Package Base Details: enemy-territory

Git Clone URL: https://aur.archlinux.org/enemy-territory.git (read-only, click to copy)
Keywords: game
Submitter: None
Maintainer: The_Loko
Last Packager: Spyhawk
Votes: 260
Popularity: 0.014800
First Submitted: 2005-09-08 03:54 (UTC)
Last Updated: 2015-08-06 16:54 (UTC)

Latest Comments

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<deleted-account> commented on 2010-07-13 15:03 (UTC)

I have installed it manually (from archives at truecombatelite.com) and I have an annoying flickering screen issue. My hardware is i855GM rev02, kernel 2.6.35-rc4 + D.Vetter's v9 patch for i855GM issues

<deleted-account> commented on 2010-05-27 16:15 (UTC)

I have a suggestion; to keep Punkbuster completely separate from the 'enemy-territory' package, while keeping the emphasis on the 'post install' message. PKGBUILD Example: http://aur.pastebin.com/6mjsBkJn

<deleted-account> commented on 2010-05-27 14:58 (UTC)

I'm having problems downloading from the mirrors, I found some others: # http://truecombatelite.com/files/ET_v2.60_Linux.run.gz # http://truecombatelite.com/files/et_2.60b.zip The main '.gz' file will require a rename.

Arkham commented on 2010-05-19 09:09 (UTC)

Thanks, added to the x64 deps.

hyness commented on 2010-05-05 22:44 (UTC)

On a fresh 64 bit install I got the following error... ...loading libGL.so.1: QGL_Init: dlopen libGL.so.1 failed: libXdamage.so.1: wrong ELF class: ELFCLASS64 failed I fixed it by installing lib32-libxdamage. Perhaps this should be a dependency for 64 bit?

Arkham commented on 2010-04-11 22:43 (UTC)

Source updated.

<deleted-account> commented on 2010-04-08 02:44 (UTC)

As Samuroka said, the main source for the game (et-linux-2.60.x86.run) times out. An alternative (what I did when I edited the pkgbuild upon installing enemy-territory) was to substitute http://ftp.games.skynet.be/pub/wolfenstein/et-linux-2.60.x86.run for http://ftp.gwdg.de/pub/misc/ftp.idsoftware.com/idstuff/et/linux/et-linux-2.60.x86.run This seems to fix the problem, and should be added into the pkgbuild.

<deleted-account> commented on 2010-04-04 02:18 (UTC)

Anyone who's keeping this up to date, the primary source for the actual game script times out.