Choosing to disown cause the creator chose to use GenAI. I do not want to be disassociated with this anymore
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Package Details: godots-git 1.3.r38.gdbb263b-5
Package Actions
| Git Clone URL: | https://aur.archlinux.org/godots-git.git (read-only, click to copy) |
|---|---|
| Package Base: | godots-git |
| Description: | A hub for managing your Godot versions and projects. |
| Upstream URL: | https://github.com/MakovWait/godots |
| Keywords: | godot |
| Licenses: | MIT |
| Conflicts: | godots |
| Provides: | godots |
| Submitter: | DragonWoven |
| Maintainer: | None |
| Last Packager: | novadragon |
| Votes: | 0 |
| Popularity: | 0.000000 |
| First Submitted: | 2024-10-13 03:25 (UTC) |
| Last Updated: | 2025-07-22 10:21 (UTC) |
Dependencies (4)
- unzip (unzip-zstdAUR, unzip_pAUR, unzip-natspecAUR)
- git (git-gitAUR, git-glAUR) (make)
- godot (godot-gitAUR) (make)
- godot-export-templates-linuxAUR (godot-export-templates-linux-binAUR) (make)
Required by (0)
Sources (1)
Latest Comments
novadragon commented on 2025-11-25 17:12 (UTC)
novadragon commented on 2025-06-20 18:06 (UTC)
Took over this package and created godots-bin
FabioLolix commented on 2024-10-13 09:04 (UTC)
Hello,
- please don't download stuff in prepare(), build(), etc but use source=()
- makedepends on godot, conflicts with godot; not a good combination
- curl is always installed as is a pacman depends
- fails to build
reimport: step 1852: PickerShapeRectangle.svg
SCRIPT ERROR: Parse Error: Could not find base class "GdUnitTestSuite".
at: GDScript::reload (res://tests/cases/cli/parser/parser_not_ok.gd:2)
ERROR: Failed to load script "res://tests/cases/cli/parser/parser_not_ok.gd" with error "Parse error".
at: load (modules/gdscript/gdscript.cpp:2936)
SCRIPT ERROR: Parse Error: Could not find base class "GdUnitTestSuite".
at: GDScript::reload (res://tests/cases/cli/parser/parser_ok.gd:2)
ERROR: Failed to load script "res://tests/cases/cli/parser/parser_ok.gd" with error "Parse error".
at: load (modules/gdscript/gdscript.cpp:2936)
SCRIPT ERROR: Parse Error: Could not find base class "GdUnitTestSuite".
at: GDScript::reload (res://tests/cases/dir_extensions/list_dir_recursive/list_dir_test.gd:2)
ERROR: Failed to load script "res://tests/cases/dir_extensions/list_dir_recursive/list_dir_test.gd" with error "Parse error".
at: load (modules/gdscript/gdscript.cpp:2936)
SCRIPT ERROR: Parse Error: Could not find base class "GdUnitTestSuite".
at: GDScript::reload (res://tests/cases/services/local_editor_tests.gd:2)
ERROR: Failed to load script "res://tests/cases/services/local_editor_tests.gd" with error "Parse error".
at: load (modules/gdscript/gdscript.cpp:2936)
update_scene_groups: begin: Update Scene Groups steps: 41
update_scene_groups: step 0: Updating Scene Groups...
[...]
update_scene_groups: end
reimport: end
ERROR: Failed to open
at: copy (core/io/dir_access.cpp:348)
ERROR: Prepare Template: Failed to copy export template.
at: add_message (editor/export/editor_export_platform.h:182)
ERROR: Project export for preset "Linux/X11" failed.
at: _fs_changed (editor/editor_node.cpp:1028)
ERROR: 1 RID allocations of type 'PN13RendererDummy14TextureStorage12DummyTextureE' were leaked at exit.
WARNING: ObjectDB instances leaked at exit (run with --verbose for details).
at: cleanup (core/object/object.cpp:2284)
ERROR: 20 resources still in use at exit (run with --verbose for details).
at: clear (core/io/resource.cpp:604)
==> ERROR: A failure occurred in build().
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