To me it seems like a makedepend is missing if building in clean chroot. Full log here :)
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Package Details: godot-mono 4.2.2-5
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Git Clone URL: | https://aur.archlinux.org/godot-mono.git (read-only, click to copy) |
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Package Base: | godot-mono |
Description: | An advanced, feature packed, multi-platform 2D and 3D game engine |
Upstream URL: | https://godotengine.org/ |
Keywords: | Development Engine Game Gamedev Godot |
Licenses: | MIT |
Submitter: | Rinma |
Maintainer: | HurricanePootis |
Last Packager: | HurricanePootis |
Votes: | 13 |
Popularity: | 0.049762 |
First Submitted: | 2018-03-01 19:45 (UTC) |
Last Updated: | 2024-07-08 02:50 (UTC) |
Dependencies (32)
- dotnet-sdk (dotnet-sdk-2.2AUR, dotnet-sdk-2.2-vs2017AUR, dotnet-sdk-3.0AUR, dotnet-sdk-2.1AUR, dotnet-sdk-5.0-binAUR, dotnet-sdk-6.0.110-binAUR, dotnet-sdk-7.0-binAUR, dotnet-sdk-6.0-binAUR, dotnet-sdk-preview-binAUR, dotnet-sdk-binAUR)
- embree3
- freetype2 (freetype2-gitAUR, freetype2-qdoledAUR, freetype2-macosAUR)
- graphite (graphite-gitAUR)
- harfbuzz (harfbuzz-gitAUR)
- harfbuzz-icu (harfbuzz-icu-gitAUR)
- hicolor-icon-theme (hicolor-icon-theme-gitAUR)
- libglvnd (libglvnd-gitAUR)
- libspeechd (libspeechd-gitAUR)
- libsquish (libsquish-fixed-tablesAUR)
- libtheora (libtheora-gitAUR)
- libvorbis (libvorbis-aotuvAUR, libvorbis-aotuv-lancerAUR, libvorbis-gitAUR)
- libwebp (libwebp-gitAUR)
- libwslay
- libxcursor
- libxi (libxi-gitAUR)
- libxinerama (libxinerama-randr-gitAUR)
- libxrandr (libxrandr-gitAUR)
- mbedtls2
- miniupnpc (miniupnpc-gitAUR)
- Show 12 more dependencies...
Required by (1)
- thrive (make)
Sources (2)
Latest Comments
« First ‹ Previous 1 2 3
dr460nf1r3 commented on 2021-07-09 07:08 (UTC)
KingRustyOfXlan commented on 2020-07-27 00:42 (UTC)
Sorry to intrude, but I had a problem when exporting builds with this build. If I take the build on the website (https://godotengine.org/), it can export and run the build correctly, but when I try to do that with this build, it states that "GodotSharp is out of sync." I have the logs avaliable at https://drive.google.com/drive/folders/1_Uhyisvpc4FQJZa89v5T3JzW67onmWeH. Thank you for your time!
Rinma commented on 2019-10-09 09:42 (UTC)
@meowxiik sorry for the really slow response :-| I see what you mean. I changed so both dependencies are now "msbuild" because "msbuild-stable" seems to not getting updated anymore.
meowxiik commented on 2019-07-04 22:45 (UTC)
msbuild-stable
and msbuild
are conflicted dependencies, cannot currently build
Rinma commented on 2018-07-17 18:36 (UTC)
I was on vacation but the package is up to date again :)
Rinma commented on 2018-03-01 20:43 (UTC)
@z3ntu: Thanks for the information. When I tried to install the PKGBUILD locally with dep sync I got an error so I assumed that isn't possible.
z3ntu commented on 2018-03-01 20:02 (UTC)
@Rinma: Uhm just add msbuild to the dependencies like any other package?
Rinma commented on 2018-03-01 19:46 (UTC)
Unless someone can tell me how to make another AUR package as a dependency
YOU HAVE TO INSTALL SOME PACKAGE THAT PROVIDES ->"msbuild"<- LIKE "msbuild-stable" TO INSTALL THIS PACKAGE!
Pinned Comments
HurricanePootis commented on 2023-12-13 10:13 (UTC)
I am going to go ahead and submit a request to delete
godot-mono-enhanced
, and focus my efforts here from now on. If you are wondering whygodot-mono-enhanced
was deleted, it's because its purpose has ceased to exist after I became maintainer ofgodot-mono
, and was able to bring it up to standards.xyproto commented on 2023-12-02 13:47 (UTC)
Dear maintainers of godot-mono and godot-mono-enhanced. I added HurricanePootis as a co-maintainer to this package, since I think it's better to collaborate. I think it will be better for the users. Perhaps we can remove godot-mono-enhanced if you can collaborate on this package instead. Best of luck, and thanks for maintaining Arch Linux packages. It benefits us all.