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Package Details: unityhub 3.5.2-1
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Git Clone URL: | https://aur.archlinux.org/unityhub.git (read-only, click to copy) |
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Package Base: | unityhub |
Description: | The Unity Hub is a standalone application that streamlines the way you find, download, and manage your Unity Projects and installations. |
Upstream URL: | https://unity.com/ |
Keywords: | game unity3d |
Licenses: | custom |
Conflicts: | unityhub-beta |
Submitter: | spacepluk |
Maintainer: | nobbele (sinasio) |
Last Packager: | sinasio |
Votes: | 68 |
Popularity: | 1.98 |
First Submitted: | 2018-08-31 12:14 (UTC) |
Last Updated: | 2023-09-19 09:37 (UTC) |
Dependencies (8)
- cpio (cpio-git)
- gtk3 (gtk3-git, gtk3-ubuntu, gtk3-no_deadkeys_underline, gtk3-patched-filechooser-icon-view, gtk3-classic, gtk3-classic-xfce)
- nss (nss-hg)
- openssl-1.1
- gconf (gconf-gtk2) (optional) – Required by Unity 2019.4 or older
- icu70 (optional) – : May fix issues related to empty compiler errors
- libappindicator-gtk3 (libappindicator-bzr) (optional) – The official deb says this an optional dependency
- libicu50 (optional) – May fix issues related to empty compiler errors
Required by (3)
- digital-logic-sim-git (make)
- unity-editor-lts (optional)
- unity-editor-vrchat (optional)
Latest Comments
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santelelle commented on 2023-08-22 10:52 (UTC)
@santelelle this fixed my issue https://forum.unity.com/threads/linux-editor-stuck-on-loading-because-of-bee_backend-w-workaround.1166347/
santelelle commented on 2023-08-22 09:10 (UTC)
After the latest arch updates, when opening a unity project (and even when creating a new empty project) from unityhub the loading hangs forever. I am experiencing the same in two different machines. Is anyone having a similar issue?
letorbi commented on 2023-05-01 19:13 (UTC) (edited on 2023-06-21 09:55 (UTC) by letorbi)
@ulnar I don't know if it really fixes your problem, but I had a similar issue and was able to work around it by adding the line
MOZ_ENABLE_WAYLAND=1
to ~/.conf/environment.d/envvars.conf.ulnar commented on 2023-04-30 18:18 (UTC)
Installed with yaourt, following archlinux wiki Loads fine, even though shows following error: libva error: vaGetDriverNameByIndex() failed with unknown libva error, driver_name = (null)
But when I try to login - it throws APPIMAGE env is not defined, current application is not an AppImage
While not doing anything(KDE shows firefox loading icon though for a couple of seconds).
sinasio commented on 2023-04-19 07:55 (UTC)
I release UnityHub 3.4.2 this morning. The issue with unityhub:// URIs should also be fixed.
sticmac commented on 2023-04-08 14:41 (UTC) (edited on 2023-04-08 14:41 (UTC) by sticmac)
@naginipython Yes this problem is fairly common, I also have it on Manjaro and latest kernel. The workaround I have is to (while having Unity Hub opened):
unityhub://
unityhub "<the link>"
This usually logs me in on Unity Hub.
naginipython commented on 2023-04-08 13:04 (UTC) (edited on 2023-04-09 13:34 (UTC) by naginipython)
Having issue logging into Unity initially, the website opens and I can see a link to some API, but nothing happens afterwards. I'm fairly certain it's supposed to open something to Unity, to log me in, but it currently is not on Firefox and Chromium. I am running Manjaro KDE, Kernel 6.1.22 with an Intel i7 4790k & Nvidia 1070-ti, if this helps.
Edit: I've noticed that the Flatpak version of Unity does not have this issue, but Flatpak I would very much like not to use the Flatpak of this application. When I have the AUR and Flatpak version, the website API opens on the Flatpak, but when uninstalled it shows nothing on the website API
Edit2: It's suddenly working for reasons beyond me. I tested getting stuff from the Package Manager on Windows, and the next day in Linux, I'm logged in and the Package Manager works atm. Weird.
felicia commented on 2023-04-08 07:12 (UTC)
An optional dependency: appmenu-gtk-module; I saw it from the stdout when launching the unityhub from terminal
shawnsg commented on 2022-12-17 07:26 (UTC)
FWIW I was able to compile & run with 3.0.7-2 just fine, no libssl issues like some of the previous issues imply. Maybe the bug @sinasio @attishno1 @Lexito are referencing has been fixed?
Gert-dev commented on 2022-11-30 19:38 (UTC)
I don't recall having this with older Unity versions, but with 2021.3 UI elements with TextMeshPro text tend to not render their text at all. This seems to happen because the default font is "Arial", which is supposedly a "Built-in resource" in Unity. If you set the font explicitly to a font in your project or on your system, it works fine.
I also found that actually installing Arial separately (e.g. AUR package ttf-ms-fonts) fixes the issue without making changes to your project, in case this helps someone. Maybe it's worth adding this package as optional dependency?
This still smells like a Unity issue though - they should provide a font so it's always available, or use or fallback to one that is.
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