-gnu-pkg-config"
rm -rf build
mkdir build
cd build
arch-meson --libdir=/usr/lib32 -Denable_gamescope=false -Denable_gamescope_wsi_layer=true -Denable_openvr_support=false -Dpipewire=enabled --buildtype release --prefix /usr -Dforce_fallback_for=stb,wlroots,vkroots,libliftoff,glm,libdisplay-info ..
ninja
}
package() {
cd "$_pkgname/build"
DESTDIR="$pkgdir" meson install --skip-subprojects
rm -rf "$pkgdir"/usr/share/gamescope
rm -rf "$pkgdir"/usr/include
rm -rf "$pkgdir"/usr/lib/libwlroots*
rm -rf "$pkgdir"/usr/lib32/libwlroots*
rm -rf "$pkgdir"/usr/lib/pkgconfig
rm -rf "$pkgdir"/usr/lib32/pkgconfig
}
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