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Package Details: unityhub 3.11.0-1
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Git Clone URL: | https://aur.archlinux.org/unityhub.git (read-only, click to copy) |
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Package Base: | unityhub |
Description: | The Unity Hub is a standalone application that streamlines the way you find, download, and manage your Unity Projects and installations. |
Upstream URL: | https://unity.com/ |
Keywords: | game unity3d |
Licenses: | custom |
Conflicts: | unityhub-beta |
Submitter: | spacepluk |
Maintainer: | nobbele (sinasio) |
Last Packager: | sinasio |
Votes: | 78 |
Popularity: | 0.94 |
First Submitted: | 2018-08-31 12:14 (UTC) |
Last Updated: | 2025-01-23 09:27 (UTC) |
Dependencies (11)
- at-spi2-core (at-spi2-core-gitAUR)
- cpio (cpio-gitAUR)
- gtk3 (gtk3-no_deadkeys_underlineAUR, gtk3-classic-xfceAUR, gtk3-patched-filechooser-icon-viewAUR, gtk3-classicAUR)
- libnotify (libnotify-gitAUR)
- libsecret
- libxss
- libxtst
- nss (nss-hgAUR)
- util-linux-libs (util-linux-libs-aesAUR, util-linux-libs-selinuxAUR)
- xdg-utils (busking-gitAUR, xdg-utils-slockAUR, mimiAUR, mimi-gitAUR, xdg-utils-handlrAUR, openerAUR, xdg-utils-mimeoAUR, mimejs-gitAUR)
- libappindicator-gtk3 (optional) – The official deb says this an optional dependency
Required by (4)
- alcom (optional)
- digital-logic-sim-git (make)
- unity-editor-lts (optional)
- unity-editor-vrchat (optional)
Latest Comments
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vhalragnarok commented on 2025-01-07 23:11 (UTC)
I recommend adding cpio (https://archlinux.org/packages/extra/x86_64/cpio/) as a dependency to this package.
Without this users cannot install Windows Build Support (Mono) as whatever UnityHub is running to install that package has a hard dependency on cpio. This is apparently present by default on the target platform.
Idiot commented on 2024-12-21 10:22 (UTC) (edited on 2024-12-21 10:24 (UTC) by Idiot)
Just a heads up for anyone who runs into the issue of the editor not downloading because "There isn't enough space to download it", when there clearly is, it's an issue with the folder in
/tmp/
that it uses, which messes with it. My fix was to go into Preferences>Installs, and then set the "Downloads Location" to something different (for me, it set it to~/.cache/unityhub/downloads/
, which just made sense to me). This should fix your issue. If it doesn't then there's something much more broken on your system.Elry commented on 2024-07-30 18:02 (UTC)
This keeps logging me out every time i log out of my Linux User, please fix.
nebiki commented on 2023-12-25 19:53 (UTC) (edited on 2023-12-25 19:56 (UTC) by nebiki)
aaaaa, stuck on initial asset database refresh :) with no read and write activity
santelelle commented on 2023-08-22 10:52 (UTC)
@santelelle this fixed my issue https://forum.unity.com/threads/linux-editor-stuck-on-loading-because-of-bee_backend-w-workaround.1166347/
santelelle commented on 2023-08-22 09:10 (UTC)
After the latest arch updates, when opening a unity project (and even when creating a new empty project) from unityhub the loading hangs forever. I am experiencing the same in two different machines. Is anyone having a similar issue?
letorbi commented on 2023-05-01 19:13 (UTC) (edited on 2023-06-21 09:55 (UTC) by letorbi)
@ulnar I don't know if it really fixes your problem, but I had a similar issue and was able to work around it by adding the line
MOZ_ENABLE_WAYLAND=1
to ~/.conf/environment.d/envvars.conf.ulnar commented on 2023-04-30 18:18 (UTC)
Installed with yaourt, following archlinux wiki Loads fine, even though shows following error: libva error: vaGetDriverNameByIndex() failed with unknown libva error, driver_name = (null)
But when I try to login - it throws APPIMAGE env is not defined, current application is not an AppImage
While not doing anything(KDE shows firefox loading icon though for a couple of seconds).
sinasio commented on 2023-04-19 07:55 (UTC)
I release UnityHub 3.4.2 this morning. The issue with unityhub:// URIs should also be fixed.
sticmac commented on 2023-04-08 14:41 (UTC) (edited on 2023-04-08 14:41 (UTC) by sticmac)
@naginipython Yes this problem is fairly common, I also have it on Manjaro and latest kernel. The workaround I have is to (while having Unity Hub opened):
unityhub://
unityhub "<the link>"
This usually logs me in on Unity Hub.
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