Package Details: brutal-doom 21-3

Git Clone URL: https://aur.archlinux.org/brutal-doom.git (read-only, click to copy)
Package Base: brutal-doom
Description: Brutal Doom for the GZDoom engine.
Upstream URL: http://www.moddb.com/mods/brutal-doom
Keywords: brutal brutal-doom doom gzdoom mod
Licenses: GPL3
Submitter: ProfessorKaos64
Maintainer: zan
Last Packager: zan
Votes: 24
Popularity: 0.001259
First Submitted: 2016-09-16 14:54 (UTC)
Last Updated: 2023-06-21 18:30 (UTC)

Latest Comments

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notuxius commented on 2017-11-03 14:45 (UTC) (edited on 2017-11-03 14:46 (UTC) by notuxius)

Hi, Prof! What do you think about adding of v21 public beta package? Thanks once again!

notuxius commented on 2017-06-18 03:15 (UTC)

@ProfessorKaos64 Hi prof. Would you consider adding WolfenDoom package - http://boa.realm667.com ? I think that would be a great package! Thank you.

ProfessorKaos64 commented on 2017-05-07 19:06 (UTC)

@peperunas, the location of the pk3 file changed. I'll fix it. https://aur.archlinux.org/packages/gzdoom/?comments=all

peperunas commented on 2017-05-06 13:03 (UTC)

I get this error when running brutal-doom. "Cannot find gzdoom.pk3"

ProfessorKaos64 commented on 2017-04-22 01:41 (UTC)

CyberShadow, will fix, good suggestion. tx.

CyberShadow commented on 2017-04-17 19:46 (UTC)

Could you please avoid creating files with 777 permissions (/usr/share/games/brutal-doom/gzdoom.ini)? These don't play well with multiple users and could be a security risk. It shouldn't be difficult to avoid this in this case. In your wrapper (/usr/bin/brutal-doom), just check if ~/.config/brutal-doom/gzdoom.ini exists, and if it doesn't, create it from your system-wide template (/usr/share/games/brutal-doom/gzdoom.ini).

notuxius commented on 2017-01-04 16:26 (UTC)

@ProfessorKaos64 Hi Prof! You might be interrested in this unofficial patch - http://www.moddb.com/mods/brutal-doom/addons/my-brutal-doom-v20c-unofficial-patch

ProfessorKaos64 commented on 2016-12-14 13:53 (UTC)

@notuxius sure, will do later tonight. The other two projects will likely just fall into different AUR packages. Though, at some point, if you deal with enough mods, it may just be better to use a Doom launcher, like ssgl-doom-launcher-git

notuxius commented on 2016-12-14 13:42 (UTC) (edited on 2016-12-14 13:51 (UTC) by notuxius)

Hi Prof! Thanks for great work. Can you add shortcut for brutal doom in menu (.desktop file)? Plus can you add some addons in separate packages like: Project Remap - http://www.moddb.com/games/doom-ii/addons/doom-2-project-remap and Insanity's Brutality - http://www.moddb.com/mods/brutal-doom/addons/insanitys-brutality

ProfessorKaos64 commented on 2016-11-09 04:39 (UTC)

Added the patch mentioned below. It will be retired when an official update releases.