Package Details: cataclysm-dda-git cdda.experimental.2024.08.29-1

Git Clone URL: https://aur.archlinux.org/cataclysm-dda-git.git (read-only, click to copy)
Package Base: cataclysm-dda-git
Description: A post-apocalyptic roguelike.
Upstream URL: https://cataclysmdda.org/
Licenses: CCPL:by-sa
Conflicts: cataclysm-dda, cataclysm-dda-ncurses, cataclysm-dda-tiles
Submitter: Ferk
Maintainer: gileri
Last Packager: gileri
Votes: 47
Popularity: 0.29
First Submitted: 2013-11-23 17:41 (UTC)
Last Updated: 2024-11-26 18:06 (UTC)

Dependencies (13)

Required by (0)

Sources (2)

Latest Comments

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keenerd commented on 2013-03-22 00:26 (UTC)

Which sources did you compile yourself? This package pulls from https://github.com/TheDarklingWolf/Myriad-Mod Did you hve a different source repository in mind?

Crashlog commented on 2013-03-21 23:26 (UTC)

Am I doing something wrong then when I install it then? When I use this, I get a game with Whales' name written all over it, and a different start screen compared to the game that I compiled from source.

keenerd commented on 2013-03-21 23:19 (UTC)

Crashlog: I switched it to DDA two weeks before your comment.

Crashlog commented on 2013-03-18 19:03 (UTC)

Since Whales is no longer developing this version, and the fork called Dark Days Ahead is the one that is now active, are there any plans to make a PKGBUILD for DDA? I had a look at making one myself, but with git coming in to play there, it was more than I could handle, and I don't have time right now to learn how to use git, let alone use it in a PKGBUILD. When I do get time I'll most likely learn to do it right, if no one has made one by then.

antihero commented on 2013-03-03 10:22 (UTC)

==> Starting make... mkdir obj g++ -O3 -c action.cpp -o obj/action.o g++ -O3 -c trapfunc.cpp -o obj/trapfunc.o g++ -O3 -c missiondef.cpp -o obj/missiondef.o g++ -O3 -c iuse.cpp -o obj/iuse.o iuse.cpp: In member function 'void iuse::vitamins(game*, player*, item*, bool)': iuse.cpp:314:77: error: 'add_msg' was not declared in this scope make: *** [obj/iuse.o] Error 1 ==> ERROR: A failure occurred in build(). Aborting...

test0 commented on 2012-05-21 13:38 (UTC)

I think the line sed -i 's|"save"|"/var/games/cataclysm/save"|g' *.cpp in the PKGBUILD is causing problems in action.cpp. It replaces the "save" and makes the program unable to set the key for saving in the game. i haven't tested it, but glancing through the code showed only one place where the directory is named, so maybe try sed -i 's|"save"|"/var/games/cataclysm/save"|g' game.cpp

keenerd commented on 2012-05-04 18:06 (UTC)

Tried a bunch of stuff to make it properly autogenerate without leaving permissions too open. Ended up just pre-generating the file and bundling it instead.