Package Details: render96ex-git 3.2.r754.8e2eea10-1

Git Clone URL: https://aur.archlinux.org/render96ex-git.git (read-only, click to copy)
Package Base: render96ex-git
Description: Super Mario 64 PC Port (sm64ex) fork including Render96 Textures and Models
Upstream URL: https://github.com/Render96/Render96ex
Keywords: mario n64 render96 render96ex sm64ex sm64pc
Licenses: Unlicense
Provides: render96ex
Submitter: lod
Maintainer: lod
Last Packager: lod
Votes: 3
Popularity: 0.000004
First Submitted: 2022-04-02 21:09 (UTC)
Last Updated: 2022-04-02 21:09 (UTC)

Latest Comments

DreamingOfMe commented on 2023-05-01 04:05 (UTC)

Because of all the SHA256 stuff (I don't understand half of it because I'm a huge newb), I'd just recommend using --skipinteg when running makepkg.

lod commented on 2022-12-22 17:19 (UTC)

Oh, you're right. I can't say why I didn't add the checksum. Maybe my thought was that it is obvious, but then the comment on the top would be stupid.

Something else, should I switch to the tester branch?

dustovich commented on 2022-12-12 19:24 (UTC) (edited on 2022-12-12 19:42 (UTC) by dustovich)

Thanks for making this PKGBUILD, just wondering why the SHA256sum for the baserom.us.z64 is different than some of the other sm64 packages here in the AUR.

For instance the sm64ex-us-git uses 17ce077343c6133f8c9f2d6d6d9a4ab62c8cd2aa57c40aea1f490b4c8bb21d91 which is what I have.

EDIT: Looks like the PKGBUILD is just missing the seventh SHA256sum line. Once the above is added it works just fine.