Package Details: koboldcpp-cuda 1.78-1

Git Clone URL: https://aur.archlinux.org/koboldcpp-cuda.git (read-only, click to copy)
Package Base: koboldcpp-cuda
Description: An easy-to-use AI text-generation software for GGML and GGUF models (with CUDA)
Upstream URL: https://github.com/LostRuins/koboldcpp
Keywords: ai llm,
Licenses: AGPL-3.0-only
Conflicts: koboldcpp
Provides: koboldcpp
Submitter: alpindale
Maintainer: TheBill2001
Last Packager: TheBill2001
Votes: 6
Popularity: 1.28
First Submitted: 2023-10-23 17:51 (UTC)
Last Updated: 2024-11-17 07:56 (UTC)

Pinned Comments

TheBill2001 commented on 2024-11-01 21:26 (UTC)

Build configuration could be changed with environment variables.

Or set via KEY=VALUE in ${XDG_CONFIG_HOME}/koboldcpp_build.conf file (default is ~/.config/koboldcpp_build.conf).


KOBOLDCPP_NO_PORTABLE - Disabling portable build (including failsafe and noavx2):

  • '0' - Keep portable build enabled (default)
  • '1' or any other value that isn't '0' - Disable portable build.

TheBill2001 commented on 2024-07-03 14:08 (UTC)

As of 1.69.1-3, I have added a desktop entry for GUI launcher, and you'll need to install customtkinter for it.

Latest Comments

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TheBill2001 commented on 2024-11-01 21:27 (UTC)

@h0ru5 I have added the option to disable portable build. I have meant to do this for a while but didn't get around to do it.

TheBill2001 commented on 2024-11-01 21:26 (UTC)

Build configuration could be changed with environment variables.

Or set via KEY=VALUE in ${XDG_CONFIG_HOME}/koboldcpp_build.conf file (default is ~/.config/koboldcpp_build.conf).


KOBOLDCPP_NO_PORTABLE - Disabling portable build (including failsafe and noavx2):

  • '0' - Keep portable build enabled (default)
  • '1' or any other value that isn't '0' - Disable portable build.

h0ru5 commented on 2024-11-01 17:09 (UTC)

thanks for maintaining, saves a lot of work!

Is there a way to not build portable (making a config or dropping LLAMA_PORTABLE=1)? I explictly build it local to have -march=native and -mtune=native

people in need for portable ould rather use the -bin I guess?

TheBill2001 commented on 2024-07-03 14:08 (UTC)

As of 1.69.1-3, I have added a desktop entry for GUI launcher, and you'll need to install customtkinter for it.

dreieck commented on 2024-03-27 10:32 (UTC)

'koboldcpp-cuda' needs to be removed from the provides array, since this package is already named this.

Please add =${pkgver} to the koboldcpp-provides-entry.

dreieck commented on 2024-03-27 10:29 (UTC)

Please add koboldcpp to the conflicts array.

Regards and thanks for maintaining!

Mr.Smith1974 commented on 2024-03-20 11:09 (UTC)

thank you for adopting the package

TheBill2001 commented on 2024-03-19 09:35 (UTC)

@ilikenwf Install customtkinter will also install tk. It is only needed for the GUI launcher and is not needed for when running in CLI only. I have updated the optional dependency description.

TheBill2001 commented on 2024-03-19 09:30 (UTC)

I have adopted and updated the PKGBUILD to only install necessary files (rather than copying the whole source tree). Let me know if there is any problem.