As a note that this will always attempt to build the latest commit of master branch, therefore it will only really get outdated when they switch godot version to something newer.
I will attempt to mark a new version when a new commit comes out, but no big promises.
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novadragon commented on 2025-06-20 20:46 (UTC)
As a note that this will always attempt to build the latest commit of master branch, therefore it will only really get outdated when they switch godot version to something newer.
I will attempt to mark a new version when a new commit comes out, but no big promises.