Package Details: godot-git 4.3.r65958.3978628c6cc-1

Git Clone URL: https://aur.archlinux.org/godot-git.git (read-only, click to copy)
Package Base: godot-git
Description: Godot Game Engine: An advanced, feature packed, multi-platform 2D and 3D game engine.
Upstream URL: https://godotengine.org/
Licenses: MIT
Conflicts: godot
Provides: godot
Submitter: tas
Maintainer: VitalyR
Last Packager: VitalyR
Votes: 3
Popularity: 0.000009
First Submitted: 2021-10-26 04:36 (UTC)
Last Updated: 2024-08-11 08:43 (UTC)

Latest Comments

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VitalyR commented on 2024-08-12 03:02 (UTC)

@FabioLolix, thank you for your detailed explanation and suggestions! I've updated the package based on your advice. Would you be interested in being added as a co-maintainer of this package to facilitate further improvements?

xiota commented on 2024-08-06 20:01 (UTC)

@VitalyR I found the problem. The PKGBUILD I was using was out of date.

FabioLolix commented on 2024-08-06 16:46 (UTC)

Hello, about makedepends

  • packages of base-devel like gcc and pkgconf don't have to be included
  • build fine with devtools without yasm and alsa-lib; just builded for curiosity

Please update url to url="https://godotengine.org/"

Need wayland as makedepends for enabling it, otherwise WARNING: wayland-scanner not found. Disabling Wayland support.

About the depends and the upnp issue, builds in devtools without any of depends listed, some of which are builded from its source tree and not taken from system like miniupnpc, mbedtls, freetype2, harfbuzz, embree etc

This is not affected by godot#93907

VitalyR commented on 2024-08-04 05:02 (UTC)

@xiota, I haven't encountered this issue and am unsure why. I will investigate further.

xiota commented on 2024-08-01 03:48 (UTC)

Fails to build. Relevant issue: godot#93907

FabioLolix commented on 2023-10-14 10:17 (UTC)

Using git clone in prepare() is not welcome, pleas use proper source=(git+https://github.com/godotengine/godot.git)

ilonachan commented on 2023-01-12 22:55 (UTC) (edited on 2023-01-12 23:04 (UTC) by ilonachan)

Alright, so I just quickly corrected the build target, and it should work now. I don't plan on maintaining this package long-term (nor am I skilled enough to do that anyway) so I've disowned it again. It was just really triggering me how this package would always be broken, and I hope this helps anyone who felt the same way.

Oh and also I noticed SCons was complaining that libspeechd wasn't present, apparently Godot supports Text-to-Speech? I just put that in as an optional dependency, because it was never an issue but might be helpful for some.

ShalokShalom commented on 2022-11-29 19:15 (UTC)

This fails to build

scons: *** Invalid value for option target: release_debug. Valid values are: ('editor', 'template_release', 'template_debug') File "/home/gramberg/.cache/paru/clone/godot-git/src/godot/SConstruct", line 249, in <module>

FabioLolix commented on 2022-10-11 16:39 (UTC)

btw don't override users settings with -j$((nproc+1)), if you want to configure that do it in your makepkg.conf