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# Maintainer: DelightedCat <bottledlactose@gmail.com>
pkgname=mgcb-editor-git
pkgver=3.8.0
pkgrel=3
pkgdesc="Creates platform specific content files."
arch=('x86_64')
url="https://www.monogame.net/"
license=('custom')
depends=("dotnet-runtime-5.0")
makedepends=('dotnet-sdk-3.1' 'dotnet-sdk-5.0')
prepare() {
# Using the "official" way of including a source does not work for MonoGame...
# The workaround is to clone the repository in prepare()
if [ ! -d $srcdir/MonoGame ]; then
git clone --recursive https://github.com/MonoGame/MonoGame.git
else
cd $srcdir/MonoGame
git submodule update
fi
cd $srcdir/MonoGame
git reset --hard
# Apply the patch to make sure the tool will pick up the mgcb.dll file
git apply ../../mgcb-search-path.diff
}
build() {
cd $srcdir/MonoGame
dotnet tool restore
dotnet cake
}
package() {
cd $srcdir/MonoGame/Artifacts/MonoGame.Content.Builder.Editor.Launcher/Release/publish
# Copy the binary output to the right directory
mkdir -p $pkgdir/opt/mgcb-editor
cp -r * $pkgdir/opt/mgcb-editor
# Copy the .desktop file to the right location
mkdir -p $pkgdir/usr/share/applications/
cp $pkgdir/opt/mgcb-editor/mgcb-editor-linux/mgcb-editor.desktop $pkgdir/usr/share/applications/
# Replace the .desktop placeholders to the correct binary
sed -i 's/{Exec}/\/opt\/mgcb-editor\/mgcb-editor/' $pkgdir/usr/share/applications/mgcb-editor.desktop
sed -i 's/{TryExec}/\/opt\/mgcb-editor\/mgcb-editor/' $pkgdir/usr/share/applications/mgcb-editor.desktop
# Copy the icon file to /usr/share
mkdir -p $pkgdir/usr/share/icons
cp $pkgdir/opt/mgcb-editor/mgcb-editor-linux/monogame.svg $pkgdir/usr/share/icons
# Copy the mime type definition to /usr/share
mkdir -p $pkgdir/usr/share/mime/text
cp $pkgdir/opt/mgcb-editor/mgcb-editor-linux/x-mgcb.xml $pkgdir/usr/share/mime/text
cd $srcdir/MonoGame/Artifacts/MonoGame.Content.Builder/Release/publish
# Copy the mgcb binaries to the correct location
mkdir -p $pkgdir/opt/mgcb-editor/mgcb
cp -r * $pkgdir/opt/mgcb-editor/mgcb
}
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