@xaque If it's missing from the zip file. Then, you should probably need to contact the developers. The script does not remove any template files.
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Package Details: unreal-engine-bin 5.5.0-1
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Git Clone URL: | https://aur.archlinux.org/unreal-engine-bin.git (read-only, click to copy) |
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Package Base: | unreal-engine-bin |
Description: | The world's most open and advanced real-time 3D creation tool |
Upstream URL: | https://www.unrealengine.com/ |
Keywords: | 3d game-engine unreal |
Licenses: | custom |
Conflicts: | unreal-engine, unreal-engine-4, unreal-engine-git |
Provides: | unreal-engine |
Submitter: | ttc0419 |
Maintainer: | ttc0419 |
Last Packager: | ttc0419 |
Votes: | 31 |
Popularity: | 0.73 |
First Submitted: | 2022-07-23 17:30 (UTC) |
Last Updated: | 2024-11-15 14:58 (UTC) |
Dependencies (11)
- alsa-lib
- at-spi2-core (at-spi2-core-gitAUR)
- glu (glu-gitAUR)
- libxkbcommon (libxkbcommon-gitAUR)
- lttng-ust2.12
- nss (nss-hgAUR)
- pango (pango-gitAUR)
- vulkan-icd-loader (vulkan-icd-loader-gitAUR)
- android-ndkAUR (android-ndk-10eAUR, android-ndk-14bAUR, android-ndk-11cAUR, android-ndk-16bAUR, android-ndk-r18bAUR, android-ndk-19AUR, android-ndk-20bAUR, android-ndk-r17cAUR, android-ndk-16b-optAUR, android-ndk-25AUR, android-ndk-betaAUR, android-ndk-26AUR) (optional) – Android build support
- clionAUR (optional) – CLion IDE support
- code (visual-studio-code-cli-binAUR, vscodius-binAUR, visual-studio-code-binAUR) (optional) – Visual Studio Code IDE support
Required by (1)
- colosseum (requires unreal-engine)
Sources (9)
ttc0419 commented on 2022-09-03 03:47 (UTC)
xaque commented on 2022-09-03 00:33 (UTC)
It seems the official binary is missing some of the built in templates? Namely, I am trying to use VRTemplate. I would expect an option for GAMES > Virtual Reality, or a directory at /opt/unreal-engine/Templates/TP_VirtualRealityBP
for example. There seem to be others missing as well. Anyone know if this specific to this package? Figured I would ask before spending several hours compiling unreal-engine to compare.
Drostina commented on 2022-07-26 06:24 (UTC)
@galaxy0419 Much appreciated
ttc0419 commented on 2022-07-26 03:44 (UTC) (edited on 2022-07-26 04:37 (UTC) by ttc0419)
@Drostina
lttng-ust2.12
provides liblttng-ust.so.0
, which is used by Engine/Binaries/DotNET/UnrealBuildTool/libcoreclrtraceptprovider.so
You can confirm it using the following command:
[william@NoteBook Linux_Unreal_Engine_5.0.3]$ readelf -d Engine/Binaries/DotNET/UnrealBuildTool/libcoreclrtraceptprovider.so
Dynamic section at offset 0x8ddc0 contains 29 entries:
Tag Type Name/Value
0x0000000000000001 (NEEDED) Shared library: [liblttng-ust.so.0]
0x0000000000000001 (NEEDED) Shared library: [libstdc++.so.6]
0x0000000000000001 (NEEDED) Shared library: [libm.so.6]
0x0000000000000001 (NEEDED) Shared library: [libgcc_s.so.1]
0x0000000000000001 (NEEDED) Shared library: [libc.so.6]
0x000000000000000e (SONAME) Library soname: [libcoreclrtraceptprovider.so]
...
Drostina commented on 2022-07-25 22:13 (UTC)
@galaxy0419 thank you, it all makes sense and are mostly preinstalled usually.
But was wondering what the use case of lttng-ust2.12?
ttc0419 commented on 2022-07-25 02:01 (UTC)
@Drostina Sure, which dependency would you like me to explain? I generated the dependency list using a software written by me, which checks dynamic sections of ELF files and find the appropriate package for libraries in the section.
Drostina commented on 2022-07-24 19:26 (UTC) (edited on 2022-07-24 19:28 (UTC) by Drostina)
Could you possibly add a comment why some dependencies exist? There are some extra ones I haven't seen on the other unreal engine AURs.
I am so happy they have added the prebuilt binaries finally, absolute pain to build from scratch every time.
Thank you for your work so far.
ttc0419 commented on 2022-07-24 03:59 (UTC) (edited on 2022-07-24 08:20 (UTC) by ttc0419)
@saburouta
Of course I tried this, I wrote the whole script :)
- Did you mean the unreal-engine package does not have the issue?
- Did you mean UI elements of the editor or the game widgets, if the latter, please provide a reproducible project. The "UI elements" of the editor works fine on my PC.
Could anyone else confirm the issue or provide a patch for the issue?
saburouta commented on 2022-07-23 23:47 (UTC)
Have you tried this? Both the git and bin versions have the same issue for me. Any clickable UI element (text fields, buttons, menus, etc), is only clickable about ~200px below where it visually is.
ttc0419 commented on 2022-07-23 17:34 (UTC) (edited on 2024-05-05 07:21 (UTC) by ttc0419)
To build this package, you need to:
- Login using you epic account and download the zip file from https://www.unrealengine.com/linux
- Move the zip file to the same directory as
PKGBUILD
and install the package using commandmakepkg -si
Note: Do NOT disable IPv6 as the zen server needs it to start. Please vote for the package if you think it's helpful ;-)
Pinned Comments
ttc0419 commented on 2022-07-23 17:34 (UTC) (edited on 2024-05-05 07:21 (UTC) by ttc0419)
To build this package, you need to:
PKGBUILD
and install the package using commandmakepkg -si
Note: Do NOT disable IPv6 as the zen server needs it to start. Please vote for the package if you think it's helpful ;-)