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path: root/bombermaaan-print.patch
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--- CConsole.cpp.orig	2021-05-31 04:33:34.983007000 -0400
+++ CConsole.cpp	2021-05-31 04:35:37.719904050 -0400
@@ -1,201 +1,201 @@
-/************************************************************************************
-
-    Copyright (C) 2000-2002, 2007 Thibaut Tollemer
-    Copyright (C) 2008 Markus Drescher
-
-    This file is part of Bombermaaan.
-
-    Bombermaaan is free software: you can redistribute it and/or modify
-    it under the terms of the GNU General Public License as published by
-    the Free Software Foundation, either version 3 of the License, or
-    (at your option) any later version.
-
-    Bombermaaan is distributed in the hope that it will be useful,
-    but WITHOUT ANY WARRANTY; without even the implied warranty of
-    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-    GNU General Public License for more details.
-
-    You should have received a copy of the GNU General Public License
-    along with Bombermaaan.  If not, see <http://www.gnu.org/licenses/>.
-
-************************************************************************************/
-
-
-/**
- *  \file CConsole.cpp
- *  \brief The console (helpful during development)
- */
-
-#include "STDAFX.H"
-#include "CConsole.h"
-
-//******************************************************************************************************************************
-//******************************************************************************************************************************
-//******************************************************************************************************************************
-
-//! Display a dot on the console every X repeated messages
-#define REPEATED_MESSAGES_LIMIT     300
-
-//******************************************************************************************************************************
-//******************************************************************************************************************************
-//******************************************************************************************************************************
-
-CConsole::CConsole()
-{
-    // The console is not opened yet
-    m_Open = false;
-
-    // Default console text color : black background, grey foreground.
-    m_Color = CONSOLE_FOREGROUND_RED | 
-              CONSOLE_FOREGROUND_GREEN | 
-              CONSOLE_FOREGROUND_BLUE;
-
-    // No message
-    m_Message[0] = '\0';
-    m_NumberOfRepeatedMessages = 0;
-    
-    // Filter repeated messages by default
-    m_FilterRepeatedMessage = true;
-}
-
-//******************************************************************************************************************************
-//******************************************************************************************************************************
-//******************************************************************************************************************************
-
-CConsole::~CConsole()
-{
-    // If the console is opened
-    if (m_Open)
-    {
-        // Close the console
-        Close ();
-    }
-}
-
-//******************************************************************************************************************************
-//******************************************************************************************************************************
-//******************************************************************************************************************************
-
-CConsole& CConsole::GetConsole (void)
-{
-    static CConsole rConsole;
-
-    // Return the console singleton   
-    return rConsole;
-}
-
-//******************************************************************************************************************************
-//******************************************************************************************************************************
-//******************************************************************************************************************************
-
-void CConsole::Open (void)
-{
-    // If the console is not opened yet
-    if (!m_Open)
-    {
-        // Create a console window
-#ifdef WIN32
-        AllocConsole ();
-
-        // Get the console output (needed to send data to the console)
-        m_StdOut = GetStdHandle (STD_OUTPUT_HANDLE);
-#else
-        m_StdOut = stdout;
-#endif
-        
-        // The console window is now opened
-        m_Open = true;
-    }
-}
-
-//******************************************************************************************************************************
-//******************************************************************************************************************************
-//******************************************************************************************************************************
-
-void CConsole::Close (void)
-{
-    // If the console is opened
-    if (m_Open)
-    {
-        // Destroy the console window
-#ifdef WIN32
-        FreeConsole ();
-#endif
-
-        // The console window is not opened anymore
-        m_Open = false;
-    }
-}
-
-//******************************************************************************************************************************
-//******************************************************************************************************************************
-//******************************************************************************************************************************
-
-void CConsole::Write (const char *pMessage, ...)
-{
-    // If the console is opened
-    if (m_Open)
-    {
-        // Format the given string using the given arguments ("..." parameter)
-        char Message [2048];
-	    va_list arg;
-	    va_start (arg, pMessage);
-	    vsprintf (Message, pMessage, arg);
-	    va_end (arg);
-
-        // If we have to filter repeated messages
-        if (m_FilterRepeatedMessage)
-        {        
-            // If the last message written to the console is not the same
-            if (strcmp(Message, m_Message) != 0)
-            {
-                // Send the formatted string to the console output
-#ifdef WIN32
-                DWORD Count;
-                WriteConsole (m_StdOut, Message, strlen(Message), &Count, NULL);
-#else
-                fprintf(m_StdOut, Message);
-#endif
-
-                // Save the message
-                strcpy(m_Message, Message);
-
-                // Stop the chain of repeated messages (if there is one)
-                m_NumberOfRepeatedMessages = 0;
-            }
-            // If the last message written to the console is the same
-            else
-            {
-                // It's a repeated message
-                m_NumberOfRepeatedMessages++;
-
-                // Show that messages are being repeated, by writing a dot 
-                // every REPEATED_MESSAGES_LIMIT repeated messages.
-                if ((m_NumberOfRepeatedMessages % REPEATED_MESSAGES_LIMIT) == 0)
-                {
-#ifdef WIN32
-                    DWORD Count;
-                    WriteConsole (m_StdOut, ".", 1, &Count, NULL);
-#else
-                    fprintf(m_StdOut, ",");
-#endif
-                }
-            }
-        }
-        // If we don't have to filter repeated messages
-        else
-        {
-            // Send the formatted string to the console output
-#ifdef WIN32
-            DWORD Count;
-            WriteConsole (m_StdOut, Message, strlen(Message), &Count, NULL);
-#else
-            fprintf(m_StdOut, Message);
-#endif
-        }
-    }
-}
-
-//******************************************************************************************************************************
-//******************************************************************************************************************************
-//******************************************************************************************************************************
+/************************************************************************************
+
+    Copyright (C) 2000-2002, 2007 Thibaut Tollemer
+    Copyright (C) 2008 Markus Drescher
+
+    This file is part of Bombermaaan.
+
+    Bombermaaan is free software: you can redistribute it and/or modify
+    it under the terms of the GNU General Public License as published by
+    the Free Software Foundation, either version 3 of the License, or
+    (at your option) any later version.
+
+    Bombermaaan is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+    GNU General Public License for more details.
+
+    You should have received a copy of the GNU General Public License
+    along with Bombermaaan.  If not, see <http://www.gnu.org/licenses/>.
+
+************************************************************************************/
+
+
+/**
+ *  \file CConsole.cpp
+ *  \brief The console (helpful during development)
+ */
+
+#include "STDAFX.H"
+#include "CConsole.h"
+
+//******************************************************************************************************************************
+//******************************************************************************************************************************
+//******************************************************************************************************************************
+
+//! Display a dot on the console every X repeated messages
+#define REPEATED_MESSAGES_LIMIT     300
+
+//******************************************************************************************************************************
+//******************************************************************************************************************************
+//******************************************************************************************************************************
+
+CConsole::CConsole()
+{
+    // The console is not opened yet
+    m_Open = false;
+
+    // Default console text color : black background, grey foreground.
+    m_Color = CONSOLE_FOREGROUND_RED | 
+              CONSOLE_FOREGROUND_GREEN | 
+              CONSOLE_FOREGROUND_BLUE;
+
+    // No message
+    m_Message[0] = '\0';
+    m_NumberOfRepeatedMessages = 0;
+    
+    // Filter repeated messages by default
+    m_FilterRepeatedMessage = true;
+}
+
+//******************************************************************************************************************************
+//******************************************************************************************************************************
+//******************************************************************************************************************************
+
+CConsole::~CConsole()
+{
+    // If the console is opened
+    if (m_Open)
+    {
+        // Close the console
+        Close ();
+    }
+}
+
+//******************************************************************************************************************************
+//******************************************************************************************************************************
+//******************************************************************************************************************************
+
+CConsole& CConsole::GetConsole (void)
+{
+    static CConsole rConsole;
+
+    // Return the console singleton   
+    return rConsole;
+}
+
+//******************************************************************************************************************************
+//******************************************************************************************************************************
+//******************************************************************************************************************************
+
+void CConsole::Open (void)
+{
+    // If the console is not opened yet
+    if (!m_Open)
+    {
+        // Create a console window
+#ifdef WIN32
+        AllocConsole ();
+
+        // Get the console output (needed to send data to the console)
+        m_StdOut = GetStdHandle (STD_OUTPUT_HANDLE);
+#else
+        m_StdOut = stdout;
+#endif
+        
+        // The console window is now opened
+        m_Open = true;
+    }
+}
+
+//******************************************************************************************************************************
+//******************************************************************************************************************************
+//******************************************************************************************************************************
+
+void CConsole::Close (void)
+{
+    // If the console is opened
+    if (m_Open)
+    {
+        // Destroy the console window
+#ifdef WIN32
+        FreeConsole ();
+#endif
+
+        // The console window is not opened anymore
+        m_Open = false;
+    }
+}
+
+//******************************************************************************************************************************
+//******************************************************************************************************************************
+//******************************************************************************************************************************
+
+void CConsole::Write (const char *pMessage, ...)
+{
+    // If the console is opened
+    if (m_Open)
+    {
+        // Format the given string using the given arguments ("..." parameter)
+        char Message [2048];
+	    va_list arg;
+	    va_start (arg, pMessage);
+	    vsprintf (Message, pMessage, arg);
+	    va_end (arg);
+
+        // If we have to filter repeated messages
+        if (m_FilterRepeatedMessage)
+        {        
+            // If the last message written to the console is not the same
+            if (strcmp(Message, m_Message) != 0)
+            {
+                // Send the formatted string to the console output
+#ifdef WIN32
+                DWORD Count;
+                WriteConsole (m_StdOut, Message, strlen(Message), &Count, NULL);
+#else
+                std::fputs(Message, m_StdOut);
+#endif
+
+                // Save the message
+                strcpy(m_Message, Message);
+
+                // Stop the chain of repeated messages (if there is one)
+                m_NumberOfRepeatedMessages = 0;
+            }
+            // If the last message written to the console is the same
+            else
+            {
+                // It's a repeated message
+                m_NumberOfRepeatedMessages++;
+
+                // Show that messages are being repeated, by writing a dot 
+                // every REPEATED_MESSAGES_LIMIT repeated messages.
+                if ((m_NumberOfRepeatedMessages % REPEATED_MESSAGES_LIMIT) == 0)
+                {
+#ifdef WIN32
+                    DWORD Count;
+                    WriteConsole (m_StdOut, ".", 1, &Count, NULL);
+#else
+                    std::fputc(',', m_StdOut);
+#endif
+                }
+            }
+        }
+        // If we don't have to filter repeated messages
+        else
+        {
+            // Send the formatted string to the console output
+#ifdef WIN32
+            DWORD Count;
+            WriteConsole (m_StdOut, Message, strlen(Message), &Count, NULL);
+#else
+            std::fputs(Message, m_StdOut);
+#endif
+        }
+    }
+}
+
+//******************************************************************************************************************************
+//******************************************************************************************************************************
+//******************************************************************************************************************************