Package Details: minecraft-server 1.20.6-1

Git Clone URL: https://aur.archlinux.org/minecraft-server.git (read-only, click to copy)
Package Base: minecraft-server
Description: Minecraft server unit files, script, and jar
Upstream URL: https://minecraft.net/
Keywords: bash minecraft official script server
Licenses: custom
Conflicts: minecraft-canary, minecraft-server-systemd
Submitter: sorcix
Maintainer: edh
Last Packager: edh
Votes: 163
Popularity: 1.60
First Submitted: 2010-11-29 15:52 (UTC)
Last Updated: 2024-04-30 09:10 (UTC)

Dependencies (8)

Required by (0)

Sources (2)

Pinned Comments

edh commented on 2016-06-18 18:24 (UTC) (edited on 2021-10-02 08:19 (UTC) by edh)

To get an overview of the available options provided by the management script, be sure to have a look at the help page or read the according section on the ArchWiki article [1].

You can quit the console without shutting down the server by press ctrl+a d (first ctrl+a and after releasing the buttons press d; ctrl+b also works). This will detach your input from the server console. The attaching and detaching is done with tmux (previously GNU screen) since it lets you view and type into the console, send single commands to it and keep it alive without a connected user. Take a look at the the command overview at the ArchWiki [2] to get a feel for its power. (@carmelo12341)

[1] https://wiki.archlinux.org/title/Minecraft#Setup [2] https://wiki.archlinux.org/title/Tmux

Latest Comments

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cgirard commented on 2011-02-22 20:37 (UTC)

New md5sum for the jar: fd341dccafa8c1f5fb851505524151f5

<deleted-account> commented on 2011-02-19 03:04 (UTC)

I propose this re-write of the rc script, as the original wasn't properly closing the server for me: http://pastebin.com/N9eMnyaD

cgirard commented on 2011-01-18 22:36 (UTC)

There is this [1] script that could help to think about some alternative. Right now with your script, the script that launch minecraft is killed but not minecraft-server itself. [1] http://www.minecraftwiki.net/wiki/Server_startup_script

<deleted-account> commented on 2011-01-14 18:36 (UTC)

Neither am I. I just added a "sleep 10" in the start part :p. It's a hack but it works.

sorcix commented on 2011-01-14 17:40 (UTC)

The script should handle that crash though. I'm not good at writing shell scripts, but I'll try to handle that.

<deleted-account> commented on 2011-01-14 17:38 (UTC)

That's a great point. I use wicd, so the connection probably isn't up by the time the minecraft script starts.

sorcix commented on 2011-01-14 16:34 (UTC)

Hardrive, looks like the server crashes then. Are you sure your network connection is up when it starts using rc.conf? (Updated to 1.2_01)

<deleted-account> commented on 2010-12-25 06:06 (UTC)

The rc script works fine if I manually call it once the system is booted. However, if I put it into DAEMONS in my rc.conf, the script does not work. It says that it's starting the server and shows DONE, and it event creates a pid file in /var/run/minecraft-server.pid, but it doesn't actually start the server. This then puts the script into a weird state because it always fails to kill the pid, so all operations (start, stop, restart) fail from this point on. Is anybody else seeing this behavior? I'm not skilled enough in bash to figure out what's going on.

sorcix commented on 2010-12-21 06:33 (UTC)

Updated to 1.0 beta

sorcix commented on 2010-12-03 21:05 (UTC)

Updated to server 0.2.8: http://notch.tumblr.com/post/2082284675/bug-update-5-and-we-need-videos