Package Details: doom64ex-git r261.c2619d1-2

Git Clone URL: https://aur.archlinux.org/doom64ex-git.git (read-only)
Package Base: doom64ex-git
Description: Doom64EX is a reverse-engineering project aimed to recreate Doom64 as close as possible with additional modding features.
Upstream URL: https://github.com/svkaiser/Doom64EX
Licenses: GPL2
Submitter: nvllsvm
Maintainer: nvllsvm
Last Packager: nvllsvm
Votes: 1
Popularity: 0.006588
First Submitted: 2016-09-09 02:54
Last Updated: 2017-05-07 14:52

Latest Comments

nvllsvm commented on 2017-05-07 14:55

@shoober420 - The package has been updated to use the default fluidsynth package. fluidsynth-lite is simply fluidsynth without extra dependencies - no new functionality.

shoober420 commented on 2017-02-19 07:51

Fluidsynth-lite has recently been added as a submodule. Please look at this issue on GitHub I made. The PKGBUILD needs updated.

https://github.com/svkaiser/Doom64EX/issues/67

nvllsvm commented on 2016-12-02 02:55

@Harvie - See the readme: https://github.com/svkaiser/Doom64EX/blob/master/README.md

Harvie commented on 2016-12-01 15:45

Where should i put DOOM64.WAD and DOOMSND.SF2 ?
I've tried /usr/share/games/doom64ex/

It still says:


Kexlib_Init: Init kexlib
Z_Init: Init Zone Memory Allocator
CON_Init: Init Game Console
G_Init: Setting up game input and commands
M_LoadDefaults: Loading game configuration
I_Init: Setting up machine state.
D_Init: Init DOOM parameters
W_Init: Init WADfiles.
Error - W_Init: IWAD not found

********* ERROR *********
W_Init: IWAD not found