Package Details: enigma_sdl 1.30-1

Git Clone URL: (read-only, click to copy)
Package Base: enigma_sdl
Description: Puzzle game inspired by Oxyd on the Atari ST and Rock'n'Roll on the Amiga.
Upstream URL:
Licenses: GPL
Submitter: ngaba
Maintainer: matejgroma
Last Packager: matejgroma
Votes: 45
Popularity: 0.038482
First Submitted: 2005-12-14 14:11 (UTC)
Last Updated: 2022-05-08 13:03 (UTC)

Latest Comments

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Kocsonya commented on 2023-09-30 07:25 (UTC)

On a freshly minted system the package compiled and installed fine, it starts, audio starts, but it is stuck on the splashscreen, displaying "Loading actor models". Mouse movements and clicks are rewarded with Enigma sound effects, but the only thing that works is that pressing Esc terminates the game. It is in a window, even though -w was not passed on the command line. --assert prints nothing.

ax34 commented on 2022-06-10 18:09 (UTC)

Thank you! I thought i had it installed...

matejgroma commented on 2022-06-09 20:19 (UTC)

autoconf not found: install base-devel first (see

ax34 commented on 2022-06-09 16:19 (UTC)

/others/.cache/yay/enigma_sdl/PKGBUILD: line 22: autoconf: command not found

theYinYeti commented on 2021-06-05 15:54 (UTC)

Hello, I can build, but I cannot run the game:

/usr/include/c++/11.1.0/backward/auto_ptr.h:198: std::auto_ptr< <template-parameter-1-1> >::element_type* std::auto_ptr< <template-parameter-1-1> >::operator->() const [with _Tp = enigma::World; std::auto_ptr< <template-parameter-1-1> >::element_type = enigma::World]: Assertion '_M_ptr != 0' failed.
Abandon (core dumped)

ccorn commented on 2019-09-03 23:59 (UTC)

Thanks for the update. One remaining nitpick: Since there are no longer patches to, the autoconf invocation seems no longer necessary, and the package builds fine without it.

ngaba commented on 2019-08-24 21:40 (UTC) (edited on 2019-08-24 21:41 (UTC) by ngaba)

Thanks ccorn, the package is upgraded according to your comment.

ccorn commented on 2019-08-15 10:24 (UTC)

I made the following changes and can build and run enigma_sdl:

rrika commented on 2019-08-07 04:58 (UTC)

There seems to be an issue with getting stuck in the menu after completing a level, related to being in windowed mode. It's been described here:

SanskritFritz commented on 2018-04-24 20:42 (UTC)

Thanks! Köszi!