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--- dungeon-gdt/Makefile	2009-11-25 21:44:23.000000000 +0200
+++ dungeon-gdt/Makefile	2015-10-07 07:50:06.162619426 +0300
@@ -9,8 +9,8 @@
 #GLKLIBDIR = ../cheapglk
 #GLKMAKEFILE = Make.cheapglk
 
-GLKINCLUDEDIR = ../glkterm
-GLKLIBDIR = ../glkterm
+GLKINCLUDEDIR = /usr/include
+GLKLIBDIR = /usr/lib
 GLKMAKEFILE = Make.glkterm
 
 #GLKINCLUDEDIR = ../xglk
@@ -25,10 +25,10 @@
 # next line to a directory that suits you, and then copy the "dundat"
 # file into that directory. Otherwise, the game will look for "dundat"
 # in the current directory.
-DATADIR = .
+DATADIR = /usr/share/dungeon
 
 # To include the in-game debugger, uncomment the following line:
-# GDT_FLAG = -DHAVE_GDT=1
+GDT_FLAG = -DHAVE_GDT=1
 
 OPTIONS = -g -Wall -Wmissing-prototypes -Wstrict-prototypes -Wno-unused