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--- dungeon-gdt/Makefile 2009-11-25 21:44:23.000000000 +0200
+++ dungeon-gdt/Makefile 2015-10-07 07:50:06.162619426 +0300
@@ -9,8 +9,8 @@
#GLKLIBDIR = ../cheapglk
#GLKMAKEFILE = Make.cheapglk
-GLKINCLUDEDIR = ../glkterm
-GLKLIBDIR = ../glkterm
+GLKINCLUDEDIR = /usr/include
+GLKLIBDIR = /usr/lib
GLKMAKEFILE = Make.glkterm
#GLKINCLUDEDIR = ../xglk
@@ -25,10 +25,10 @@
# next line to a directory that suits you, and then copy the "dundat"
# file into that directory. Otherwise, the game will look for "dundat"
# in the current directory.
-DATADIR = .
+DATADIR = /usr/share/dungeon
# To include the in-game debugger, uncomment the following line:
-# GDT_FLAG = -DHAVE_GDT=1
+GDT_FLAG = -DHAVE_GDT=1
OPTIONS = -g -Wall -Wmissing-prototypes -Wstrict-prototypes -Wno-unused
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