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Package Details: nyrna 2.24.0-1
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Git Clone URL: | https://aur.archlinux.org/nyrna.git (read-only, click to copy) |
---|---|
Package Base: | nyrna |
Description: | Suspend games and applications at any time and resume whenever you wish |
Upstream URL: | https://github.com/Merrit/nyrna |
Licenses: | GPL3 |
Submitter: | Merritt |
Maintainer: | Merritt (D3SOX) |
Last Packager: | D3SOX |
Votes: | 7 |
Popularity: | 0.000303 |
First Submitted: | 2020-06-26 22:12 (UTC) |
Last Updated: | 2024-10-17 07:19 (UTC) |
Dependencies (13)
- glib2 (glib2-gitAUR, glib2-selinuxAUR, glib2-patched-thumbnailerAUR)
- gtk3 (gtk3-no_deadkeys_underlineAUR, gtk3-classicAUR, gtk3-classic-xfceAUR, gtk3-patched-filechooser-icon-viewAUR)
- libappindicator-gtk3
- libkeybinder3
- util-linux (busybox-coreutilsAUR, util-linux-selinuxAUR, util-linux-aesAUR)
- wmctrl
- xdotool (xdotool-gitAUR)
- xz (xz-gitAUR)
- clang (llvm-rocm-gitAUR, llvm-gitAUR, clang-minimal-gitAUR, clang17-binAUR) (make)
- cmake (cmake-gitAUR) (make)
- git (git-gitAUR, git-glAUR) (make)
- ninja (ninja-kitwareAUR, ninja-memAUR, ninja-fuchsia-gitAUR, ninja-gitAUR, ninja-jobserverAUR) (make)
- unzip (unzip-natspecAUR, unzip-zstdAUR) (make)
Required by (2)
- steamtinkerlaunch (optional)
- steamtinkerlaunch-git (optional)
Latest Comments
1 2 3 4 Next › Last »
Freso commented on 2023-12-30 10:04 (UTC)
Would it be possible to add the Flutter files to
$sources
? I’m currently looking at an estimated total download time of over 40 hours in my build space (seems like throttling from upstream?)during theprepare()
phase. I usually download the$sources
separately + they get cached between (re)builds to not have to refetch them so I normally don’t have to worry a lot about download speed duringmakepkg
.I guess maybe patlefort’s
flutter-engine
package could be an alternative method to not redownload the Flutter files every build?D3SOX commented on 2023-11-17 00:14 (UTC)
@patlefort Thanks for the recommendation. I'll look into it later.
patlefort commented on 2023-11-16 18:18 (UTC)
Could you please use
flutter-engine
? It allows users to choose if they want to compile the engine from source or useflutter-engine-google-bin
if they want to use a pre-compiled engine form google. Seelocalsend
orpython-flet
for examples. It's maintained by yours truly.Radeox commented on 2023-06-05 09:18 (UTC)
@crazybit I think it's a problem with a new Flutter release in stable, probably a bump in the dependencies could fix it. I think you should open an issue on Github
crazybit commented on 2023-05-31 22:20 (UTC)
Building fails for the last 2 or so weeks.
Radeox commented on 2023-02-19 22:00 (UTC)
@yochananmarqos You're right, I'll fix it now. Thanks!
yochananmarqos commented on 2023-02-19 21:46 (UTC)
@Radeox: When you followed @MithicSpirit's advice about using Flutter, you neglected to remove
flutter
from makedepends(). Otherwise it defeats the purpose.unzip
is a missing build dependency, it fails to build without it.Radeox commented on 2022-08-22 13:21 (UTC)
@MithicSpirit thank you! I'll check them out :D
MithicSpirit commented on 2022-08-22 11:40 (UTC) (edited on 2022-08-22 11:41 (UTC) by MithicSpirit)
@Radeox there are two tools I know of that help a lot with maintaining packages
namcap
: can check the PKGBUILD and the resulting pkg for issuesmakechrootpkg
(fromdevtools
): allows building in a clean chroot (with onlypacman
andbase-devel
installed—the absolute minimum expected requirements for the AUR. This one is also helpful for building packages when you don't want them to affect your main system (e.g. by putting things in your home). I recommend using this through an AUR helper that supports it.Radeox commented on 2022-08-22 07:28 (UTC)
@MithicSpirit You're right, didn't think of that. There is a way to test a build in a way to see this missing packages? I'm still new at this :)
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