Package Details: unreal-engine-bin 5.5.0-1

Git Clone URL: https://aur.archlinux.org/unreal-engine-bin.git (read-only, click to copy)
Package Base: unreal-engine-bin
Description: The world's most open and advanced real-time 3D creation tool
Upstream URL: https://www.unrealengine.com/
Keywords: 3d game-engine unreal
Licenses: custom
Conflicts: unreal-engine, unreal-engine-4, unreal-engine-git
Provides: unreal-engine
Submitter: ttc0419
Maintainer: ttc0419
Last Packager: ttc0419
Votes: 31
Popularity: 0.73
First Submitted: 2022-07-23 17:30 (UTC)
Last Updated: 2024-11-15 14:58 (UTC)

Pinned Comments

ttc0419 commented on 2022-07-23 17:34 (UTC) (edited on 2024-05-05 07:21 (UTC) by ttc0419)

To build this package, you need to:

  1. Login using you epic account and download the zip file from https://www.unrealengine.com/linux
  2. Move the zip file to the same directory as PKGBUILD and install the package using command makepkg -si

Note: Do NOT disable IPv6 as the zen server needs it to start. Please vote for the package if you think it's helpful ;-)

Latest Comments

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ttc0419 commented on 2022-09-03 03:47 (UTC)

@xaque If it's missing from the zip file. Then, you should probably need to contact the developers. The script does not remove any template files.

xaque commented on 2022-09-03 00:33 (UTC)

It seems the official binary is missing some of the built in templates? Namely, I am trying to use VRTemplate. I would expect an option for GAMES > Virtual Reality, or a directory at /opt/unreal-engine/Templates/TP_VirtualRealityBP for example. There seem to be others missing as well. Anyone know if this specific to this package? Figured I would ask before spending several hours compiling unreal-engine to compare.

Drostina commented on 2022-07-26 06:24 (UTC)

@galaxy0419 Much appreciated

ttc0419 commented on 2022-07-26 03:44 (UTC) (edited on 2022-07-26 04:37 (UTC) by ttc0419)

@Drostina

lttng-ust2.12 provides liblttng-ust.so.0, which is used by Engine/Binaries/DotNET/UnrealBuildTool/libcoreclrtraceptprovider.so

You can confirm it using the following command:

[william@NoteBook Linux_Unreal_Engine_5.0.3]$ readelf -d Engine/Binaries/DotNET/UnrealBuildTool/libcoreclrtraceptprovider.so
Dynamic section at offset 0x8ddc0 contains 29 entries:
  Tag        Type                         Name/Value
 0x0000000000000001 (NEEDED)             Shared library: [liblttng-ust.so.0]
 0x0000000000000001 (NEEDED)             Shared library: [libstdc++.so.6]
 0x0000000000000001 (NEEDED)             Shared library: [libm.so.6]
 0x0000000000000001 (NEEDED)             Shared library: [libgcc_s.so.1]
 0x0000000000000001 (NEEDED)             Shared library: [libc.so.6]
 0x000000000000000e (SONAME)             Library soname: [libcoreclrtraceptprovider.so]
...

Drostina commented on 2022-07-25 22:13 (UTC)

@galaxy0419 thank you, it all makes sense and are mostly preinstalled usually.

But was wondering what the use case of lttng-ust2.12?

ttc0419 commented on 2022-07-25 02:01 (UTC)

@Drostina Sure, which dependency would you like me to explain? I generated the dependency list using a software written by me, which checks dynamic sections of ELF files and find the appropriate package for libraries in the section.

Drostina commented on 2022-07-24 19:26 (UTC) (edited on 2022-07-24 19:28 (UTC) by Drostina)

Could you possibly add a comment why some dependencies exist? There are some extra ones I haven't seen on the other unreal engine AURs.

I am so happy they have added the prebuilt binaries finally, absolute pain to build from scratch every time.

Thank you for your work so far.

ttc0419 commented on 2022-07-24 03:59 (UTC) (edited on 2022-07-24 08:20 (UTC) by ttc0419)

@saburouta

Of course I tried this, I wrote the whole script :)

  • Did you mean the unreal-engine package does not have the issue?
  • Did you mean UI elements of the editor or the game widgets, if the latter, please provide a reproducible project. The "UI elements" of the editor works fine on my PC.

Could anyone else confirm the issue or provide a patch for the issue?

saburouta commented on 2022-07-23 23:47 (UTC)

Have you tried this? Both the git and bin versions have the same issue for me. Any clickable UI element (text fields, buttons, menus, etc), is only clickable about ~200px below where it visually is.

ttc0419 commented on 2022-07-23 17:34 (UTC) (edited on 2024-05-05 07:21 (UTC) by ttc0419)

To build this package, you need to:

  1. Login using you epic account and download the zip file from https://www.unrealengine.com/linux
  2. Move the zip file to the same directory as PKGBUILD and install the package using command makepkg -si

Note: Do NOT disable IPv6 as the zen server needs it to start. Please vote for the package if you think it's helpful ;-)