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Common subdirectories: src/.deps and src2/.deps
diff -u src/extrema.h src2/extrema.h
--- src/extrema.h	2011-08-26 15:43:28.000000000 +0200
+++ src2/extrema.h	2020-07-25 12:42:07.091063022 +0200
@@ -32,7 +32,7 @@
 
 // **********************************************
 
-inline real minimus(real x,real y)
+static inline real minimus(real x,real y)
 {
 /* this function returns the minimum between x and y */
 
@@ -42,7 +42,7 @@
 
 // **********************************************
 
-inline real maximus(real x,real y)
+static inline real maximus(real x,real y)
 {
 /* this function returns the maximum between x and y */
 
diff -u src/mm2.h src2/mm2.h
--- src/mm2.h	2011-08-26 15:43:28.000000000 +0200
+++ src2/mm2.h	2020-07-25 12:42:21.077824613 +0200
@@ -30,7 +30,7 @@
 
 // Function used in the Jang-Tadmor method
 
-inline real MM2(real x,real a,real b)
+static inline real MM2(real x,real a,real b)
 {
  return MM(x*MM(a,b),0.5*(a+b));
 }
diff -u src/mm.h src2/mm.h
--- src/mm.h	2011-08-26 15:43:27.000000000 +0200
+++ src2/mm.h	2020-07-25 12:42:29.911217918 +0200
@@ -30,7 +30,7 @@
 
 // Function used in the Jang-Tadmor method
 
-inline real MM(real a,real b)
+static inline real MM(real a,real b)
 {
  return 0.5*(sign(1.,a)+sign(1.,b))*minimus(fabs(a),fabs(b));
 }
diff -u src/particlecreation.h src2/particlecreation.h
--- src/particlecreation.h	2011-08-29 11:23:40.000000000 +0200
+++ src2/particlecreation.h	2020-07-25 12:42:40.087953699 +0200
@@ -34,7 +34,7 @@
 // edge = 2 Upper edge
 // edge = 3 Left edge
 
-inline
+static inline
 void
 creation(int i,real t,int edge)
 {
diff -u src/random.h src2/random.h
--- src/random.h	2011-08-26 15:43:21.000000000 +0200
+++ src2/random.h	2020-07-25 12:42:48.991347521 +0200
@@ -30,7 +30,7 @@
 
 // a simple (but well working...) generator of random numbers
 
-inline
+static inline
 real
 rnd(void){
   ISEED = fmod(1027.*ISEED, 1048576.);
diff -u src/sign.h src2/sign.h
--- src/sign.h	2011-08-26 15:43:22.000000000 +0200
+++ src2/sign.h	2020-07-25 12:42:57.401404684 +0200
@@ -30,7 +30,7 @@
 
 // This function is exactly the same as the FORTRAN SIGN(A,B) function.
 
-inline real sign(real a,real b)
+static inline real sign(real a,real b)
 {
  if(b>=0.) return(+1.*fabs(a));
  else return(-1.*fabs(a));