Package Details: godot-mono-bin 4.2.2-1

Git Clone URL: https://aur.archlinux.org/godot-mono-bin.git (read-only, click to copy)
Package Base: godot-mono-bin
Description: Godot is an advanced, feature packed, multi-platform 2D and 3D game engine. It provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel.
Upstream URL: https://www.godotengine.org
Keywords: Development Engine Game Gamedev Godot
Licenses: MIT
Conflicts: godot-mono
Provides: godot, godot-mono
Submitter: Rinma
Maintainer: Rinma
Last Packager: Rinma
Votes: 25
Popularity: 0.106507
First Submitted: 2018-01-30 16:21 (UTC)
Last Updated: 2024-04-18 07:49 (UTC)

Latest Comments

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kirillbobyrev commented on 2023-06-11 20:50 (UTC)

Also, since it can be used with .NET SDK instead, maybe rename this package and other ones to godot-csharp or something similar?

winds commented on 2023-04-26 15:41 (UTC)

Mono is no longer required for Godot 4, it shouldn't be in the dependencies

user03 commented on 2022-09-28 16:06 (UTC) (edited on 2022-09-28 22:10 (UTC) by user03)

Godot 3.5.1 is out: https://godotengine.org/article/maintenance-release-godot-3-5-1

Edit: That was a quick response! Thanks for keeping this updated!

Neko-san commented on 2021-12-30 07:47 (UTC)

Here's the PKGBUILD and .SRCINFO files for anyone wanting the 3.4.2 maintenance release, since this page is currently out of date:

PKGBUILD:

# Maintainer: Marvin Dalheimer <me@marvin-dalheimer.de>
pkgname=godot-mono-bin
pkgver=3.4.2
pkgrel=1
pkgdesc="Godot is an advanced, feature packed, multi-platform 2D and 3D game engine. It provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel."
arch=("i686" "x86_64")
url="https://www.godotengine.org"
license=('MIT')
provides=("godot-mono-bin")
conflicts=("godot-mono")
depends=("mono>=6.12.0" "dotnet-sdk" "msbuild")
optdepends=("dotnet-core")
source=("godot-mono.desktop" "icons.tar.gz")
source_i686=("$pkgname-$pkgver-i686.zip::https://downloads.tuxfamily.org/godotengine/"$pkgver"/mono/Godot_v"$pkgver"-stable_mono_x11_32.zip")
source_x86_64=("$pkgname-$pkgver-x86_64.zip::https://downloads.tuxfamily.org/godotengine/"$pkgver"/mono/Godot_v"$pkgver"-stable_mono_x11_64.zip")

package() {
  mkdir -p "$pkgdir/opt/$pkgname"
  mkdir -p "$pkgdir/usr/bin"
  mkdir -p "$pkgdir/usr/share/icons/hicolor"
  mkdir -p "$pkgdir/usr/share/applications"

  case $CARCH in
    "i686")
      cp -r "$srcdir/Godot_v${pkgver}-stable_mono_x11_32" "$pkgdir/opt/$pkgname/godot"
    ;;
    "x86_64")
      cp -r "$srcdir/Godot_v${pkgver}-stable_mono_x11_64" "$pkgdir/opt/$pkgname/godot"
    ;;
  esac

  cp "$srcdir/godot-mono.desktop" "$pkgdir/usr/share/applications/godot-mono.desktop"
  cp -a "$srcdir/icons/." "$pkgdir/usr/share/icons/hicolor"

  case $CARCH in
    "i686")
      chmod +x "$pkgdir/opt/$pkgname/godot/Godot_v${pkgver}-stable_mono_x11.32"
      ln -s "/opt/$pkgname/godot/Godot_v${pkgver}-stable_mono_x11.32" "$pkgdir/usr/bin/godot-mono"
    ;;
    "x86_64")
      chmod +x "$pkgdir/opt/$pkgname/godot/Godot_v${pkgver}-stable_mono_x11.64"
      ln -s "/opt/$pkgname/godot/Godot_v${pkgver}-stable_mono_x11.64" "$pkgdir/usr/bin/godot-mono"
    ;;
  esac
}
md5sums=('c8ba9f7656b2c2db9a3ec385b3848bf5'
         '281c83d55c6a4d39fb9710e6f143bc5a')
md5sums_i686=('37d2d481c62702856907f1d7b2afd6ec')
md5sums_x86_64=('abedc475fb47956ba00ddda70120e9c4')

.SCRCINFO:

pkgbase = godot-mono-bin
        pkgdesc = Godot is an advanced, feature packed, multi-platform 2D and 3D game engine. It provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel.
        pkgver = 3.4.2
        pkgrel = 1
        url = https://www.godotengine.org
        arch = i686
        arch = x86_64
        license = MIT
        depends = mono>=6.12.0
        depends = dotnet-sdk
        depends = msbuild
        optdepends = dotnet-core
        provides = godot-mono-bin
        conflicts = godot-mono
        source = godot-mono.desktop
        source = icons.tar.gz
        md5sums = c8ba9f7656b2c2db9a3ec385b3848bf5
        md5sums = 281c83d55c6a4d39fb9710e6f143bc5a
        source_i686 = godot-mono-bin-3.4.2-i686.zip::https://downloads.tuxfamily.org/godotengine/3.4.2/mono/Godot_v3.4.2-stable_mono_x11_32.zip
        md5sums_i686 = 37d2d481c62702856907f1d7b2afd6ec
        source_x86_64 = godot-mono-bin-3.4.2-x86_64.zip::https://downloads.tuxfamily.org/godotengine/3.4.2/mono/Godot_v3.4.2-stable_mono_x11_64.zip
        md5sums_x86_64 = abedc475fb47956ba00ddda70120e9c4

pkgname = godot-mono-bin

Worble commented on 2021-11-12 14:10 (UTC)

Desktop file didn't show up in KDE for me due to awkward permissions, you might want to change it to something like:

install -Dm0644 -t "$pkgdir/usr/share/applications/" "godot-mono.desktop"

gururise commented on 2021-06-10 14:55 (UTC)

Godot 3.3.2 is available: https://godotengine.org/article/maintenance-release-godot-3-3-2

Kayomn commented on 2020-04-25 19:13 (UTC)

Gamepads don't appear to be working for Godot specifically?

I've tested multiple different applications, including evtest. It seems to only be Godot that's having a problem with it.

Skalli84 commented on 2020-03-14 15:39 (UTC)

Will the update to 3.2.1 be available soon? :-)

gururise commented on 2019-11-30 00:10 (UTC)

3.1.2 is now available: https://godotengine.org/article/maintenance-release-godot-3-1-2