Package Details: pixelorama 1.1.6-1

Git Clone URL: https://aur.archlinux.org/pixelorama.git (read-only, click to copy)
Package Base: pixelorama
Description: A free & open-source 2D sprite editor
Upstream URL: https://orama-interactive.itch.io/pixelorama
Licenses: MIT
Provides: pixelorama
Submitter: tecnotercio
Maintainer: tecnotercio
Last Packager: tecnotercio
Votes: 7
Popularity: 1.95
First Submitted: 2020-09-25 21:14 (UTC)
Last Updated: 2025-11-03 02:32 (UTC)

Latest Comments

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novadragon commented on 2025-08-18 02:28 (UTC)

@tecnotercio irregardless of using godot-export-templates-linux or not, this package still needs to be updated to 1.1.3

novadragon commented on 2025-08-06 19:34 (UTC)

The Orphan request on the 20th came from the implementation of the new aur packages in the group of godot-export-templates-* in this specific case godot-export-templates-linux

It would be neat to use those. It is demonstrated https://aur.archlinux.org/cgit/aur.git/tree/PKGBUILD?h=godots-git here how it could be possible

patlefort commented on 2024-07-31 04:20 (UTC)

Moreover, seems like these "export templates" are pre-compiled versions of godot, which should be a big no-no on the AUR. A solution must be found to compile these from source and be included in a package.

tecnotercio commented on 2023-11-02 22:55 (UTC)

@xiota: Even if you create a symbolic link, you need to download the templates again with each Godot update.

A suggestion: you can install the "godot-mono-bin" package in the AUR and put the line below in the /etc/pacman.conf file

IgnorePkg=godot-mono-bin

This way, you keep Godot on the same version and don't have to download the templates again.

tecnotercio commented on 2023-11-02 21:37 (UTC)

Currently, it is not possible to create a package for Godot export templates.

The engine's default behavior is to look for the templates in the user's directory:

https://github.com/godotengine/godot/blob/b733901e9e650fc2f1a43627be2379f5ba200f8d/platform/linuxbsd/os_linuxbsd.cpp#L842

https://github.com/godotengine/godot/blob/b733901e9e650fc2f1a43627be2379f5ba200f8d/editor/editor_paths.cpp#L69

This was designed by Godot's developers.