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Package Details: godot-mono-bin 4.1.1-1
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Git Clone URL: | https://aur.archlinux.org/godot-mono-bin.git (read-only, click to copy) |
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Package Base: | godot-mono-bin |
Description: | Godot is an advanced, feature packed, multi-platform 2D and 3D game engine. It provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel. |
Upstream URL: | https://www.godotengine.org |
Keywords: | Development Engine Game Gamedev Godot |
Licenses: | MIT |
Conflicts: | godot-mono |
Provides: | godot-mono-bin |
Submitter: | Rinma |
Maintainer: | Rinma |
Last Packager: | Rinma |
Votes: | 23 |
Popularity: | 0.33 |
First Submitted: | 2018-01-30 16:21 (UTC) |
Last Updated: | 2023-07-19 08:23 (UTC) |
Latest Comments
« First ‹ Previous 1 2 3
NullConstant commented on 2018-06-13 22:30 (UTC)
I get this error while building the package:
==> Starting package()... chmod: cannot access '/opt/godot-mono-bin/godot/Godot_v3.0.3-stable_mono_x11.64': No such file or directory ==> ERROR: A failure occurred in package(). Aborting...
Rinma commented on 2018-02-25 22:27 (UTC) (edited on 2018-02-26 11:17 (UTC) by Rinma)
If your c# project doesn't load with 3.0.1 it should help to delete the .mono folder. See: https://godotengine.org/article/maintenance-release-godot-3-0-1
xfactor2000 commented on 2018-02-21 08:09 (UTC)
I can confirm it now works. Thanks for quick response!
Rinma commented on 2018-02-20 17:48 (UTC)
Thanks for the hint. Package is updated and should work again.
xfactor2000 commented on 2018-02-20 13:14 (UTC)
Recently I can't compile the package - falls with:
==> Validating source_x86_64 files with md5sums... godot-mono-bin-3.0.zip ... FAILED ==> ERROR: One or more files did not pass the validity check! :: failed to verify godot-mono-bin integrity
Seems like the zip file has changed. Please update the package.
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