Thanks for fixing @Stichless :)
Search Criteria
Package Details: openttd-jgrpp 0.63.0-1
Package Actions
Git Clone URL: | https://aur.archlinux.org/openttd-jgrpp.git (read-only, click to copy) |
---|---|
Package Base: | openttd-jgrpp |
Description: | Engine for running Transport Tycoon Deluxe with JGR's patch pack |
Upstream URL: | http://www.tt-forums.net/viewtopic.php?f=33&t=73469 |
Keywords: | 2D economic game isometric simulation trains transport tycoon |
Licenses: | GPL-3.0-only |
Submitter: | Stitchless |
Maintainer: | Stitchless |
Last Packager: | Stitchless |
Votes: | 11 |
Popularity: | 0.009344 |
First Submitted: | 2017-10-21 11:26 (UTC) |
Last Updated: | 2024-11-02 18:46 (UTC) |
Dependencies (6)
- fluidsynth (fluidsynth-gitAUR)
- fontconfig (fontconfig-gitAUR, fontconfig-ubuntuAUR)
- hicolor-icon-theme (hicolor-icon-theme-gitAUR)
- lzo
- cmake (cmake-gitAUR) (make)
- ninja (ninja-kitwareAUR, ninja-memAUR, ninja-fuchsia-gitAUR, ninja-gitAUR, ninja-jobserverAUR) (make)
Required by (0)
Sources (1)
invverse commented on 2024-04-06 13:53 (UTC)
Stitchless commented on 2024-04-06 09:42 (UTC)
Launch issues should be fixed now.
Seemed to be related to the recent changes to /etc/makepkg.conf
enabling the lto
option.
Disabling the option fixes the build, but there's probably a better way than disabling it considering it's meant to optimize the build, but I'm not sure, so for now it's working and that's all that matters(?).
GhostlyDilemma commented on 2024-04-06 08:49 (UTC)
Same issue as @Fuzzy. Tried to look through the available debug options, openttd-jgrpp -d 9
does give a bit more insight into what exactly seems to go wrong. I still don't quite get it but might be worth it to list the findings:
On initial start it prompts to download OpenGFX, which hangs somewhere after 50%. Killing the program and restarting, causes a black screen which can't be closed properly. Checking the console output it seems to struggle opening ogfxe_extra.grf in OpenGFX. Tried to switch out the downloaded one, with the one that ships with the steam version to no avail - same problem. It seems to try to jump to negative line definitions and loop infinitely there:
dbg: [grf:2] [opengfx-7.1.tar/opengfx-7.1/ogfxe_extra.grf:25653] SkipIf: Jumping to label 0x10 at line -1350376573, test was true
dbg: [grf:7] [opengfx-7.1.tar/opengfx-7.1/ogfxe_extra.grf:-1350376572] DecodeSpecialSprite: Handling action 0x0D in stage 4
dbg: [grf:7] [opengfx-7.1.tar/opengfx-7.1/ogfxe_extra.grf:-1350376571] DecodeSpecialSprite: Handling action 0x09 in stage 4
dbg: [grf:7] [opengfx-7.1.tar/opengfx-7.1/ogfxe_extra.grf:-1350376571] SkipIf: Test condtype 3, param 0x7F, condval 0x00000001
dbg: [grf:2] [opengfx-7.1.tar/opengfx-7.1/ogfxe_extra.grf:-1350376571] SkipIf: Jumping to label 0x10 at line -476479005, test was true
dbg: [grf:7] [opengfx-7.1.tar/opengfx-7.1/ogfxe_extra.grf:-476479004] DecodeSpecialSprite: Handling action 0x05 in stage 4
... [continues in the negative 4764 area]
Couldn't find an issue on the Github repo so the problems seems to be with the Arch build?
invverse commented on 2024-03-22 17:01 (UTC)
I'm encountering the same issue as @Fuzzy and also had to roll back to 0.57.1 to get it to launch.
Fuzzy commented on 2024-03-04 12:09 (UTC)
Something went wrong with 0.58 - it hangs on start without window refresh (i.e. it shows window frame but there are nothing inside, just a piece of my desktop image). There are no any output in console (should I activate debug somehow?...) I rolled back to 0.57.1 - it works fine (I tried 0.58 and 0.58.1 - neither works)
Stitchless commented on 2023-09-10 06:52 (UTC) (edited on 2024-03-04 12:19 (UTC) by Stitchless)
Whilst I'm not sure why it would suddenly cause issues for anyone, maybe it's a specific quirk of your setup, I've omitted CMAKE_BUILD_TYPE
entirely.
Looking through OpenTTD's code there is currently a section that if no CMAKE_BUILD_TYPE
it'll set "sensible defaults".
I guess if anyone can't build -O3
/Release
they can remove it manually...
It is odd that general builds of OpenTTD (upstream Arch, Fedora, and even the build workflows for openttd-jgrpp use Release
though). There's probably a good reason (as opposed to -O3
goes brrr), but I don't see it stated anywhere.
wallabra commented on 2023-09-09 21:54 (UTC)
It seems setting CMAKE_BUILD_TYPE=None
as opposed to Release
in the PKGBUILD fixed the issue for me. Which is very strange, but oh well; that is what the CMake guide advises to do anyway. I would suggest applying it anyway, just for good practice.
Stitchless commented on 2023-09-09 06:50 (UTC)
@gustavo6046 Still builds fine for me. You might want to try providing more information.
wallabra commented on 2023-09-09 01:20 (UTC)
This package fails to build with linker errors. Tried with both GCC and Clang.
Stitchless commented on 2021-05-04 20:14 (UTC)
@NCLI Make sure icu is up-to-date on your system and then rebuild the package.
Pinned Comments
Stitchless commented on 2017-10-21 11:29 (UTC) (edited on 2024-04-05 12:55 (UTC) by Stitchless)
This uses the "stable" release tars. Unlike the git version this can be installed alongside normal OpenTTD for those that play both.
The optional gfx/sfx packages won't install to the correct location. The game will prompt to d/l the gfx on first run and the opensfx can be downloaded in game via the "Check Online Content" button.
If after a system update (especially the
icu
package) the game fails to launch make sure you've tried to rebuild the package before reporting issues.