Package Details: tome4 1.7.6-1

Git Clone URL: https://aur.archlinux.org/tome4.git (read-only, click to copy)
Package Base: tome4
Description: An open-source, single-player, role-playing roguelike game set in the world of Eyal.
Upstream URL: http://tome.te4.org/
Keywords: Eyal Maj Tales Tome Tome4
Licenses: custom, GPL3
Conflicts: tome4-beta, tome4-git, tome4-nomusic
Submitter: schuay
Maintainer: heavysink (lilac)
Last Packager: lilac
Votes: 76
Popularity: 0.26
First Submitted: 2010-09-14 13:02 (UTC)
Last Updated: 2023-06-30 02:11 (UTC)

Latest Comments

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AlexanderR commented on 2013-01-31 23:29 (UTC)

2magikmw: Have you installed sdl_ttf-hg from AUR? Have you updated it to version 222? Do you use yaourt or any other pacman wrapper?

magikmw commented on 2013-01-31 12:38 (UTC)

Build hangs up at this point: error: target not found: sdl_ttf-hg>=222

AlexanderR commented on 2013-01-05 06:03 (UTC)

One of previous betas have been failing to build until I updated sdl_ttf-hg to rev 222. I wonder, why was that..

bakgwailo commented on 2013-01-04 03:36 (UTC)

looks like sdl_ttf-hg is still at version 202 - can this be used or does it really need 222?

AlexanderR commented on 2013-01-02 01:06 (UTC)

Sorry for delay; thanks to help of Pascal Grossé and few other people here is a new version with fixed graphical issues.

Mr.Smith1974 commented on 2012-12-31 12:18 (UTC)

Tales of Maj'Eyal 1.0.0 is out

<deleted-account> commented on 2012-08-01 20:40 (UTC)

me too with l0ser140: Lua Error: /engine/Module.lua:391: attempt to index local 'bkgs' (a nil value)

l0ser140 commented on 2012-08-01 12:02 (UTC)

I have error. ToME starts with blackscreen and nothing happens. Make wait background texture 2 : 1280x900 (2048, 1024) Lua Error: /engine/Module.lua:392: attempt to index local 'bkgs' (a nil value) At [C]:-1 __index At /engine/Module.lua:392 At [C]:-1 enable At /engine/Module.lua:384 loadScreen At /engine/Module.lua:542 instanciate At /engine/utils.lua:1736 showMainMenu At /engine/init.lua:124 At [C]:-1 dofile At /loader/init.lua:170

<deleted-account> commented on 2012-06-29 15:41 (UTC)

Crashed after picking a character. Removed the last patch and merged the first three. Now working for real.

<deleted-account> commented on 2012-06-28 20:19 (UTC)

Tested and working with: sdl-hg 6346-1, sdl_ttf-hg 202-1, sdl_image-hg 330-1 CFLAGS="-g -march=native -O1 -pipe" architecture x86_64. With regular sdl_image the application randomly crashes at startup. With more CFLAGS the graphics behave oddly. x86 can probably skip the last patch to use the JIT Lua.