diff options
Diffstat (limited to 'dungeon-gdt-glk.patch')
-rw-r--r-- | dungeon-gdt-glk.patch | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/dungeon-gdt-glk.patch b/dungeon-gdt-glk.patch new file mode 100644 index 000000000000..e2dd5dee5ac8 --- /dev/null +++ b/dungeon-gdt-glk.patch @@ -0,0 +1,26 @@ +--- dungeon-gdt/Makefile 2009-11-25 21:44:23.000000000 +0200 ++++ dungeon-gdt/Makefile 2015-10-07 07:50:06.162619426 +0300 +@@ -9,8 +9,8 @@ + #GLKLIBDIR = ../cheapglk + #GLKMAKEFILE = Make.cheapglk + +-GLKINCLUDEDIR = ../glkterm +-GLKLIBDIR = ../glkterm ++GLKINCLUDEDIR = /usr/include ++GLKLIBDIR = /usr/lib + GLKMAKEFILE = Make.glkterm + + #GLKINCLUDEDIR = ../xglk +@@ -25,10 +25,10 @@ + # next line to a directory that suits you, and then copy the "dundat" + # file into that directory. Otherwise, the game will look for "dundat" + # in the current directory. +-DATADIR = . ++DATADIR = /usr/share/dungeon + + # To include the in-game debugger, uncomment the following line: +-# GDT_FLAG = -DHAVE_GDT=1 ++GDT_FLAG = -DHAVE_GDT=1 + + OPTIONS = -g -Wall -Wmissing-prototypes -Wstrict-prototypes -Wno-unused + |