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Package Details: srb2kart 1.6-1
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Git Clone URL: | https://aur.archlinux.org/srb2kart.git (read-only, click to copy) |
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Package Base: | srb2kart |
Description: | Source code modification of Sonic Robo Blast 2 with kart racing elements |
Upstream URL: | https://mb.srb2.org/showthread.php?t=43708 |
Keywords: | sonic_robo_blast_2_kart srb2kart |
Licenses: | GPL2 |
Submitter: | SteelT |
Maintainer: | SteelT |
Last Packager: | SteelT |
Votes: | 11 |
Popularity: | 0.000025 |
First Submitted: | 2019-01-21 04:28 (UTC) |
Last Updated: | 2022-11-04 19:56 (UTC) |
Dependencies (11)
- curl (curl-minimal-git, curl-git, curl-quiche-git, curl-http3-ngtcp2)
- discord-rpc-git
- libgme (libgme-git, libgme-vgmplay-git, game_music_emu-kode54-git)
- libpng (libpng-minimal-git, libpng-apng, libpng-git)
- sdl2 (sdl2-minimal-git, sdl2-minimal-x11-git, sdl2-nox, sdl2-nox-git, sdl2-git)
- sdl2_mixer (sdl2_mixer-minimal-git)
- srb2kart-data
- git (git-vfs, git-run-command-patch-git, git-git, git-fc) (make)
- glu (glu-git) (make)
- mesa (mesa-minimal+-git, mesa-d3d12, mesa-panfork-git, mesa-git-adreno, mesa-amdonly-gaming-git, mesa-steamos, mesa-minimal-git, mesa-git, mesa-rusticl-git, mesa-amber) (make)
- nasm (nasm-git) (make, i686)
Latest Comments
1 2 Next › Last »
pix3l commented on 2022-11-02 08:46 (UTC)
SteelT commented on 2022-06-01 01:12 (UTC)
@gameslayer @Riksu9000 Added aarch64 support, considering
discord-rpc-api
being replaced withdiscord-rpc-git
forced me to update anyways.Riksu9000 commented on 2021-09-07 08:56 (UTC)
These are the changes required to fix aarch64 build.
gameslayer commented on 2020-08-23 14:14 (UTC) (edited on 2020-09-14 14:44 (UTC) by gameslayer)
Can you please update the makepkg file and add aarch64 to support Arm64 raspberry pi 4, I made a couple changes to the makepkg file to make it work and it works fine
Aicaya commented on 2020-07-11 15:59 (UTC) (edited on 2020-07-11 16:37 (UTC) by Aicaya)
I'd been having the same segfault issue and tried everything, so out of curiosity I decided to download the git version and that one works properly. I don't know which commit fixes it exactly (minor guess: this commit mentions OpenGL crashing on startup), but it does mean the next release will likely have that fixed so there's that.
DilithiumNitrate commented on 2020-05-26 18:17 (UTC)
I'm getting segfaults on both of my Arch Linux machines, one with Intel graphics and the other with AMD graphics, when loading this game with OpenGL enabled. Consistently, even after trying to adjust compilation flags or compiling with CMake. Software rendering works, however.
zetaPRIME commented on 2020-03-15 16:27 (UTC) (edited on 2020-03-15 16:30 (UTC) by zetaPRIME)
The particular issue seems to be that those directories get their user write bits removed somehow??
EDIT: it's just leftover from a previous version it looks like; reinstalling doesn't result in the same error
treier57lol commented on 2020-03-14 06:07 (UTC) (edited on 2020-03-14 06:22 (UTC) by treier57lol)
Still getting the same error on pamac and yay. Also pamac failes to clone the packages at all.
Edit: after removing the cache files manualy I could install with yay successfully although it still couldn't remove the folders, but pamac still doesn't even clone the build files.
SteelT commented on 2020-03-14 03:16 (UTC)
Updated the data package, which should hopefully fix those errors once and for all
BrianAllred commented on 2020-03-13 23:46 (UTC)
git
was removed from makedepends in the past few days. Can't build in a clean chroot anymore.1 2 Next › Last »