Package Details: godot-mono-bin 4.1.1-1

Git Clone URL: https://aur.archlinux.org/godot-mono-bin.git (read-only, click to copy)
Package Base: godot-mono-bin
Description: Godot is an advanced, feature packed, multi-platform 2D and 3D game engine. It provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel.
Upstream URL: https://www.godotengine.org
Keywords: Development Engine Game Gamedev Godot
Licenses: MIT
Conflicts: godot-mono
Provides: godot-mono-bin
Submitter: Rinma
Maintainer: Rinma
Last Packager: Rinma
Votes: 23
Popularity: 0.33
First Submitted: 2018-01-30 16:21 (UTC)
Last Updated: 2023-07-19 08:23 (UTC)

Latest Comments

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NullConstant commented on 2018-06-13 22:30 (UTC)

I get this error while building the package:

==> Starting package()... chmod: cannot access '/opt/godot-mono-bin/godot/Godot_v3.0.3-stable_mono_x11.64': No such file or directory ==> ERROR: A failure occurred in package(). Aborting...

Rinma commented on 2018-02-25 22:27 (UTC) (edited on 2018-02-26 11:17 (UTC) by Rinma)

If your c# project doesn't load with 3.0.1 it should help to delete the .mono folder. See: https://godotengine.org/article/maintenance-release-godot-3-0-1

xfactor2000 commented on 2018-02-21 08:09 (UTC)

I can confirm it now works. Thanks for quick response!

Rinma commented on 2018-02-20 17:48 (UTC)

Thanks for the hint. Package is updated and should work again.

xfactor2000 commented on 2018-02-20 13:14 (UTC)

Recently I can't compile the package - falls with:

==> Validating source_x86_64 files with md5sums... godot-mono-bin-3.0.zip ... FAILED ==> ERROR: One or more files did not pass the validity check! :: failed to verify godot-mono-bin integrity

Seems like the zip file has changed. Please update the package.