Package Details: osu 20250420-1

Git Clone URL: https://aur.archlinux.org/osu.git (read-only, click to copy)
Package Base: osu
Description: A free-to-win rhythm game
Upstream URL: https://osu.ppy.sh
Keywords: catch circle ctb game mania osu peppy ppy rhythm stable taiko
Licenses: custom
Submitter: ValdikSS
Maintainer: fossdd
Last Packager: fossdd
Votes: 64
Popularity: 0.000525
First Submitted: 2012-11-07 13:27 (UTC)
Last Updated: 2025-04-28 11:25 (UTC)

Pinned Comments

huupoke12 commented on 2021-06-09 03:04 (UTC) (edited on 2022-03-31 13:24 (UTC) by huupoke12)

@amingirl If you want to use a custom Wine build, you can just prepend the PATH environment variable with the custom Wine's path.

But I have written this script with the idea of not to directly edit /usr/bin/osu-stable, but to create your own script if you want to override any of the value.

This is my ~/bin/osu-stable file (/usr/bin/osu-stable is unmodified, and ~/bin is added to my PATH)

#!/bin/sh
export PATH="${HOME}/build/wine:${PATH}"
export OSU_STABLE_DATA_DIRECTORY="${HOME}/osuStableDir"
/usr/bin/osu-stable "$@"

Latest Comments

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sauyon commented on 2014-02-05 18:49 (UTC)

Would it be possible to change the default wineprefix from $HOME/.osu to $HOME/.local/share/wineprefixes/osu, as per http://wiki.winehq.org/BottleSpec? My home directory is beginning to become ridiculous, and it probably would be nice for gui users to know that the osu prefix exists.

ferder commented on 2014-01-31 22:50 (UTC)

@ValdikSS That's exactly what it was, can't believe I didn't think of that. Thank you.

ValdikSS commented on 2014-01-31 04:30 (UTC)

@ferder, I suppose this is because of your composite manager. Usually, composite managers (I use KDE with KWin) have an option like "Unredirect fullscreen windows". Try to disable composite manager if you want to play windowed osu!, or you can try to disable vsync in composite manager.

ferder commented on 2014-01-31 04:17 (UTC)

Is there any reason why my game becomes laggy and unplayable while windowed, but works fantastically and smooth while at my monitor's native resolution borderless?

sauyon commented on 2014-01-07 03:07 (UTC)

@ValdikSS Ah, I see. Thanks.

ValdikSS commented on 2014-01-02 06:30 (UTC)

@sauyon, well, input is laggy with vsync. It's not acceptable for rhythm game.

sauyon commented on 2014-01-02 06:29 (UTC)

Is there a reason that vblank_mode is set to 0?

chbinnc commented on 2013-08-11 03:01 (UTC)

The osume.exe md5sum missed again, now is bb287fbe2c003beaf5bcd7c6359386da. Everyone can just download the source and use command "md5sum filename" and change the value :)

ValdikSS commented on 2013-07-05 07:05 (UTC)

Updated, sorry for long delay.

hitori commented on 2013-06-21 08:03 (UTC)

osume.exe has been updated. Here's the new md5sum: http://sprunge.us/VafG