Package Details: minetest-git 20160819.a496224-1

Git Clone URL: https://aur.archlinux.org/minetest-git.git (read-only)
Package Base: minetest-git
Description: Infiniminer/Minecraft inspired game
Upstream URL: http://www.minetest.net/
Licenses: CCPL:by-sa, LGPL2.1
Conflicts: minetest, minetest-common, minetest-server
Provides: minetest, minetest-common, minetest-server
Submitter: None
Maintainer: vesath
Last Packager: vesath
Votes: 39
Popularity: 0.020961
First Submitted: 2011-09-27 12:43
Last Updated: 2016-08-20 01:56

Required by (10)

Sources (2)

Latest Comments

vesath commented on 2016-08-20 01:56

MadTux: Thanks for noticing! It's this bug: https://github.com/minetest/minetest/issues/4446
It should be fixed upstream soon, but in the meantime I've fixed our build by adding -DENABLE_GETTEXT=TRUE as cmake argument.

MadTux commented on 2016-08-18 11:29

It doesn't compile for me:

In file included from /tmp/makepkg/minetest-git/src/minetest/src/gettext.cpp:24:0:
/usr/include/libintl.h:39:14: error: expected unqualified-id before ‘char’
extern char *gettext (const char *__msgid)
^
/usr/include/libintl.h:39:14: error: expected initializer before ‘char’
make[2]: *** [src/CMakeFiles/minetest.dir/build.make:3039: src/CMakeFiles/minetest.dir/gettext.cpp.o] Error 1
make[2]: *** Waiting for unfinished jobs....
make[1]: *** [CMakeFiles/Makefile2:147: src/CMakeFiles/minetest.dir/all] Error 2
make: *** [Makefile:150: all] Error 2

vesath commented on 2016-01-24 05:48

Thanks for the report, I'll add that build option straight away.

shellkr commented on 2016-01-24 00:56

I had a problem where Minetest would ignore mods in /usr/share/minetest/mods. Apparently you need to set a build option.

From the instructions on Mintests github:
"- If you want to install it system-wide (or are making a distribution package), you will want to use -DRUN_IN_PLACE=FALSE"

Not having this makes it problematic to install mod packages as they will be put in the /usr dir. So users will have to move them manually from /usr to /home. Not very KISS in other words.
https://github.com/minetest/minetest/issues/3597

vesath commented on 2015-03-04 03:13

Thanks; that's fixed in the new version I've just uploaded.

Arch-TK commented on 2015-03-03 23:01

This package should conflict with minetest-common (and provide it).

Morn commented on 2014-03-16 09:16

Could you add "-DENABLE_FREETYPE=on -DENABLE_LEVELDB=on -DENABLE_CURL=on" (and its dependencies) to this PKGBUILD, vesath? Scalable fonts are so worth it for fullscreen and LevelDB is becoming more and more popular as a backend.

vesath commented on 2013-12-11 06:03

Strange, it did not use to build against libIrrlicht. Well, alright, I'll add it.

vesath commented on 2013-12-11 06:03

Well, did not use to build against libIrrlicht. Anyhow, I'll add it.

wenLiangcan commented on 2013-12-11 05:10

Minetest needs libIrrlicht.so.1.8, so, irrlicht should be defined as depends rather than makedepends.

vesath commented on 2013-06-23 10:47

Thanks for the notification; I'll push an update in the next minutes...

leo_rockway commented on 2013-06-23 02:48

So, they went back to how it was. They dropped survival, build and common in favour of just minetest_game.
http://forum.minetest.net/viewtopic.php?id=6034

vesath commented on 2013-06-17 02:53

leo_rockway: Thanks for noticing. Since we're adding common too, I'll also add survival and build - no point leaving those small things out...

leo_rockway commented on 2013-06-17 02:23

minetest_game needs minetest/common to work: git://github.com/minetest/common.git

Also, I see the PKGBUILD says mv minetest_game minetest where it should say mv minetest_game minetest/games/ (same with common).

Decepteiskon commented on 2013-06-16 23:22

Yep, i saw the function you made is working, i used 20130616 as pkgver and the package got compiled with minetest-git-20130616.b591876-1.

So, thanks again and keep it up!

vesath commented on 2013-06-16 23:02

Decepteiskon: See the pkgver entry of `man PKGBUILD`.

Decepteiskon commented on 2013-06-16 22:35

Thanks for the quick reply ;-)

Just another question: is there a way to have an updated package version everytime i compile the package? Some packages have this feature, they get the release version based on the day you compile. I've tried to make this work editing the PKGBUILD without success. Here - https://bbs.archlinux.org/viewtopic.php?id=116372 - the opposite problem.

vesath commented on 2013-06-16 22:27

Decepteiskon: Right; I'll push an update soon.

Decepteiskon commented on 2013-06-16 21:40

I think it's the wrong github, the last commit is from May, and after the compile i have Minetest 0.4.6. The right git repo should be https://github.com/minetest/minetest

frb commented on 2013-06-16 12:15

Thank you vesath, good work, I'll package optdepends next week so you can add it :)

vesath commented on 2013-06-16 10:40

Adopted and updated. I'll consider adding optdepends as they become available on AUR. Feedback is welcome.

frb commented on 2013-06-11 14:52

Updated pkbuild.
http://pastebin.com/VYTsesRV
Optional dependecies pkgbuilds are needed, I'll do it when this will be updated.
minetest.install is needed: https://projects.archlinux.org/svntogit/community.git/tree/trunk/minetest.install?h=packages/minetest

frb commented on 2013-06-11 12:38

@hwkiller sorry I didn't read your last line.
Can anyone tell me what's the purpose of minetest-build?
https://github.com/minetest/build
because I should add it to optdepends.

frb commented on 2013-06-11 12:29

@hwkiller additional stuff should be provided as optdepends, I am making a working pkgbuild based on the minetest one in community and using the additional features of pacman 4.1 (https://wiki.archlinux.org/index.php/VCS_PKGBUILD_Guidelines).
I'll post it here ASAP.

hwkiller commented on 2013-04-06 20:46

This installation realistically won't work for anyone. It only includes the base game.

Here is a pkgbuild that pulls the actual game modes.
Idealistically, you would split those game modes into separate packages and make them optional deps of minetest-git, and depend on minetest-git.

http://pastie.org/private/eal30izb5vox0ys0yjobfa

Birkov commented on 2013-03-06 13:57

Today it downloaded and compiled. Thanks for package !

Birkov commented on 2013-03-04 12:32

You asked to pull from the remote 'origin', but did not specify
a branch. Because this is not the default configured remote
for your current branch, you must specify a branch on the command line.
==> ERROR: A failure occurred in build().
Aborting...
The build failed.

Decepteiskon commented on 2013-03-03 17:01

Can you add internationalization, please? According to the Minetest Dev Wiki:
[quote]Overview

Minetest can use the gettext library to translate in-game text. To enable internationalization support, the game must be built with the -DENABLE_GETTEXT=1 option to cmake. [/quote]

I'm trying to compile with this line:
cmake . -DCMAKE_INSTALL_PREFIX=/usr -DENABLE_GETTEXT=1

Anonymous comment on 2013-03-02 20:13

Updated to new source locations

Decepteiskon commented on 2013-01-24 15:59

FreeFull meant that when compiling aur packages, they get the day/git date where they are compiled, this package use the date given by PKGBUILD even when this package is compiled on other days.
This package, for example https://aur.archlinux.org/packages/un/unetbootin-git/PKGBUILD uses the compilation data as package version.

Anonymous comment on 2012-07-29 23:31

@KinG-InFeT
As it reads in the output: The C compiler "/usr/bin/gcc" is not able to compile a simple test program.
Your build environment is fucked up and it has nothing to do with this package.

@FreeFull
Could you explain what you mean?

FreeFull commented on 2012-07-24 19:57

The version doesn't update with the git date

KinG-InFeT commented on 2012-07-23 19:36

problem https://bugs.archlinux.org/task/30803

Zann commented on 2012-05-07 20:09

Hey. I'm not sure if it's just a temporly problem, but I was unable to download the git repo from:
_srcroot="https://github.com/celeron55/minetest_game.git"
Howewer changeing the line to:
_srcroot="git://github.com/celeron55/minetest_game.git"
Maid it download successful

Anonymous comment on 2012-04-09 17:41

Updated to current scheme with separated game and engine.

Anonymous comment on 2011-09-27 13:13

Thank you, Kray ;)