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#!/bin/bash

# List all configured games.
function list {
  ls /usr/share/dominions/config | cut -d "." -f 1
  echo

  if [[ -s /usr/share/dominions/current ]]; then
    echo "Currently hosting:"
    echo $(</usr/share/dominions/current)
  else
    echo "Not hosting any games."
  fi
}

# Install Dominions via SteamCMD.
function install {
  if [ ! $(find /opt/dominions -maxdepth 0 -type d -empty 2>/dev/null) ];then
    echo "/opt/dominions is not empty. Is Dominions already installed?"
    exit 0
  fi

  read -r -p "Steam username: " user
  read -r -s -p "Steam password: " pass

  echo
  echo "Installing Dominions to /opt/dominions..."

  sudo -u dominions steamcmd +login "$user" "$pass" +force_install_dir /opt/dominions +app_update 722060 validate +quit

  read -r -p "Enter your Dominions license key: " key
  echo "$key" | sudo -u dominions tee /opt/dominions/dom5key > /dev/null

  echo "Copied license information to Dominions install directory."
  echo "Installation complete. Use 'dominions config' to set up a game."
}

# Change the current hosted game by editing /usr/share/dominions/current.
# Params:
#   $1  game name
function change {
  if [[ -s /usr/share/dominions/current ]]; then
    game=$(</usr/share/dominions/current)

    if [[ $1 != "$game" ]]; then
      read -r -n 2 -p "Currently hosting $game. Set up to host $1 instead? [Y/n] " ovr
      if [[ $(echo "$ovr" | tr '[:upper:]' '[:lower:]') != y ]]; then
        exit 0
      fi
      echo
    fi
  fi

  echo "Setting $1 up for hosting."
  echo
  echo "$1" | sudo -u dominions tee /usr/share/dominions/current > /dev/null
}

# Load a properties file.
# Params:
#   $1  path to properties file
function config {
  if [[ -z $1 ]]; then
    cat <<EOF
Usage:

  dominions config mygame
EOF
    exit 1
  fi

  if [[ -s "/usr/share/dominions/config/$1.properties" ]]; then
    read -r -n 2 -p "$1 is already configured. Edit this game? [Y/n] " ovr
    if [[ $(echo "$ovr" | tr '[:upper:]' '[:lower:]') != y ]]; then
      exit 0
    fi

    echo
  else
    newgame=true
    cat << EOF | sudo -u dominions tee "/usr/share/dominions/config/$1.properties" > /dev/null
# See http://www.illwinter.com/dom5/startoptions.pdf for a full reference.
# Sections 3-5, 3-6, and 3-7 are especially relevant. Switches should be
# reproduced as given in the documentation, without any leading dashes (so to
# pass the '--era 1' setting to the server, include the line 'era 1' in this
# file).

# SERVER INFO

# Port number must be between 1024 and 65535, and forwarded in your router
# config. Master password is not required but useful if you want to be able to
# set dropped-out players to computer control.

port 6666
masterpass supersecure

# GAME SETTINGS

# The mapfile is required. Any .rgb or image files must have the same filename
# and differ only in extension since the map data is automatically copied over.

mapfile my_pretty_world.map
hours 26
era 1
renaming
storyevents
hofsize 15
requiredap 13
thrones 2 8 1
EOF
  fi

  sudo -u dominions "${EDITOR:-nano}" "/usr/share/dominions/config/$1.properties"

  mapfile=$(grep -oP "^mapfile\s+\K.+" "/usr/share/dominions/config/$1.properties")
  mapname=$(basename "$mapfile" .map)

  if [ "$newgame" = true ]; then
    if [[ -s "/usr/share/dominions/maps/$mapname.map" ]]; then
      echo "Found existing $mapname.map"
    elif [[ -s "$mapname.map" ]]; then
      echo "Copying $mapname map files..."

      sudo cp "$mapname".* /usr/share/dominions/maps
    elif [[ -s "$HOME/dominions/maps/$mapname".map ]]; then
      echo "Copying $mapname map files from $HOME/dominions/maps..."

      sudo cp "$HOME/dominions/maps/$mapname".* /usr/share/dominions/maps
    else
      echo "Could not find $mapname.map in $(pwd) or $HOME/dominions/maps. Please ensure the map file(s) exist in one or the other location and try again."

      exit 1;
    fi

    echo

    change "$1"

    cat <<EOF
Done. Start the service to let players upload their pretenders.

  sudo systemctl start dominions-server.service

Once all pretenders have been uploaded, stop the service and set the game to ready.

  dominions ready
EOF
  else
    change "$1"

    cat <<EOF
Done. Restart the service to load the new configuration:

  sudo systemctl restart dominions-server.service
EOF
  fi
}

# Set game start flag in properties file.
# Params:
#   $1  game name (optional; uses whatever's in current if not supplied)
function ready {
  if [[ ! -z $1 ]]; then
    if [[ ! -s "/usr/share/dominions/config/$1.properties" ]]; then
      echo "No game named '$1' found."

      exit 1
    fi

    change "$1"
  elif [[ ! -s /usr/share/dominions/current ]]; then
    echo "No game configured. Use 'dominions config' to set up a game."

    exit 1
  fi

  game=$(</usr/share/dominions/current)

  if [[ ! -d "/usr/share/dominions/savedgames/$game" ]]; then
    echo "No pretenders uploaded for $game. Start the service with systemctl to let players upload."

    exit 1
  fi

  if [[ -s "/usr/share/dominions/savedgames/$game/ftherlnd" ]]; then
    echo "$game has already been started. If the service is not running, start it with systemctl."

    exit 0
  fi

  players=$(ls -l /usr/share/dominions/savedgames/$game/*.2h | wc -l)

  if grep -qE "uploadtime|uploadmaxp" "/usr/share/dominions/config/$game.properties" ; then
    echo "Upload flag already set for $game. Start the service with systemctl."

    exit 0
  fi

  echo "Setting start flag for $game ($players players)"

  echo "uploadmaxp $players" | sudo -u dominions tee -a "/usr/share/dominions/config/$game.properties" > /dev/null

  cat <<EOF

Flag set. Start or restart the dominions-server service to begin the game.

  sudo systemctl restart dominions-server.service

You may wish to enable it as well to ensure it restarts on boot.
EOF
}

function delete {
  if [[ -z $1 ]]; then
    echo "Specify a game name to delete."
    exit 0
  fi

  if [[ -s /usr/share/dominions/current ]]; then
    game=$(</usr/share/dominions/current)

    if [[ "$game" = "$1" ]]; then
      read -r -n 2 -p "$game is currently being hosted. Really delete? [Y/n] " ovr
      if [[ $(echo "$ovr" | tr '[:upper:]' '[:lower:]') != y ]]; then
        exit 0
      fi

      sudo -u dominions rm /usr/share/dominions/current
    fi
  fi

  # leave the mapfile in case something else is using it
  sudo -u dominions rm "/usr/share/dominions/config/$1.properties"
  sudo -u dominions rm -rf "/usr/share/dominions/savedgames/$1"

  echo "Deleted $1."
}

case $1 in
  "list")
    list
    ;;

  "install")
    install
    ;;

  "config" | "configure")
    config "${@:2}"
    ;;

  "ready")
    ready "${@:2}"
    ;;

  "delete")
    delete "${@:2}"
    ;;

  *)
    cat <<EOF
Dominions Headless Server Interface

This program manages Dominions installation and configuration for the headless server. Multiple games may be configured, but only one game can be actively hosted at once -- this is a true multiplayer server rather than a PBEM setup.

The headless server itself is a systemd service and can be managed via systemctl.

Usage:
  dominions install        Install Dominions through SteamCMD
  dominions list           List configured games
  dominions config mygame  Configure a new game, or edit an existing one
  dominions ready mygame   Sets the start flag for mygame after all pretenders have been uploaded
  dominions delete mygame  Deletes mygame (this operation is irreversible!)

Service commands:
  sudo systemctl start dominions-server.service
  sudo systemctl stop dominions-server.service
  sudo systemctl restart dominions-server.service
  systemctl status dominions-server.service
EOF
    ;;
esac