Package Details: re3-git 1.0.r294.g3233ffe-1

Git Clone URL: https://aur.archlinux.org/re3-git.git (read-only, click to copy)
Package Base: re3-git
Description: Grand Theft Auto III reverse engineered
Upstream URL: https://github.com/GTAmodding/re3
Keywords: gta
Licenses: LicenseRef-None
Conflicts: re3
Provides: re3
Submitter: hazelnot
Maintainer: eugene
Last Packager: eugene
Votes: 9
Popularity: 0.000002
First Submitted: 2020-10-16 15:27 (UTC)
Last Updated: 2024-03-13 23:12 (UTC)

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Latest Comments

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jose1711 commented on 2021-02-21 21:53 (UTC)

For anyone wondering this is what I had to done in order to get compiled:

--- PKGBUILD.orig   2021-02-21 22:52:12.712231463 +0100
+++ PKGBUILD    2021-02-21 22:38:58.233500881 +0100
@@ -1,7 +1,7 @@
 # Maintainer: hazelnot <scrabcrab@gmail.com>
 _pkgbase=re3
 pkgname=re3-git
-pkgver=1.0.34.gbf7280b5
+pkgver=1.0.26.ga4412e8d
 pkgrel=1
 pkgdesc="An open-source project reverse-engineering Grand Theft Auto III"
 arch=('x86_64')
@@ -12,7 +12,7 @@
 provides=("$_pkgbase")
 conflicts=("$_pkgbase")
 source=(
-    "git+https://github.com/GTAmodding/re3"
+    "git+https://gitee.com/wizstriver1/re3"
     "git+https://github.com/aap/librw.git"
     "git+https://github.com/xiph/ogg.git"
     "git+https://github.com/xiph/opus.git"
@@ -44,7 +44,7 @@
   done
   git submodule update
   patch -uNp1 -i ../crossplatform_fix.patch
-  patch -uNp1 -i ../no_link_with_unnecessary_sndfile.patch
+  # patch -uNp1 -i ../no_link_with_unnecessary_sndfile.patch
 }

 build() {

bpierre commented on 2021-02-20 16:27 (UTC)

I've disowned the package, whoever want to play whack-a-mole with the DMCA take-downs, feel free to take over.

Lili1228 commented on 2021-02-20 16:08 (UTC)

@Tom_B re3 support will be likely removed from Luxtorpeda soon, since I don't believe the project will resurface and keeping it in their list of engines can take them down as well.

Tom_B commented on 2021-02-20 15:37 (UTC)

It's now compiling and running fine, thanks everyone.

Not that I am trying to diminish the hard work done by the package authors here but this may not be the best way to run re3.

I have since discovered this which is simpler if you're using the Steam version: https://github.com/luxtorpeda-dev/luxtorpeda it plugs straight into Steam, doesn't need to compile re3. You press "play" in steam and it runs GTA3/VC directly through re3/reVC.

Lili1228 commented on 2021-02-20 15:31 (UTC) (edited on 2021-02-20 15:33 (UTC) by Lili1228)

Currently you can get it to work by

--- PKGBUILD    2021-02-20 16:28:32.826739426 +0100
+++ PKGBUILD_new    2021-02-20 16:28:12.696738401 +0100
@@ -12,7 +12,7 @@
 provides=("$_pkgbase")
 conflicts=("$_pkgbase")
 source=(
-    "git+https://github.com/GTAmodding/re3"
+    "git+https://gitlab.com/SIGBUS/re3"
     "git+https://github.com/aap/librw.git"
     "git+https://github.com/xiph/ogg.git"
     "git+https://github.com/xiph/opus.git"

fenuks commented on 2021-02-18 12:18 (UTC)

Could this package also contain Vice City engine that lives in miami branch?

bpierre commented on 2021-02-16 21:06 (UTC)

@PedroHLC: thanks, fixed; the dependency is not needed (-lsndfile was unnecessarily being used at link time).

PedroHLC commented on 2021-02-16 20:27 (UTC)

Needs libsndfile in depends:

Linking re3
/usr/sbin/ld: cannot find -lsndfile
collect2: error: ld returned 1 exit status

bpierre commented on 2021-02-16 18:05 (UTC)

@loathingkernel: thanks, updated.

loathingkernel commented on 2021-02-16 17:41 (UTC)

This is how you should handle submodules

https://wiki.archlinux.org/index.php/VCS_package_guidelines#Git_submodules