Package Details: brutal-doom 21-3

Git Clone URL: https://aur.archlinux.org/brutal-doom.git (read-only, click to copy)
Package Base: brutal-doom
Description: Brutal Doom for the GZDoom engine.
Upstream URL: http://www.moddb.com/mods/brutal-doom
Keywords: brutal brutal-doom doom gzdoom mod
Licenses: GPL3
Submitter: ProfessorKaos64
Maintainer: zan
Last Packager: zan
Votes: 23
Popularity: 0.000002
First Submitted: 2016-09-16 14:54 (UTC)
Last Updated: 2020-08-16 19:05 (UTC)

Latest Comments

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0x81 commented on 2022-02-04 02:01 (UTC) (edited on 2022-02-04 02:03 (UTC) by 0x81)

FYI, you will get an error message saying that you need to put WAD files in ~/.config/gzdoom/, but this package changes the config directory to ~/.config/brutal-doom even though the error dialog doesn't say that.

But this package, by default, does not search for WADs inside ~/.config/brutal-doom OR in ~/.config/gzdoom ....

So to get this working, you need to edit ~/.config/brutal-doom/gzdoom.ini and add a WAD directory yourself (e.g. $HOME/WADs). Or you can configure $DOOMWADDIR in your .bashrc.

The default WAD file search locations are:

Path=.
Path=/usr/share/doom
Path=/usr/share/games/doom
Path=/usr/share/games/brutal-doom
Path=$DOOMWADDIR

zan commented on 2020-12-15 18:38 (UTC) (edited on 2020-12-15 18:39 (UTC) by zan)

Gzdooms launcher only shows iwads, Brutal Doom is a pwad. No file editing is necessary if you use the Brutal Doom launcher.

user981257923 commented on 2020-12-15 07:15 (UTC)

gzdoom manager doesn't recognize brutal-doom even though I've added the required lines to the ini file. It does fine for the registered one and also freedoom 1 and 2. Can you help me out?

zan commented on 2020-08-16 19:05 (UTC)

Looks like doomshack is auto decompressing zipped archives. Updated.

linuxuser437442 commented on 2020-08-16 15:51 (UTC)

looks like http://doomshack.org/uploads/brutalv21.7z is returning a 404

curl: (22) The requested URL returned error: 404 Not Found

annoyingduck commented on 2020-04-17 19:32 (UTC)

@zanny Thank you for that commit. Totally awesome! Working great, rocking the Ancient Aliens WAD brutal style. Also just an FYI if you want to play the the "classic" way without mouselook and still have all the brutal features, open up the brutal doom pk3 and delete the weapon.noautoaim line from each weapon's file. It'll be just like classic doom's auto aim when using a keyboard.

zan commented on 2020-04-17 18:56 (UTC) (edited on 2020-04-17 19:29 (UTC) by zan)

I just pushed an update that lets you open wads. In whatever your file browser is just associate Brutal Doom with wads (it should give you the option of gzdoom or brutal doom now) or via shell just append wads to brutal-doom.

annoyingduck commented on 2020-04-17 15:01 (UTC)

Can someone tell me how to load custom wad's using the brutal doom launcher? I'm trying to get maps of chaos to work, but I can only get it to run when launching GZDoom solo by right clicking the wad and running it with gzdoom and selecting the ultimate doom (won't run with doom II), not when running brutal doom. 98% of the info out there is for Windows.

zan commented on 2019-10-31 17:26 (UTC)

You can use Project Brutality by editing the gzdoom.ini installed by this package to include the Brutality pk3 with whatever PWAD you want to use it with (the same way the ini includes the Brutal Doom pk3).

petrol commented on 2019-10-31 14:27 (UTC)

Any hopes of getting Project Brutality to work with this? - https://github.com/pa1nki113r/Project_Brutality