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H      E      A      V      Y
B   U    L    L    E    T   S


V1.05 October 11 2014
http://www.heavybullets.com

by TERRI VELLMANN, DOSEONE, DEVOLVER DIGITAL


- CHANGES:
V1.05
- Fixed ORE CHUNK max text
- Tweaked enemy collisions
- Tweaked audio systems & performance
- Tweaked WASP movement patterns
- Added RELOAD tooltip
- Fixed ITEM name bug (in Portuguese)
- Fixed TURRET BOSS non aggressive bug
- PAUSE now triggered when game loses focus

V1.04
- Fixed WASP bug

V1.03
- Fixed INVERTED MOUSE w RAW INPUT bug
- Fixed CURSED GEM bug

V1.02
- Added FPS CAP settings
- Added MOUSE SMOOTHING toggle
- Fixed bug where ROCKETS couldn't be shot into BOSS ROOMS
- Fixed invulnerability bug
- Optimization tweaks
- Fixed SAVEGAME bug with CARRY ITEM LVL

V1.01
- Tweaked VSYNC OFF FPS settings
- Fixed getting HURT while game is PAUSED
- Tweaked TURRET shot speed
- Fixed gaps in LEVEL GENERATION
- Optimization Tweaks
- Update Unity engine to 4.5.4
- Finer MOUSE SENSITIVITY and FOV settings
- Fixed HOMING BOMB, ROCKET and MEGABOMB + BACKPACK SWAP exploit
- Fixed dropping ITEMS + BACKPACK SWAP or PICKUP NEW ITEM bug

V1.00
- Added STEAM ACHIEVEMENTS & LEADERBOARDS
- Tweaked ENEMY AI & LEVEL GENERATION

V0.27
- Fixed GOLD SKULL bug where ENEMIES wouldn't die
- Fixed flipped DEAD END signs

V0.26
- Fixed bug where ITEM would get stuck

V0.25
- Added PORTUGUESE BR language support
- Fixed bug when taking damage after using END LEVEL HATCH
- Fixed bug where BLACK POTION was overriding POISON IMMUNITY
- Tweaked SETTINGS text alignment
- Removed blur from IMAGE EFFECTS
- Performance tweaks

V0.24
- Fixed SCOPE/BACKPACK FOV bug
- Performance tweaks
- INTRO TEXT tweaks

V0.23
- Added new PROPS, COLORS and LIGHT changes throughout the game.
- Added 4 ITEMS that spawn behind SECRET DOORS
- Replaced BLOODSUCKER enemy with LEECH TURRET
- Replaced INTRO and END GAME texts
- Tweaked enemy AI
- Added GLOBAL SOUND VOLUME options
- Moved INVERT Y AXIS and LOOK SENSITIVY to CONTROLS
- Tweaked GAMEPAD support
- Tweaked SOUNDS
- Can now find COINS instead of ORES when breaking ROCKS with the PICKAXE

V0.22
- Added SAVE & QUIT option to LEVEL TRANSITION screen / RESUME to TITLE SCREEN
- Added LOG to PAUSE SCREEN
- Tweaked SOUNDS
- Added DISRUPTOR item
- Fixed SPIKED HELMET storage bug

V0.21
- Fixed INVERTED Y AXIS bug

V0.20
- Added new MUSIC
- Added GAMEPAD support
- Changed YOU DIED screen
- Open DOORS spawn lasers after PLAYER clears enough distance
- Tweaked WASPS AI
- BOMBS don't explode until thrown
- Tweaked BOMB throwing
- Fixed PICKAXE rock break bug
- Raised starting MAGNETS to LVL1
- Tweaked LEVEL GENERATION
- EFFECTS blur tweaked, now calculated from screen height instead of width
- AA settings expanded with AA type options
- BLESSED GEM now has change to break after activated
- Standard FOV set to 90
- Max FOV set to 120

V0.19
- Fixed ITEM PRICE bug

V0.18
- Added and tweaked many SOUNDs
- $10 added to global prices every 2 levels
- Individual MEDBAYs can now only HEAL 3 times
- HEALTH UP prices tweaked
- DISCOUNT + price not affected by discount
- Fixed multiple DIAMONDS bug
- Activating a HATCH will cancel FOCUS
- Tweaked FLYING TURRET collision
- GOLD & BLACK POTION CARRY MAX reduced
- LEVEL GENERATION expanded
- Using a RITUAL BLADE will yield less MONEY
- Fixed BOSS DOOR barrier bug
- Fixed WIN MUSIC playing if music is off bug
- Fixed KILLED BY stat on QUIT GAME
- Fixed DIAMOND CARRY MAX text
- VSYNC now can be set in the QUALITY settings
- MAX MUSIC VOLUME setting added
- ENEMY AI tweaks

V0.17
- EGGS now no longer spawn enemies, but explode on proximity
- LEVEL 8 BOSS tweaked
- Many SOUND tweaks and changes
- FOV settings added
- Raised MOUSELOOK sensitivity
- Fixed bug where COIN MAGNETS would turn into GOLD SKULLS when stored
- RITUAL BLADE turns into KNIFE when stored
- ENEMY AI aggro tweaked
- POISON SERUM now only affects player once
- Change RELOADER description text
- Killed by stat added to GAME OVER screen
- Added 30% DISCOUNT level
- STATS and SETTINGS can be reset individually

V0.16
- TELEPORT is reset when entering BOSS ROOM
- Fixed THROW GLOVE infinite sell bug
- Fixed PAUSE MENU bugs on some aspect ratios
- Fixed LIFE hidden on some aspect ratios
- Fixed MOUSE SENSITIVITY set from TITLE SCREEN
- Fixed LOW HEART LOOP volume shifts

V0.15
- Fixed BANK WITHDRAW bug

V0.14
- DOSESONE contributes with MUSIC and SFX!
- DEVOLVER DIGITAL logo splash screen added
- TELEPORTER and PROXIMITY SENSOR now spawn as chest items
- 6 BULLETS removed from chest item spawns
- UI redesigned, information split into different screens
- Fixed SLOW TURRET bug where it would freeze
- Added AUTO ROCKET TURRET spawns
- Added 1 new SECRET ITEM
- PICKAXE attack now hits enemies as well as rocks
- Fixed ROCKET/TALL GRASS bug
- Added IMAGE EFFECTS (and options to turn them off)
- Added LOW HEALTH MUSIC and IMAGE EFFECTS
- TELEPORTER's PORTAL can be cancelled by holding down ITEM KEY
- SCREEN FLASH when LEECH STONE HEALS.
- Fixed ITEM EFFECT description bug when using BACKPACK
- LAST WILL cancels LIFE INSURANCE (possible exploit fix)
- Darkened GRASS

V0.12
- Fixed SLOW TURRET bug where you kept moving slowly after killing it
- Enemies AI line of sight bug tweaked
- UI blinks when you pick something up
- Added instructions when you equip a BACKPACK
- Added CLICK SOUND when reloading with a full chamber
- Added 1 new item that spawns in SECRET WALLS
- Fixed bug where a passive item's TOOLTIP would be wrong when you started a new level
- BANK now has SELL ITEM and ITEM STORAGE (persistent) options
- Added VALUABLE ITEMS (SMALL ORE, ORE CHUNK, DIAMOND, HEAVY ORE)
- TURRETS play sound when activated
- Added new SPAWN BLOCKS with various props (trees, boulders)
- Added HIGH GRASS VEGETATION (blocks line of sight)
- INTRO TEXT added on NEW GAME, END TEXT added on GAME WON, PROGRESS BAR added on level progression
- Tweaked POTION model
- Tweaked BULLET and COIN jumps

V0.11
- QUIT GAME added to MAIN MENU
- ITEM DESCRIPTION added to PAUSE SCREEN
- LOWER DIFFICULTY: Raised enemy reaction delay, lowered movement speed
- SKULL ICON added over BOSS AREA's doors
- LOGO removed from VENDING MACHINES
- POISON damage is slower
- Item description SPACE TO ACTIVATE changed to USE ITEM
- TURRET PROJECTILE collision and speed tweaked
- Fixed flipped VM bug.
- Added 3 items that spawn in SECRET WALLS
- New game now starts with 5 bullets loaded, 1 in the inventory



Feedback is welcome!
DEVLOG: http://www.heavybullets.com/devlog
TWITTER: @terrivellmann
EMAIL: terrivellmann@gmail.com

Thanks

- Terri Vellmann