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Package Details: nxengine-evo 2.6.5.1-3
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Git Clone URL: | https://aur.archlinux.org/nxengine-evo.git (read-only, click to copy) |
---|---|
Package Base: | nxengine-evo |
Description: | A somewhat upgraded/refactored version of nxengine |
Upstream URL: | https://github.com/isage/nxengine-evo |
Keywords: | cavestory game nxengine |
Licenses: | GPL3 |
Submitter: | ibrokemypie |
Maintainer: | ibrokemypie |
Last Packager: | ibrokemypie |
Votes: | 6 |
Popularity: | 0.000000 |
First Submitted: | 2017-07-16 09:12 (UTC) |
Last Updated: | 2021-11-22 03:22 (UTC) |
Dependencies (6)
- sdl2_image
- sdl2_mixer
- sdl2_ttf
- cmake (cmake-gitAUR) (make)
- libjpeg (mozjpeg-gitAUR, libjpeg-turbo-gitAUR, mozjpegAUR, libjpeg-turbo) (make)
- libpng (libpng-gitAUR, libpng-apngAUR) (make)
Latest Comments
1 2 Next › Last »
poyo commented on 2024-04-23 18:16 (UTC)
The missing-include.patch:
poyo commented on 2024-04-23 18:10 (UTC) (edited on 2024-04-23 18:11 (UTC) by poyo)
I managed to make this package build and run. Turns out, an include was missing from a header file. Here's the modified PKGBUILD:
And here is the missing-include.patch file:
```
--- src/nxengine-evo-2.6.5-1/src/siflib/sectStringArray.h 2021-07-08 12:48:08.000000000 +0200 +++ src/nxengine-evo-2.6.5-1/src/siflib/sectStringArray.h 2024-04-23 19:02:52.106555527 +0200 @@ -1,6 +1,7 @@
#ifndef _SECT_STRINGARRAY_H #define _SECT_STRINGARRAY_H +#include <cstdint> #include <string> #include <vector>
```
Take into account, that this patch is only meant to fix the current release. If a new version is released, you can get rid of the patch, since the code is already in master.
poyo commented on 2023-10-26 18:10 (UTC)
I get the same error as @seqfault
seqfault commented on 2023-07-06 10:10 (UTC)
hey @ibrokemypie, package fails to build for me, can you check it out: https://vomitb.in/raw/hWt8EbV6dk
gameslayer commented on 2023-05-09 07:57 (UTC)
package is missing aarch64
Frogboy commented on 2023-02-17 06:44 (UTC)
Thanks! You should probably utilize extra threads with
make
, 1 thread by default is very slow.ibrokemypie commented on 2021-11-22 03:23 (UTC)
@maxlefou done, thanks!
maxlefou commented on 2021-11-20 12:23 (UTC) (edited on 2021-11-20 12:24 (UTC) by maxlefou)
Would be nice to add the additionnal languages. I managed to make it work that way, it would be nice to add it (since i can't contribute directly for some reason):
thanks
xordspar0 commented on 2021-08-24 03:44 (UTC)
Perfect, thanks!
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