Package Details: aseprite 1.2.40-9

Git Clone URL: (read-only, click to copy)
Package Base: aseprite
Description: Create animated sprites and pixel art
Upstream URL:
Keywords: animation art aseprite editor gamedev image pixel sprites
Licenses: custom
Submitter: None
Maintainer: ImperatorStorm (ISSOtm)
Last Packager: ImperatorStorm
Votes: 106
Popularity: 0.68
First Submitted: 2011-11-01 17:40 (UTC)
Last Updated: 2023-07-28 19:14 (UTC)

Pinned Comments

ImperatorStorm commented on 2022-08-06 04:31 (UTC)

A note that, per Aseprite's EULA, binaries created by this PKGBUILD CANNOT BE DISTRIBUTED.

I will comply with any upstream requests to remove this package.

ImperatorStorm commented on 2022-01-06 00:07 (UTC)

Big thanks to ISSOtm for rewriting the PKGBUILD!

ImperatorStorm commented on 2021-12-31 21:31 (UTC) (edited on 2022-01-03 04:42 (UTC) by ImperatorStorm)

Hosting this package's PKGBUILD at

Latest Comments

1 2 3 4 5 6 .. 25 Next › Last »

ISSOtm commented on 2023-08-01 19:55 (UTC)

@moros1138: The problem appears to stem from line 24 in the Gist: CMake can't find pkg-config. Either you don't have it installed (but it's a dependency of base-devel, so you should have the pkgconf package), or your cmake install lacks /usr/share/cmake/Modules/FindPkgConfig.cmake, or that script is broken.

ISSOtm commented on 2023-08-01 19:47 (UTC) (edited on 2023-08-01 19:47 (UTC) by ISSOtm)

The dependency is not fixed in the PKGBUILD itself, instead it picks up the version of fmt that you have when you build the package.

There should be two ways of resolving the upgrade issue:

  • RECOMMENDED: Either uninstall Aseprite (pacman -R aseprite), upgrade (pacman -Syu), then rebuild and reinstall Aseprite (makepkg -i / yay -S aseprite / ...)
  • Or run pacman -Syu and rebuild and reinstall Aseprite right after (the extra switch forces Pacman to proceed despite the dependency breakage; if you don't update Aseprite, you should get an error about not being able to load

dlesnoff commented on 2023-08-01 11:17 (UTC)

Notice that Aseprite must be built against the newest version of the fmt library but the dependency is still fixed to this exact version. See:

moros1138 commented on 2023-05-09 12:40 (UTC) (edited on 2023-05-09 12:46 (UTC) by moros1138)

Is it because I'm on Manjaro that I'm getting all of these "NOT FOUND" errors?

Everything prior to the provided log appears to be working as expected. Any guidance?

Please set them or make sure they are set and tested correctly in the CMake files:
   used as include directory in directory /home/moros/Downloads/aseprite/src/aseprite/laf/ft
   used as include directory in directory /home/moros/Downloads/aseprite/src/aseprite

... clipped to avoid wall, it's in the linked gist ...

CMake Error in third_party/CMakeLists.txt:
  Found relative path while evaluating include directories of "tinyexpr":


CMake Error in third_party/CMakeLists.txt:
  Found relative path while evaluating include directories of "lua":


... clipped to avoid wall, it's in the linked gist ...

-- Generating done (0.1s)
CMake Generate step failed.  Build files cannot be regenerated correctly.
==> ERROR: A failure occurred in build().

edited to minimize the wall and shared a gist containing the complete log.

ImperatorStorm commented on 2023-05-03 19:32 (UTC) (edited on 2023-05-03 19:43 (UTC) by ImperatorStorm)

GCC>=13 broken, switching to clang for time being

ImperatorStorm commented on 2023-04-17 05:16 (UTC)

@Rubonnek done!

Rubonnek commented on 2023-04-12 13:02 (UTC)

Could the websocket functionality be enabled? Enabling it would allow plugins such as Pribambase to work as expected.

EnderCrypt commented on 2022-10-30 19:40 (UTC)

@ImperatorStorm oh, i feel silly now yep that fixed it, thank you

ImperatorStorm commented on 2022-10-30 19:13 (UTC)

@EnderCrypt base-devel is required to use the AUR.