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Package Details: cemu-wine 1.26.2-7
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Git Clone URL: | https://aur.archlinux.org/cemu-wine.git (read-only, click to copy) |
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Package Base: | cemu-wine |
Description: | Wii U emulator. This is the stable Windows version via wine. Includes the Cemuhook plugin |
Upstream URL: | https://cemu.info/ |
Licenses: | custom |
Submitter: | chris_l |
Maintainer: | chris_l |
Last Packager: | chris_l |
Votes: | 25 |
Popularity: | 0.000000 |
First Submitted: | 2022-08-26 09:11 (UTC) |
Last Updated: | 2022-08-26 09:43 (UTC) |
Dependencies (3)
- wine (wine-valveAUR, wine-stableAUR, wine-wow64-gitAUR, wine-staging-wow64-gitAUR, wine-ge-customAUR, wine-gitAUR, wine-staging-gitAUR, wine-tkg-staging-wow64-binAUR, wine-staging-wow64AUR, wine-wow64AUR, wine-cachyosAUR, wine-stable-nextAUR, wine-staging)
- winetricks (winetricks-gitAUR)
- wine-ge-customAUR (wine-ge-custom-binAUR) (optional) – Vulkan support
Latest Comments
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vectro commented on 2019-08-10 01:07 (UTC)
For anyone getting blurry graphics in BOTW: Set your xrandr resolution to match exactly the resolution set in CEMU, and then run the game full screen. I tried changing the wine settings to avoid this as well as the CEMU settings, with no luck. It seems wine doesn't upscale nicely. Hope this helps.
dnmodder commented on 2019-08-01 16:12 (UTC) (edited on 2019-08-01 16:21 (UTC) by dnmodder)
I understand what you mean, but those variables are not there because they are, they are there to get the maximum performance possible. If you want more information about GL Threaded Optimizations I leave these links: https://www.phoronix.com/scan.php?page=article&item=nvidia_threaded_opts&num=1 https://us.download.nvidia.com/XFree86/Linux-x86/319.32/README/openglenvvariables.html https://github.com/lutris/lutris/wiki/Performance-Tweaks https://www.gamingonlinux.com/wiki/Performance_impact_of_Mesa_glthread
mesa_glthread is the equivalent for AMD / Intel and it is recommended to have the vsync disabled, but I don't know how well it works, also a detail is that apparently GL Threaded Optimizations can decrease performance if your CPU is 100%, in my case I get these results: https://imgur.com/a/abLd7LU
chris_l commented on 2019-07-29 19:43 (UTC)
I found a good reason for
R600_DEBUG=nohyperz
. It allows users of AMD Polaris cards to play botw. So I'm going to add at least that one the next version.Still checking about the other two.
chris_l commented on 2019-07-29 19:19 (UTC) (edited on 2019-07-29 19:23 (UTC) by chris_l)
Well no, I'm not going to blindly copy everything cemutil does, I need to know whats the purpose of adding them.
Particularly, I don't agree the inclusion of
vblank_mode=0
.That flag disables vblank, and disabling it can produce tearing. Someone with a weak video card can benefit from that, but the people with more capable cards could get unnecessary tearing.
That is, if someone wants to play with that flag on, they can apply them themselves.
But, if you know what the other flags do, and they are useful, let me know, and I will check them.
dnmodder commented on 2019-07-29 14:07 (UTC) (edited on 2019-07-29 14:08 (UTC) by dnmodder)
You should also add the environment variables __GL_THREADED_OPTIMIZATIONS=1, mesa_glthread=true, R600_DEBUG=nohyperz and vblank_mode=0 to the cemu.sh file, so it would be on par with the Lutris and Cemutil script
chris_l commented on 2019-07-29 09:51 (UTC)
@barfin, in my previous comment I mentioned that I was working on the shared fonts part.
It took me a while because I wanted to download the fonts from an official source and I had to find a link for that (that script its just getting the fonts from a zip file in their own repo)
Anyway, its done now.
<deleted-account> commented on 2019-07-28 20:44 (UTC)
exactly shared fonts cannot be downloaded in cemu using wine and this script does that https://github.com/HengiFettlich/cemutil i wish you could just add them so i would use this aur package instead of that script
dnmodder commented on 2019-07-28 20:20 (UTC)
well, another thing, can you add the shared fonts too?
chris_l commented on 2019-07-26 00:05 (UTC)
hehe, actually I have started to test vcrun2017 for a while.
Why vcrun2015? Because its the one that was suggested for cemu, back when this package was new, and it worked fine.
Then I noticed that the cemutil script was using vcrun2017 instead, so I decided to try vcrun2017 in my local installation, and then play for a few hours.
So far so good, so I probably will submit a new version using it soon.
dnmodder commented on 2019-07-25 13:18 (UTC)
Why vcrun2015 instead vcrun2017?
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