mygui-gl-git
|
3.4.2.git-1 |
1 |
0.00
|
MyGUI - OpenGL backend |
korreckj328
|
2023-04-27 14:09 (UTC) |
mogl-git
|
0.1.4.r0.g7c181fd-1 |
1 |
0.00
|
Modern OpenGL wrapper, thin C++14 header-only layer on top of the OpenGL 4.5+ API |
Ryp
|
2015-06-09 14:46 (UTC) |
mingw-w64-glm
|
0.9.x-4 |
1 |
0.00
|
C++ mathematics library for 3D software based on the OpenGL Shading Language (GLSL) specification. (mingw-w64 symlinks) |
bwrsandman
|
2021-03-01 15:12 (UTC) |
mazemaze-git
|
0.2.1.r169.g84099dc-1 |
1 |
0.00
|
Simple 3D OpenGL first-person maze game. |
mira_strannaya
|
2023-06-15 00:09 (UTC) |
mazemaze
|
0.2.3-2 |
1 |
0.00
|
Simple 3D OpenGL first-person maze game. |
mira_strannaya
|
2023-06-15 00:00 (UTC) |
lzdoom-bin
|
3.88.b-1 |
1 |
0.01
|
Advanced Doom source port with OpenGL support (binary legacy version) |
GalaxyLJGD
|
2022-04-02 21:38 (UTC) |
lua-gl
|
1.11-2 |
1 |
0.00
|
Lua 5.4 bindings for OpenGL |
blueowl
|
2022-09-27 15:31 (UTC) |
lua51-gl
|
1.11-2 |
1 |
0.00
|
Lua 5.1 bindings for OpenGL |
blueowl
|
2022-09-27 15:31 (UTC) |
lua52-gl
|
1.11-2 |
1 |
0.00
|
Lua 5.2 bindings for OpenGL |
blueowl
|
2022-09-27 15:31 (UTC) |
lua53-gl
|
1.11-2 |
1 |
0.00
|
Lua 5.3 bindings for OpenGL |
blueowl
|
2022-09-27 15:31 (UTC) |
libepoxy-nodocs-git
|
1.5.4+20+g34ecb90-1 |
1 |
0.00
|
Library handling OpenGL function pointer management |
shoober420
|
2020-12-16 15:22 (UTC) |
lib32-sdl-openglhq
|
1.2.15-2 |
1 |
0.00
|
A library for portable low-level access to a video framebuffer, audio output, mouse, and keyboard (with OpenGLHQ patch) (32-bit) |
melvinvermeeren
|
2016-02-07 11:22 (UTC) |
lib32-libepoxy-git
|
1.5.4.r20.g34ecb90-1 |
1 |
0.00
|
Library handling OpenGL function pointer management |
haagch
|
2020-11-13 21:07 (UTC) |
lib32-glitz
|
0.5.6-3 |
1 |
0.00
|
OpenGL image compositing library |
thr
|
2016-08-28 05:29 (UTC) |
kitty-terminfo-shade-transparency-patch
|
0.34.0.p1-1 |
1 |
0.00
|
Terminfo for kitty, an OpenGL-based terminal emulator |
MithicSpirit
|
2024-04-15 03:20 (UTC) |
kitty-shell-integration-shade-transparency-patch
|
0.34.0.p1-1 |
1 |
0.00
|
Shell integration scripts for kitty, an OpenGL-based terminal emulator |
MithicSpirit
|
2024-04-15 03:20 (UTC) |
glew-wayland-git
|
2.2.0.r49.gc43940a-1 |
1 |
0.00
|
The OpenGL Extension Wrangler Library (wayland enabled) |
unmellow
|
2023-10-07 20:00 (UTC) |
glew-osmesa-git
|
2.2.0.r49.gc43940a-1 |
1 |
0.00
|
The OpenGL Extension Wrangler Library (software rendering) |
unmellow
|
2023-10-07 19:57 (UTC) |
glbinding-git
|
2.1.3.r105.gc9909596-1 |
1 |
0.00
|
A generated C++ binding for the OpenGL API, generated using the gl.xml specification |
Xentec
|
2019-02-16 12:17 (UTC) |
gf-git
|
1.0.0.r1607.877e07e-1 |
1 |
0.00
|
Gamedev Framework (gf) is a framework to build 2D games in C++17. It is based on SDL and OpenGL ES 2.0, and presents an API that is very similar to the graphics module of SFML with additional features (development version). |
ahugeat
|
2023-01-04 20:25 (UTC) |
gf
|
1.2.0-1 |
1 |
0.00
|
Gamedev Framework (gf) is a framework to build 2D games in C++17. It is based on SDL and OpenGL ES 2.0, and presents an API that is very similar to the graphics module of SFML with additional features. |
ahugeat
|
2023-07-20 20:59 (UTC) |
erlang-sdl
|
1.3.1-4 |
1 |
0.00
|
SDL and OpenGL bindings for Erlang |
orphan
|
2021-11-09 07:53 (UTC) |
egoboo-git
|
2.8.1.r1367.873a0a9-1 |
1 |
0.00
|
An action RPG/dungeon crawling adventure with OpenGL 3D graphics (development version) |
SanskritFritz
|
2015-07-08 03:23 (UTC) |
ecosim-git
|
r211.1d2cb9a-1 |
1 |
0.00
|
An interactive ecosystem and evolution simulator written in C and OpenGL, for GNU/Linux. |
KokaKiwi
|
2020-11-04 12:09 (UTC) |
docs-gl-git
|
r337.7842647-1 |
1 |
0.00
|
An improved version of the official OpenGL documentation |
dmitmel
|
2021-12-13 10:58 (UTC) |
craft-git
|
1.0-1 |
1 |
0.00
|
A simple Minecraft clone written in C using modern OpenGL (shaders). |
kiedtl
|
2019-03-11 16:02 (UTC) |
zandronum-bin
|
3.0.1-2 |
0 |
0.00
|
OpenGL ZDoom port with Client/Server multiplayer |
orphan
|
2020-07-17 03:29 (UTC) |
yamagi-quake2-ref_gl4-git
|
r1.a10924a-1 |
0 |
0.00
|
OpenGL 4.6 renderer for yamagi-quake2 |
Yamashiro
|
2023-12-23 20:19 (UTC) |
virtualgl-git
|
3.1beta1.r6.g3979e912-1 |
0 |
0.00
|
Redirects 3D commands from an OpenGL application onto a server-side 3D graphics card |
alou-S
|
2022-12-26 06:09 (UTC) |
vim3d-git
|
r31.08774f3-1 |
0 |
0.00
|
vi-style interface to 3D modeling and simulation built in C++ and OpenGL |
sowieso
|
2021-02-17 08:35 (UTC) |
vim-glsl-git
|
r45.fbdb226-2 |
0 |
0.00
|
Vim runtime files for OpenGL Shading Language. |
orphan
|
2020-04-16 06:25 (UTC) |
vdr-softhddrm
|
3.22-2 |
0 |
0.00
|
VDR output plugin with CUDA and Opengl |
M-Reimer
|
2024-04-24 18:06 (UTC) |
vdr-softhdcuvid
|
3.22-2 |
0 |
0.00
|
VDR output plugin with CUDA and Opengl |
M-Reimer
|
2024-04-24 18:06 (UTC) |
vdr-softhdvaapi
|
3.22-2 |
0 |
0.00
|
VDR output plugin with CUDA and Opengl |
M-Reimer
|
2024-04-24 18:06 (UTC) |
universal-android-debloater-opengl-bin
|
0.5.1-1 |
0 |
0.00
|
Cross-platform GUI written in Rust using ADB to debloat non-rooted Android devices. This version uses an OpenGL renderer for better compatibility with older hardware. |
w1nst0n
|
2022-07-03 19:42 (UTC) |
texture-share-vk-git
|
v0.1.0.r3.gec93418-2 |
0 |
0.00
|
Library for GPU image sharing for Vulkan and OpenGL |
DigitOtter
|
2023-11-04 16:01 (UTC) |
tachyon-opengl
|
0.99b6-3 |
0 |
0.00
|
Parallel ray tracer (used as part of Visual Molecular Dynamics), OpenGL-enabled |
orphan
|
2016-02-17 21:30 (UTC) |
staplegl-git
|
v0.10.0-1 |
0 |
0.00
|
Header-only C++20 OpenGL wrapper |
neervana
|
2024-01-05 13:54 (UTC) |
simplescreenrecorder-bin
|
0.4.4-1 |
0 |
0.00
|
A simple but powerful recording tool for X11, OpenGL and V4L2. (Git version) |
VienC
|
2023-10-23 05:55 (UTC) |
sdl-openglhq-nokbgrab
|
1.2.15-1 |
0 |
0.00
|
A library for portable low-level access to a video framebuffer, audio output, mouse, and keyboard (with OpenGLHQ and noXGrabKeyboard patches) |
SwooshyCueb
|
2016-02-25 07:18 (UTC) |
saba-git
|
r339.21d1805-1 |
0 |
0.00
|
OpenGL Viewer (OBJ PMD PMX) |
roadtang
|
2018-09-06 14:31 (UTC) |
rocket-editor-git
|
0.8.r538.g21da23b-1 |
0 |
0.00
|
GNU Rocket OpenGL editor |
Kwarf
|
2020-03-06 22:44 (UTC) |
renderdoc-nightly
|
2020.07.24-1 |
0 |
0.00
|
OpenGL and Vulkan debugging tool - nightly builds |
1ace
|
2020-07-25 20:54 (UTC) |
renderdoc-minimal
|
1.27-1 |
0 |
0.00
|
OpenGL and Vulkan debugging tool (minimal, capture + replay server only) |
joshuaashton
|
2023-06-24 20:17 (UTC) |
raylib-oldgl-git
|
5.0-1 |
0 |
0.00
|
Simple and easy-to-use game programming library (OpenGL 2.1) |
Jumps
|
2024-05-11 15:43 (UTC) |
python-glumpy
|
1.2.1-1 |
0 |
0.00
|
python library for scientific visualization, interfacing numpy and OpenGL |
Patschke
|
2023-12-05 07:34 (UTC) |
pw-capture-git
|
r27.e8fc56b-1 |
0 |
0.00
|
Vulkan/OpenGL (game) capture for PipeWire |
eh5
|
2023-03-03 00:37 (UTC) |
psp-opengl
|
r12.30ffef7-1 |
0 |
0.00
|
OpenGL libraries for PSP |
orphan
|
2021-08-13 04:29 (UTC) |
perl-tk-zinc
|
3.306-2 |
0 |
0.00
|
Another Canvas which proposes many new functions, some based on openGL |
awacha
|
2022-06-01 07:06 (UTC) |
perl-opengl-glut
|
0.72-1 |
0 |
0.00
|
Perl bindings to GLUT/FreeGLUT GUI toolkit |
orphan
|
2022-01-17 09:02 (UTC) |