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# Maintainer: Alexandre Demers <alexandre.f.demers@gmail.com>
_setPrefix="/usr"
_setLibdir="lib32"
_setFullLibdir="${_setPrefix}/${_setLibdir}"
_pkgbasename=shaderc
pkgname=lib32-$_pkgbasename
pkgver=2024.4
pkgrel=1
pkgdesc='Collection of tools, libraries and tests for shader compilation (32bit)'
url='https://github.com/google/shaderc'
arch=('x86_64')
license=('Apache-2.0')
depends=(
"$_pkgbasename>=$pkgver"
'lib32-glibc'
'lib32-gcc-libs'
'lib32-glslang'
'lib32-spirv-tools'
)
makedepends=(
'cmake'
'ninja'
'python'
'spirv-headers'
)
provides=('libshaderc_shared.so')
conflicts=('lib32-shaderc-git')
source=(
"${_pkgbasename}-${pkgver}.tar.gz::https://github.com/google/shaderc/archive/v${pkgver}/${_pkgbasename}-${pkgver}.tar.gz"
)
sha512sums=(
'd313af65e76664640020c964cbd7021e3b6f12ea839a58ef67f6052d9af684fc7fd237a687737e6483f24b89d5c85b3e0c0fafeec66b3646f77031cb0d6c9587'
)
b2sums=(
'c694985ff96659756f70196d98fb48a82c2b05f917b0eb44596558bc17529bad51a282806c973278beb26ec97dd17235659e45b8814c815155448ab8bd7adc94'
)
prepare() {
cd ${_pkgbasename}-${pkgver}
# de-vendor libs and disable git versioning
sed '/examples/d;/third_party/d' -i CMakeLists.txt
sed '/build-version/d' -i glslc/CMakeLists.txt
cat <<- EOF > glslc/src/build-version.inc
"${pkgver}\\n"
"$(pacman -Q spirv-tools|cut -d \ -f 2|sed 's/-.*//')\\n"
"$(pacman -Q glslang|cut -d \ -f 2|sed 's/-.*//')\\n"
EOF
}
build() {
export CC="gcc -m32"
export CXX="g++ -m32"
export PKG_CONFIG_PATH="/usr/lib32/pkgconfig"
# export CFLAGS+=" ${CPPFLAGS}"
# export CXXFLAGS+=" ${CPPFLAGS} -I/usr/include/glslang"
cd ${_pkgbasename}-${pkgver}
cmake \
-B build \
-GNinja \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_INSTALL_PREFIX="/usr" \
-DCMAKE_INSTALL_LIBDIR="lib32" \
-DCMAKE_CXX_FLAGS="$CXXFLAGS -ffat-lto-objects" \
-DSHADERC_SKIP_TESTS=ON \
-DPYTHON_EXECUTABLE=python \
-Dglslang_SOURCE_DIR=/usr/include/glslang
ninja -C build
# cd glslc
# asciidoctor -b manpage README.asciidoc -o glslc.1
}
check() {
cd ${_pkgbasename}-${pkgver}
ninja -C build test
}
package() {
cd ${_pkgbasename}-${pkgver}
DESTDIR="${pkgdir}" ninja -C build install
# Use the same naming scheme as the one in the lib32-shaderc-git package for coherence
for i in "${pkgdir}/usr/bin/"*; do
mv "$i" "$i"-32
done
rm -r "${pkgdir}"/usr/include
# install -Dm 644 glslc/glslc.1 -t "${pkgdir}/usr/share/man/man1"
# Remove unused shaderc_static.pc
rm "${pkgdir}/usr/lib32/pkgconfig/shaderc_static.pc"
}
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