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Package Details: enemy-territory 2.60b-14
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Git Clone URL: | https://aur.archlinux.org/enemy-territory.git (read-only, click to copy) |
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Package Base: | enemy-territory |
Description: | Wolfenstein: Enemy Territory is a completely free, standalone, team-based, multiplayer FPS |
Upstream URL: | http://www.splashdamage.com/wolfet |
Keywords: | game |
Licenses: | custom |
Submitter: | None |
Maintainer: | The_Loko |
Last Packager: | Spyhawk |
Votes: | 260 |
Popularity: | 0.000114 |
First Submitted: | 2005-09-08 03:54 (UTC) |
Last Updated: | 2015-08-06 16:54 (UTC) |
Dependencies (9)
- enemy-territory-dataAUR
- lib32-libxdamage
- lib32-libxext
- lib32-mesa (lib32-mesa-gitAUR, lib32-mesa-minimal-gitAUR, lib32-mesa-amd-bc250AUR, lib32-amdonly-gaming-mesa-gitAUR, lib32-mesa-amber)
- libxext (libxext-gitAUR)
- mesa (mesa-minimal-gitAUR, mesa-gitAUR, mesa-wsl2-gitAUR, amdonly-gaming-mesa-gitAUR, mesa-amd-bc250AUR, mesa-amber)
- unzip (unzip-natspecAUR, unzip-zstdAUR) (make)
- et-sdl-sound (optional) – SDL-based replacement for deprecated OSS-based sound systems of Wolf:ET
Latest Comments
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<deleted-account> commented on 2018-08-23 14:13 (UTC)
The etkey binary is broken, it's a legacy shell script that doesn't run anymore. The requirements for this keygen are the "ntp" package and awk. Also, you have to "touch /var/db/ntp-kod" via root, otherwise the keygen will fail and do some shit you ain't want it to.
I refactored the keygen so it doesn't require a "dialog" binary anymore and just generates a new key without bothering the user too much: https://gist.github.com/cookiengineer/862e986b861b6700cb0cd7d4dcec364b
exquisitearcane commented on 2018-08-12 18:29 (UTC) (edited on 2018-08-13 05:51 (UTC) by exquisitearcane)
omfg what is wrong with u people.. where is the rage?
how can u play without sound
this doesent work either https://wiki.libsdl.org/Installation
cuz i get error : can't locate libSDL.so
and btw im wondering why et-sdl-sound is optional when its absolutely needed, is there really anyone who plays without sound? ;/
also i have problem with vsync
i see like every half second it goes from max fps to 60 fps and constantly the same, well i dont know where is setting in game for that or if there any at all
but i tried to put (all at once) in ~/.nvidia-settings-rc
SyncToVBlank=0 and
0/SyncToVBlank=0 and also
__GL_SYNC_TO_VBLANK=0
yet nothing works
EDIT: ok vsync problem no longer true because after nvidia update yesterday (12.08.2018) i have max fps what i specified in config and it doesent drop at all
but sound problem still remains so i cant play
dominikh commented on 2018-07-07 19:18 (UTC)
makepkg is running strip on the installed binaries. Although there isn't anything to strip, it still changes a handful of bytes in the file. This changes the checksum of the file, which in turn breaks et-sdl-sound, which uses checksums to map binaries to specific versions of games.
The_Loko commented on 2016-09-13 17:08 (UTC)
ssmATarch commented on 2016-08-16 19:30 (UTC) (edited on 2016-08-16 19:30 (UTC) by ssmATarch)
jnbek commented on 2016-02-23 00:32 (UTC)
danielrm commented on 2016-02-17 15:43 (UTC)
rootinthemood commented on 2015-02-15 11:40 (UTC)
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