Search Criteria
Package Details: pixelorama 1.1.6-1
Package Actions
| Git Clone URL: | https://aur.archlinux.org/pixelorama.git (read-only, click to copy) |
|---|---|
| Package Base: | pixelorama |
| Description: | A free & open-source 2D sprite editor |
| Upstream URL: | https://orama-interactive.itch.io/pixelorama |
| Licenses: | MIT |
| Provides: | pixelorama |
| Submitter: | tecnotercio |
| Maintainer: | tecnotercio |
| Last Packager: | tecnotercio |
| Votes: | 7 |
| Popularity: | 1.95 |
| First Submitted: | 2020-09-25 21:14 (UTC) |
| Last Updated: | 2025-11-03 02:32 (UTC) |
Dependencies (10)
- hicolor-icon-theme (hicolor-icon-theme-gitAUR)
- libglvnd (libglvnd-gitAUR)
- libxcursor
- libxi (libxi-gitAUR)
- libxinerama (libxinerama-randr-gitAUR)
- libxrandr (libxrandr-gitAUR)
- curl (curl-gitAUR, curl-c-aresAUR) (make)
- godot (godot-gitAUR) (make)
- godot-export-templates-linuxAUR (godot-export-templates-linux-binAUR) (make)
- unzip (unzip-zstdAUR, unzip_pAUR, unzip-natspecAUR) (make)
Latest Comments
1 2 Next › Last »
novadragon commented on 2025-08-18 02:28 (UTC)
@tecnotercio irregardless of using godot-export-templates-linux or not, this package still needs to be updated to 1.1.3
novadragon commented on 2025-08-06 19:34 (UTC)
The Orphan request on the 20th came from the implementation of the new aur packages in the group of godot-export-templates-* in this specific case godot-export-templates-linux
It would be neat to use those. It is demonstrated https://aur.archlinux.org/cgit/aur.git/tree/PKGBUILD?h=godots-git here how it could be possible
patlefort commented on 2024-07-31 04:20 (UTC)
Moreover, seems like these "export templates" are pre-compiled versions of godot, which should be a big no-no on the AUR. A solution must be found to compile these from source and be included in a package.
tecnotercio commented on 2023-11-02 22:55 (UTC)
@xiota: Even if you create a symbolic link, you need to download the templates again with each Godot update.
A suggestion: you can install the "godot-mono-bin" package in the AUR and put the line below in the /etc/pacman.conf file
IgnorePkg=godot-mono-bin
This way, you keep Godot on the same version and don't have to download the templates again.
tecnotercio commented on 2023-11-02 21:37 (UTC)
Currently, it is not possible to create a package for Godot export templates.
The engine's default behavior is to look for the templates in the user's directory:
https://github.com/godotengine/godot/blob/b733901e9e650fc2f1a43627be2379f5ba200f8d/platform/linuxbsd/os_linuxbsd.cpp#L842
https://github.com/godotengine/godot/blob/b733901e9e650fc2f1a43627be2379f5ba200f8d/editor/editor_paths.cpp#L69
This was designed by Godot's developers.
1 2 Next › Last »