Search Criteria
Package Details: rpcs3-git 0.0.33.r16916.53c84577c0-1
Package Actions
Git Clone URL: | https://aur.archlinux.org/rpcs3-git.git (read-only, click to copy) |
---|---|
Package Base: | rpcs3-git |
Description: | A Sony PlayStation 3 emulator |
Upstream URL: | https://github.com/RPCS3/rpcs3 |
Licenses: | GPL-2.0-only |
Conflicts: | rpcs3 |
Provides: | rpcs3 |
Submitter: | alucryd |
Maintainer: | hcorion |
Last Packager: | hcorion |
Votes: | 78 |
Popularity: | 0.44 |
First Submitted: | 2014-08-14 11:04 (UTC) |
Last Updated: | 2024-09-08 18:27 (UTC) |
Dependencies (31)
- alsa-lib
- curl (curl-http3-ngtcp2AUR, curl-gitAUR, curl-c-aresAUR)
- flatbuffers (flatbuffers-gitAUR)
- glew (glew-libepoxyAUR, glew-waylandAUR, glew-osmesa-gitAUR, glew-wayland-gitAUR, glew-gitAUR)
- glu (glu-gitAUR)
- libevdev (libevdev-gitAUR)
- libgl (libglvnd-gitAUR, amdgpu-pro-oglp-legacyAUR, amdgpu-pro-oglpAUR, nvidia-340xx-utilsAUR, libglvnd)
- libice
- libncursesw.so (ncurses-gitAUR, lib32-ncurses, ncurses)
- libpng (libpng-gitAUR, libpng-apngAUR)
- libpulse (pulseaudio-dummyAUR, libpulse-gitAUR)
- libsm
- libx11 (libx11-gitAUR)
- libxext (libxext-gitAUR)
- llvm (llvm-gitAUR, llvm-minimal-gitAUR)
- openal (openal-gitAUR)
- pugixml (pugixml-gitAUR)
- qt6-base (qt6-base-gitAUR, qt6-base-headlessAUR)
- qt6-declarative (qt6-declarative-gitAUR)
- qt6-multimedia
- qt6-svg
- sdl2 (sdl2-compat-gitAUR, sdl2-gitAUR)
- vulkan-icd-loader (vulkan-icd-loader-gitAUR)
- zlib (zlib-ng-compat-gitAUR, zlib-gitAUR, zlib-ng-compat)
- clang (llvm-gitAUR, clang-minimal-gitAUR, clang17-binAUR) (make)
- cmake (cmake-gitAUR) (make)
- git (git-gitAUR, git-glAUR) (make)
- libglvnd (libglvnd-gitAUR) (make)
- python (python37AUR, python311AUR, python310AUR) (make)
- rpcs3-udevAUR (optional)
- vulkan-validation-layers (vulkan-validation-layers-gitAUR) (optional)
Latest Comments
« First ‹ Previous 1 .. 8 9 10 11 12 13 14 15 16 17 18 .. 35 Next › Last »
MegaDeKay commented on 2020-12-19 22:08 (UTC)
@wantija @gusix
Problem with build on tensorflow has been identified here https://github.com/RPCS3/rpcs3/issues/9347
Should be able to make this change to get this working until the next update of this package, in which this change has been merged. https://github.com/RPCS3/llvm-mirror/pull/5/commits/f3f8df4b5a0087b9d86d318afb7492d75c66f55d
wantija commented on 2020-11-30 06:38 (UTC)
Also having the same problem as gusix, can't even build rpcs3 from the Github instructions either.
gusix commented on 2020-11-28 11:04 (UTC) (edited on 2020-11-28 11:06 (UTC) by gusix)
Building fails for me, it doesnt seem to find tensorflow when building llvm :
/yay/rpcs3-git/src/rpcs3/llvm/lib/Analysis/TFUtils.cpp:20:10: fatal error: tensorflow/c/c_api.h: No such file or directory 20 | #include "tensorflow/c/c_api.h"
I have been getting this for quite a while now, I thought the error would go away at some point but.. multithreaded shader comp :D
katt commented on 2020-11-02 20:35 (UTC) (edited on 2020-11-02 20:48 (UTC) by katt)
~~Please add
-DUSE_SYSTEM_WOLFSSL=ON
and depend on wolfssl.~~Nevermind USE_SYSTEM_WOLFSSL is broken af.
JohnHolmesII commented on 2020-08-28 07:13 (UTC)
@hcorion When GalCiv merged the rpcn PR, wolfssl became mandatory, and a cleanbuild of this fails since it is not pulled in. Just need to clone it too.
MegaDeKay commented on 2020-07-20 02:38 (UTC)
Thanks @hcorion for getting back to me so quickly. I rm -rf'ed the whole directory and did a clean compile successfully. Works great now. And in trying it out I learned that this build fixes missing textures in Bioshock! Appreciate the tip, and keep the updates to this package coming :-)
hcorion commented on 2020-07-19 18:54 (UTC)
Seems to be some strange compiler bug @MegaDeKay . doing a clean build should fix the issue. I can't reproduce it.
MegaDeKay commented on 2020-07-19 15:40 (UTC)
Build is currently failing as described here:
https://github.com/RPCS3/rpcs3/issues/8236#issuecomment-642993798
JohnHolmesII commented on 2020-06-23 01:43 (UTC)
No, there is not, and there won't be for some time. There are non-upstreamable changes on the LLVM fork.
rtentser commented on 2020-06-02 10:21 (UTC)
Is there any way to use system's llvm instead of rpcs3-llvm? It'll make building much faster.
« First ‹ Previous 1 .. 8 9 10 11 12 13 14 15 16 17 18 .. 35 Next › Last »