Package Details: brutal-doom 20-12

Git Clone URL: https://aur.archlinux.org/brutal-doom.git (read-only)
Package Base: brutal-doom
Description: Brutal Doom via the GzDoom engine.
Upstream URL: http://www.moddb.com/mods/brutal-doom
Keywords: brutal brutal-doom doom gzdoom mod
Licenses: GPL3
Submitter: ProfessorKaos64
Maintainer: ProfessorKaos64
Last Packager: ProfessorKaos64
Votes: 10
Popularity: 1.424492
First Submitted: 2016-09-16 14:54
Last Updated: 2016-12-15 00:32

Pinned Comments

ProfessorKaos64 commented on 2016-09-16 22:49

Don't forget .wad files are coded to /usr/share/games/brutal-doom (doom1.wad, etc.). If you want to point that somewhere else, edit /usr/share/games/brutal-doom/gzdoom.ini. Use 'brutal-doom' to launch. If anyone wants default mods enabled/added, let me know (such as Doom 2016 weapons). Games will save to ~/.config/gzdoom/brutal-doom/<save_name>. For the script error, "brutalv20b.pk3:blood.txt" line 610" see http://www.moddb.com/forum/thread/brutal-doom-bug-on-gzdoom until a patch is implemented here, or fixed otherwise "upstream."

Latest Comments

ProfessorKaos64 commented on 2017-04-22 01:41

CyberShadow, will fix, good suggestion. tx.

CyberShadow commented on 2017-04-17 19:46

Could you please avoid creating files with 777 permissions (/usr/share/games/brutal-doom/gzdoom.ini)? These don't play well with multiple users and could be a security risk.

It shouldn't be difficult to avoid this in this case. In your wrapper (/usr/bin/brutal-doom), just check if ~/.config/brutal-doom/gzdoom.ini exists, and if it doesn't, create it from your system-wide template (/usr/share/games/brutal-doom/gzdoom.ini).

notuxius commented on 2017-01-04 16:26

@ProfessorKaos64 Hi Prof! You might be interrested in this unofficial patch - http://www.moddb.com/mods/brutal-doom/addons/my-brutal-doom-v20c-unofficial-patch

ProfessorKaos64 commented on 2016-12-14 13:53

@notuxius sure, will do later tonight. The other two projects will likely just fall into different AUR packages. Though, at some point, if you deal with enough mods, it may just be better to use a Doom launcher, like ssgl-doom-launcher-git

notuxius commented on 2016-12-14 13:42

Hi Prof! Thanks for great work.
Can you add shortcut for brutal doom in menu (.desktop file)?

Plus can you add some addons in separate packages like:

Project Remap - http://www.moddb.com/games/doom-ii/addons/doom-2-project-remap

and

Insanity's Brutality - http://www.moddb.com/mods/brutal-doom/addons/insanitys-brutality

ProfessorKaos64 commented on 2016-11-09 04:39

Added the patch mentioned below. It will be retired when an official update releases.

shoober420 commented on 2016-11-06 02:52

Awesome! Thank you professorkaos64!

ProfessorKaos64 commented on 2016-11-05 21:53

Until a new update comes out (should be soon tbh), you can check out this thread for a patch: https://www.reddit.com/r/brutaldoom/comments/54g0wd/patch_to_make_brutal_v20b_work_in_the_latest/

ProfessorKaos64 commented on 2016-11-04 02:31

@UncreativeChap, I will look into this tomorrow. Stay tuned for a new version. I'm not sure yet if I will try to push some kind of fix in here, or wait for gzdoom to fix their version. I could always make some kind of patch, or include the patched file.

ProfessorKaos64 commented on 2016-11-04 02:31

shoober420, just saw your comment, and I just release one :) This is using the latest version 1c:

https://aur.archlinux.org/packages/brutal-doom-64/

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