Package Details: doomsday 2.0.2-3

Git Clone URL: https://aur.archlinux.org/doomsday.git (read-only)
Package Base: doomsday
Description: An advanced Doom engine that supports DOOM, Heretic and Hexen.
Upstream URL: http://dengine.net/
Keywords: doomsday
Licenses: GPL2
Conflicts: doomsday-bin
Submitter: dotfloat
Maintainer: FredBezies
Last Packager: FredBezies
Votes: 13
Popularity: 0.959305
First Submitted: 2015-08-10 15:51
Last Updated: 2017-07-22 13:04

Latest Comments

vdemin commented on 2017-07-22 12:42

Thank you for quick support! Now the game runs normally (not hard tested yet).

FredBezies commented on 2017-07-22 12:13

@vdemin : both requests applied. Waiting for your report now :D

Do not forget to start fluidsynth service after adding your soundfonts to etc/conf.d/fluidsynth (SOUND_FONT line) if you want to use fluidsynth music output

Forget to add it to 2.0.2-2 version. This tip will be added to 2.0.2-3 version. Sorry for annoyance :(

vdemin commented on 2017-07-22 12:03

Please add -DCMAKE_INSTALL_LIBDIR=lib to cmake call. I get error below during installation on x86_64:
error: failed to commit transaction (conflicting files)
doomsday: /usr/lib64 exists in filesystem
Errors occurred, no packages were upgraded.

vdemin commented on 2017-07-22 09:54

Thanks for your work, Fred!

Maybe put soundfont-fluid in optdepends? I tried to convince the previous maintainer to do it (see all comments), but with no luck.

FredBezies commented on 2017-07-22 09:26

Adopted and upgraded to Doomsday 2.0.2. A lot of work : cmake use, source code change, and many tweaks.

Hope you'll enjoy it :)

RealGecko commented on 2016-08-21 18:12

I have segfault too.

djringjr commented on 2016-08-06 18:21

I haven't read the "Latest Comments" yet, so this may be old news. I receive a seg fault and the program crashes.

dmesg | tail

doomsday[16101]: segfault at 0 ip b5b1657f sp bfd65b90 error 4 in libstdc++.so.6.0.22[b5aa6000+176000]

Hopefully this is of help to the maintainers.

I will add fmodex and see if the program works as headkase indicated.

headkase commented on 2016-07-31 08:24

"fmodex" is missing as a dependency. Also, there is a race condition in the build process. Building with four jobs (-j4 in makepkg.conf) errored, while building with a single job (-j1 in makepkg.conf) succeeded.

Elrondo46 commented on 2016-07-07 08:27

The 2.0 version is not STABLE. Last stable is 1.15.8. Go to the official dengine website to see it.

Elrondo46 commented on 2015-12-16 21:35

Yes I can fix to make it functionnal with "default way in game" but I think final user have to know the game uses midi music but I'm sure the majority of users of this package will use the default fluid soundfont.

All comments