Package Details: doomrl 0.9.9.8a-2

Git Clone URL: https://aur.archlinux.org/doomrl.git (read-only, click to copy)
Package Base: doomrl
Description: A roguelike game based on the FPS Doom.
Upstream URL: http://drl.chaosforge.org/
Keywords: game roguelike
Licenses: GPL, CCPL:cc-by-nc-sa-4.0
Submitter: None
Maintainer: gileri
Last Packager: gileri
Votes: 61
Popularity: 0.000007
First Submitted: 2007-02-12 10:19 (UTC)
Last Updated: 2025-01-20 15:30 (UTC)

Latest Comments

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gileri commented on 2025-01-20 15:30 (UTC)

You're both right; I updated the deps thanks.

exponential commented on 2025-01-18 03:38 (UTC)

midi is used only for the lq version.

andrej commented on 2025-01-04 13:08 (UTC)

I think this needs to depend on sdl2_image and sdl2_mixer. It does build without them, but then fails to start unless they are installed.

gileri commented on 2024-09-19 18:03 (UTC)

Hi manylegged, dumb mistake on my part. Fixed !

manylegged commented on 2024-09-18 18:15 (UTC)

I think there is a typo in the `drl' script:

[ -d "$personal" ] || mkpersonal -p "$personal" || exit 1

shouldn't this be mkdir? I'm getting "usr/bin/drl: line 11: mkpersonal: command not found" and google isn't finding anything for mkpersonal. Looks like a find/replace error? I tried replacing it with `mkdir' and it works.

gileri commented on 2024-09-08 20:22 (UTC)

In addition to finally upgrading to 0.9.9.8a, I've revamped the initialization script, but haven't tried to migrate the data from the previous ~/.local/share/doomrl to ~/.local/share/drl. If you have data you want to migrate please do so manually for now.

I guess a migration script could be done, still open to input.

gileri commented on 2024-08-08 17:49 (UTC)

I'll wait for the binary release of 0.9.9.8 and update it then.

jasondaigo commented on 2024-07-12 21:06 (UTC)

There is a note on the official download page from doomrl regarding music in linux. Game doesnt start for me without using that linked script from their forum (4th post). Do not miss that (in addition to NetworkConnection = false) if your game doesnt start :-)

mesmere commented on 2024-07-11 11:03 (UTC)

Seems to hang forever on trying to check the dev's server for motd/updates. You can unbreak it by setting NetworkConnection = false in config.lua

dark-saber commented on 2017-04-10 07:32 (UTC)

sgtpep: Fixed, thanks!