The freetype downgrade is no longer needed. The previous Beta used the system libraries rather than the bundled ones; this has been fixed.
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Package Details: gamemaker-beta-bin 2024.1400.1.926-1
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| Git Clone URL: | https://aur.archlinux.org/gamemaker-beta-bin.git (read-only, click to copy) |
|---|---|
| Package Base: | gamemaker-beta-bin |
| Description: | Make a game with GameMaker, the best free video game engine. Perfect for beginners and professionals. |
| Upstream URL: | https://gamemaker.io |
| Licenses: | custom |
| Conflicts: | gamemaker-beta |
| Provides: | gamemaker-beta |
| Submitter: | Reylyer |
| Maintainer: | danielah05 |
| Last Packager: | danielah05 |
| Votes: | 8 |
| Popularity: | 0.036009 |
| First Submitted: | 2023-12-27 19:41 (UTC) |
| Last Updated: | 2025-11-18 04:10 (UTC) |
Dependencies (7)
- clang (llvm-gitAUR, clang-minimal-gitAUR, clang17-binAUR)
- gamemaker-steamruntime-sdk-binAUR
- linuxdeploy (linuxdeploy-appimageAUR)
- obsolete-appimagetool-binAUR
- openal (openal-gitAUR)
- unzip (unzip-zstdAUR, unzip_pAUR, unzip-natspecAUR)
- zip (zip-natspecAUR)
Required by (0)
Sources (2)
krukai commented on 2025-10-13 09:33 (UTC)
Ayanami commented on 2025-09-27 12:35 (UTC)
@danielah05 I didn't knew about the FreeType issue, downgrading the freetype2 package using the 2.13.3-3 version from https://archive.archlinux.org fixed the issue. Thank you so much! vlw
danielah05 commented on 2025-09-27 10:53 (UTC)
GMS2 refuses to start at current version not my problem, this is a known issue that was introduced with the latest version of freetype, programs like inkscape also have crash issues due to this, downgrade freetype to 2.13.3-3 for now until they update freetype to fix this issue
Ayanami commented on 2025-09-27 03:53 (UTC) (edited on 2025-09-27 03:54 (UTC) by Ayanami)
GMS2 refuses to start at current version (2025-09-26) Log:
Starting......
Critical: Doing Validate Folder check... %F macOS=False
************************************** 09/27/2025 **************************************
Logger.Initialise
Skin: /opt/GameMaker-Beta/x86_64/GUI/Skins/Dark
GameMaker, Version=2024.1400.0.901, Culture=neutral, PublicKeyToken=null
Initialise()
Command line arguments:
%F
ProcessId:31292
SteamAPI Init returned : False
Loading proxy settings
Setting ImageMagick Cache to: /home/ayanami/.config/GameMakerStudio2-Beta/Cache
Discovered system fonts via kernel in 0ms
Initialise(0.0)
CompilerManager - Initialise
File exception 'Could not find a part of the path '/opt/GameMaker-Beta/x86_64/user_cache_directory/Styles'.'
Layout Manager: Attempting to register 'YoYoStudio.User.OperaGxEnvironments.UI.EnvironmentRadioGroup' from assembly 'IDE'. The gadget name 'EnvironmentRadioGroup' is already in use, this may be caused by conflicting plugins
Layout Manager: Attempting to register 'YoYoStudio.GUI.Gadgets.Inspector.MultiSelectListBox+ItemGadget' from assembly 'IDE'. The gadget name 'ItemGadget' is already in use, this may be caused by conflicting plugins
Initialise(0.1)
Prefs: Error loading ${system_directory}/org_settings.json
Prefs: file not found
Prefs: Error loading ${system_directory}/machine_settings.json
Prefs: file not found
Prefs: Error loading ${system_directory}/language_settings.json
Prefs: file not found
Local Pref - machine.General Settings.Environment.Prev Environment = 0
Local Pref - machine.General Settings.Environment.Prev Path to Environment =
Local Pref - machine.General Settings.Environment.Prev Environment = 0
Local Pref - machine.General Settings.Environment.Prev Path to Environment =
Initialise(0.2)
Initialise(1)
Initialise(2)
Font that isn't scalable is invalid: /usr/share/fonts/misc/ter-u12b.otb
Font that isn't scalable is invalid: /usr/share/fonts/misc/ter-u12n.otb
Font that isn't scalable is invalid: /usr/share/fonts/misc/ter-u14b.otb
Font that isn't scalable is invalid: /usr/share/fonts/misc/ter-u14n.otb
Font that isn't scalable is invalid: /usr/share/fonts/misc/ter-u16b.otb
Font that isn't scalable is invalid: /usr/share/fonts/misc/ter-u16n.otb
Font that isn't scalable is invalid: /usr/share/fonts/misc/ter-u18b.otb
Font that isn't scalable is invalid: /usr/share/fonts/misc/ter-u18n.otb
Font that isn't scalable is invalid: /usr/share/fonts/misc/ter-u20b.otb
Font that isn't scalable is invalid: /usr/share/fonts/misc/ter-u20n.otb
Font that isn't scalable is invalid: /usr/share/fonts/misc/ter-u22b.otb
Font that isn't scalable is invalid: /usr/share/fonts/misc/ter-u22n.otb
Font that isn't scalable is invalid: /usr/share/fonts/misc/ter-u24b.otb
Font that isn't scalable is invalid: /usr/share/fonts/misc/ter-u24n.otb
Font that isn't scalable is invalid: /usr/share/fonts/misc/ter-u28b.otb
Font that isn't scalable is invalid: /usr/share/fonts/misc/ter-u28n.otb
Font that isn't scalable is invalid: /usr/share/fonts/misc/ter-u32b.otb
Font that isn't scalable is invalid: /usr/share/fonts/misc/ter-u32n.otb
Discovered system fonts via filesystem in 349ms
Discovered 759 fonts in 351ms.
Using 0mb in font ram cache
free(): invalid pointer
[createdump] Gathering state for process 31292 GameMakerStudio
[createdump] Crashing thread 7a3c signal 6 (0006)
[createdump] Writing minidump to file /home/ayanami/.local/share/GameMakerDumps/gmdump.31292.dmp
[createdump] Written 33619968 bytes (8208 pages) to core file
[createdump] Target process is alive
[createdump] Dump successfully written in 2678ms
zsh: IOT instruction (core dumped) /opt/GameMaker-Beta/GameMaker %F
Pes commented on 2025-09-26 23:09 (UTC)
Sadly this doesn't work anymore - aborts on starting. Worked a few weeks ago, not sure what's changed. Couldn't see anything useful in the terminal, just complained of not finding some settings and a font, but that didn't seem to be what caused it to crash.
Ayanami commented on 2025-09-03 15:24 (UTC) (edited on 2025-09-03 15:25 (UTC) by Ayanami)
It's working perfectly! :D No errors when trying to compile games.
ShawnMcCool commented on 2025-08-25 09:11 (UTC)
I succeeded installation with appimagetool-git and not with bin.
==> Retrieving sources...
-> Found appimagetool-13-README.md
-> Found appimagetool-13-LICENSE
-> Downloading appimagetool-13-x86_64.appimage...
% Total % Received % Xferd Average Speed Time Time Time Current
Dload Upload Total Spent Left Speed
0 0 0 0 0 0 0 0 --:--:-- --:--:-- --:--:-- 0
curl: (22) The requested URL returned error: 404
==> ERROR: Failure while downloading https://github.com/AppImage/AppImageKit/releases/download/13/appimagetool-x86_64.AppImage
Aborting...
-> Failed to install layer, rolling up to next layer.error:error making: appimagetool-bin - exit status 1
Ayanami commented on 2025-08-22 00:53 (UTC) (edited on 2025-08-22 01:04 (UTC) by Ayanami)
For anyone having problems like "Option parsing failed: Unknown option --appimage-extract-and-run" , it seems like the new versions of appimagetool do no have this option anymore, i created something that i hope it's useful for ya'll
It downloads the obsolete version of appimagetool (the one used in the official GameMaker guide).
I'm not creating a repository out of this because it is not really a "package", to remove it you need to do: sudo rm /usr/local/bin/appimagetool.
https://github.com/Hecori/obsolete-appimagetool-gms2/raw/refs/heads/main/PKGBUILD
If anyone has the knowledge to turn this into a package, it would be nice.
Ayanami commented on 2025-08-19 03:36 (UTC) (edited on 2025-08-19 13:16 (UTC) by Ayanami)
"Option parsing failed: Unknown option --appimage-extract-and-run" when trying to run a game. I choose appimagetool-git because the -bin one was not working, but this one also does not appears to be working?
Edit1: Tried installing the appimagetool manually following the game maker guide but it did not work??
"Something went wrong trying to read the squashfs image.
Cannot mount AppImage, please check your FUSE setup. You might still be able to extract the contents of this AppImage if you run it with the --appimage-extract option. See https://github.com/AppImage/AppImageKit/wiki/FUSE for more information open dir error: No such file or directory"
Also yes, i followed the same steps on Debian and on Arch using the "install" command on the .AppImage that the Guide on Game Maker offers.
Edit2: I made it work somehow but it is a very bad fix. I had the appimagetool installed on my debian partition using the official game maker guide, i replaced my current "/usr/local/bin/appimagetool" with the one from the other system and ran:
$ appimagetool --appimage-extract-and-run appimagetool, continuous build (commit 5735cc5), build <local dev build> built on 2023-03-08 22:52:04 UTC SOURCE is missing
it seems like everything is working, its a weird fix i but i really need to use GMS2 so i did not had other choice.
The only way for me to run it is by installing the binary from debian, now everywthing works
Edit 3: After messing around i found a way that is actually simple, just install eveything and choose the appimagetool-git at the start, then go to https://gamemaker.zendesk.com/hc/en-us/articles/235186168-Setting-Up-For-Ubuntu and install appimagetool from there to replace the "git" one, it seems to be working for me now.
danielah05 commented on 2025-08-06 20:12 (UTC)
Latest version of appimagetool-git breaks the Igor compiling executable creation script (throws a 'sqfs_traverse_open error'), with the last release of the appimagetool-bin dependency it was working, but sadly the git URL's has recently been changed (they renamed all releases to 'obsolete') so the dependency is broken by now, it'd be good if we could change it.
not really much i can do about that unfortunately :/ would be nice if the bin one at the very least got orphaned so someone else could take it over to fix it which at that point i could just remove the git one from the dependencies, only thing i can really recommend is manually editing the PKGBUILD of appimagetool-bin to correct it
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