Package Details: scummvm-git r142841.b339ff8de6e-1

Git Clone URL: (read-only, click to copy)
Package Base: scummvm-git
Description: A 'virtual machine' for several classic graphical point-and-click adventure games. - git version
Upstream URL:
Licenses: GPL
Conflicts: scummvm
Provides: scummvm
Submitter: phragment
Maintainer: lighterowl
Last Packager: lighterowl
Votes: 9
Popularity: 0.000000
First Submitted: 2011-05-28 23:05 (UTC)
Last Updated: 2023-06-21 22:03 (UTC)

Required by (24)

Sources (1)

Latest Comments

lighterowl commented on 2023-06-21 22:03 (UTC)

Thanks @tea , actually the install line is not needed at all anymore as org.scummvm.scummvm.desktop is installed into /usr/share/applications as a part of make install.

tea commented on 2023-06-20 20:40 (UTC)

dists/scummvm.desktop is now dists/org.scummvm.scummvm.desktop, so the install lines for that file need adjusting.

harmathy commented on 2021-11-10 15:52 (UTC)

@XAVeRY thanks for the reference to MAKEFLAGS

lighterowl commented on 2021-11-10 13:29 (UTC)

@harmathy Thanks, PKGBUILD updated. However, -j should be specified in the user's MAKEFLAGS variable in makepkg.conf instead of individual PKGBUILDs, so I left the make call untouched.

harmathy commented on 2021-11-09 07:47 (UTC)

@XAVeRY Since C++11 is required now, the flag --enable-c++11 leads to an error.

It would also be nice, if you could add a parameter -j to the make call:

make "-j$(nproc --all)"

This speeds up the build significantly.

Feel free to pull from

G3ro commented on 2021-07-24 13:43 (UTC) (edited on 2021-07-28 15:53 (UTC) by G3ro)

It might also be worth noting two things:

  • One can save compilation time, if you only include the engines that you need, with:
./configure \
--disable-all-engines \
--enable-engine=<engine name>,<engine name>,...

The list of engines can be found here:

  • That performance will most likely increase with optimizations activated:
./configure \

G3ro commented on 2021-07-24 13:01 (UTC)

@tea: Would you maybe like to take over maintaining this package?

tea commented on 2020-10-29 21:05 (UTC) (edited on 2020-10-29 21:05 (UTC) by tea)

A few changes to the PKGBUILD to bring it in line with the main ScummVM package:

# Maintainer: Thomas Krug <>
# Contributor: Joe Davison <>

pkgdesc="A 'virtual machine' for several classic graphical point-and-click adventure games."
arch=('i686' 'x86_64')
depends=('libpng' 'libtheora' 'sdl2' 'sdl2_net' 'fluidsynth' 'flac' 'faad2' 'libvorbis' 'libmad' 'freetype2'
         'libgl' 'glu' 'libjpeg-turbo' 'libmpeg2' 'curl' 'a52dec')
makedepends=('git' 'mesa')

pkgver() {
  cd "$srcdir/$_pkgname"

  echo r$(git rev-list --count HEAD).$(git rev-parse --short HEAD)

build() {
cd "${srcdir}"/${_pkgname}

  ./configure \
    --enable-c++11 \
    --enable-all-engines \

package() {
  cd "${srcdir}"/${_pkgname}
  make DESTDIR="${pkgdir}" install
  install -Dm644 dists/${_pkgname}.desktop "${pkgdir}"/usr/share/applications/${_pkgname}.desktop

tea commented on 2013-04-10 20:42 (UTC) Here's an updated version of the PKGBUILD that follows the new pacman conventions.