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[Unit]
Description=Wesnoth-1.0 Server Daemon
Documentation=https://www.wesnoth.org/wiki/ServerAdministration
Documentation=man:wesnothd-1.0(6)
After=network.target
# They use by default the same port. Can be changed with -p
Conflicts=wesnothd.service wesnothd-1.2.service wesnothd-1.4.service wesnothd-1.6.service wesnothd-1.8.service wesnothd-1.10.service wesnothd-1.12.service wesnothd-1.14.service wesnothd-devel.service wesnothd-git.service
[Service]
# If wesnothd is started from within the game it runs under a different user
# Deleting the pipe resets owner, group and mode
ExecStartPre=/bin/rm -f /run/wesnothd-1.0/socket
ExecStart=/usr/bin/wesnothd-1.0
# You can use -c to specify the same configuration file
# which is used when starting wensothd from the wesnoth UI
# (and make sure wesnothd has the required access permissions)
# Remove remaining administration pipe
ExecStopPost=/bin/rm -f /run/wesnothd-1.0/socket
SyslogIdentifier=Wesnothd-1.0
# Apply security settings only to ExecStart, so the Pre & Post steps run as root
PermissionsStartOnly=yes
WorkingDirectory=/run/wesnothd-1.0
User=nobody
Group=users
# Additional security-related features
ProtectSystem=strict
ProtectHome=yes
# When specifying with the -c option a file in the home directory,
# set ProtectHome=read-only and whitelist the directory or file with
# ReadWritePaths.
ReadWritePaths=/run/wesnothd-1.0
InaccessiblePaths=/usr/include
InaccessiblePaths=/usr/src
InaccessiblePaths=/boot
InaccessiblePaths=/media
InaccessiblePaths=/mnt
InaccessiblePaths=/srv
InaccessiblePaths=/opt
InaccessiblePaths=/var
PrivateTmp=yes
PrivateDevices=yes
NoNewPrivileges=yes
RestrictAddressFamilies=AF_INET AF_UNIX
RestrictRealtime=yes
MemoryDenyWriteExecute=yes
SystemCallArchitectures=native
ProtectControlGroups=yes
ProtectKernelTunables=yes
ProtectKernelModules=yes
RestrictNamespaces=yes
LockPersonality=yes
[Install]
WantedBy=multi-user.target
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