Package Details: godot-mono 4.2.2-2

Git Clone URL: (read-only, click to copy)
Package Base: godot-mono
Description: An advanced, feature packed, multi-platform 2D and 3D game engine
Upstream URL:
Keywords: Development Engine Game Gamedev Godot
Licenses: MIT
Conflicts: godot
Provides: godot
Submitter: Rinma
Maintainer: Rinma (HurricanePootis)
Last Packager: HurricanePootis
Votes: 13
Popularity: 0.103557
First Submitted: 2018-03-01 19:45 (UTC)
Last Updated: 2024-05-13 14:01 (UTC)

Pinned Comments

HurricanePootis commented on 2023-12-13 10:13 (UTC)

I am going to go ahead and submit a request to delete godot-mono-enhanced, and focus my efforts here from now on. If you are wondering why godot-mono-enhanced was deleted, it's because its purpose has ceased to exist after I became maintainer of godot-mono, and was able to bring it up to standards.

xyproto commented on 2023-12-02 13:47 (UTC)

Dear maintainers of godot-mono and godot-mono-enhanced. I added HurricanePootis as a co-maintainer to this package, since I think it's better to collaborate. I think it will be better for the users. Perhaps we can remove godot-mono-enhanced if you can collaborate on this package instead. Best of luck, and thanks for maintaining Arch Linux packages. It benefits us all.

Latest Comments

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KingRustyOfXlan commented on 2020-07-27 00:42 (UTC)

Sorry to intrude, but I had a problem when exporting builds with this build. If I take the build on the website (, it can export and run the build correctly, but when I try to do that with this build, it states that "GodotSharp is out of sync." I have the logs avaliable at Thank you for your time!

Rinma commented on 2019-10-09 09:42 (UTC)

@meowxiik sorry for the really slow response :-| I see what you mean. I changed so both dependencies are now "msbuild" because "msbuild-stable" seems to not getting updated anymore.

meowxiik commented on 2019-07-04 22:45 (UTC)

msbuild-stable and msbuild are conflicted dependencies, cannot currently build

Rinma commented on 2018-07-17 18:36 (UTC)

I was on vacation but the package is up to date again :)

Rinma commented on 2018-03-01 20:43 (UTC)

@z3ntu: Thanks for the information. When I tried to install the PKGBUILD locally with dep sync I got an error so I assumed that isn't possible.

z3ntu commented on 2018-03-01 20:02 (UTC)

@Rinma: Uhm just add msbuild to the dependencies like any other package?

Rinma commented on 2018-03-01 19:46 (UTC)

Unless someone can tell me how to make another AUR package as a dependency