I'm not currently interested in cross-compiling using mingw-w64, so I'm disowning this package.
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Package Details: mingw-w64-sdl2 2.30.9-1
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Git Clone URL: | https://aur.archlinux.org/mingw-w64-sdl2.git (read-only, click to copy) |
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Package Base: | mingw-w64-sdl2 |
Description: | A library for portable low-level access to a video framebuffer, audio output, mouse, and keyboard (Version 2) (mingw-w64) |
Upstream URL: | http://libsdl.org |
Licenses: | MIT |
Submitter: | Schala |
Maintainer: | edub4rt (Vaporeon) |
Last Packager: | Vaporeon |
Votes: | 24 |
Popularity: | 0.000028 |
First Submitted: | 2013-06-27 00:58 (UTC) |
Last Updated: | 2024-11-03 19:01 (UTC) |
Dependencies (3)
- mingw-w64-crt (llvm-mingw-w64-toolchain-ucrt-binAUR, llvm-mingw-w64-toolchain-msvcrt-binAUR)
- sh (dashbinshAUR, bash-devel-static-gitAUR, zshbinshAUR, bash-devel-gitAUR, busybox-coreutilsAUR, bash-gitAUR, bash)
- mingw-w64-configureAUR (llvm-mingw-w64-configureAUR) (make)
Required by (10)
Sources (1)
CrumblingStatue commented on 2016-09-01 20:24 (UTC)
markand commented on 2016-09-01 19:18 (UTC)
Would you mind changing the dependency to mingw-w64-dbus? I also wonder if there are really people using dbus. It seems that even the native SDL 2 library does not link to dbus.
CrumblingStatue commented on 2016-01-10 09:25 (UTC)
@xantares Noted, updated.
xantares commented on 2016-01-10 08:57 (UTC)
hi, please update or orphan
xantares commented on 2015-03-30 09:29 (UTC)
@SneakySnake it seems it's sdl2 fault's this time:
http://pkgs.fedoraproject.org/cgit/mingw-SDL2.git/commit/?id=f888e80eda443e798b7cd787d5780d7a5925d8fd
CrumblingStatue commented on 2015-03-25 13:49 (UTC)
@xantares
The issue still persists: https://gist.github.com/crumblingstatue/e5dd75125ef99eb1017e
xantares commented on 2015-03-25 12:49 (UTC)
hi, d3d issue should be resolved with the new 4.0.1 headers
CrumblingStatue commented on 2015-03-09 17:07 (UTC)
This seems to be an issue with mingw-w64-sdl2.
I opened https://sourceforge.net/p/mingw-w64/bugs/462/ on the mingw-w64 issue tracker.
I'll keep the d3d backend disabled until this issue is resolved.
CrumblingStatue commented on 2015-03-08 23:38 (UTC)
I temporarily disabled the d3d render backend as a workaround for https://github.com/crumblingstatue/pkgbuilds/issues/1 .
I'll try to resolve this issue as soon as possible.
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