twotris-git
|
0.1-1 |
0 |
0.00
|
Edit fragment shaders and view changes in realtime |
donfabio
|
2016-08-05 14:39 (UTC) |
lightlyshaders-plasma6-git
|
2.0.0.r27.ga380ae6-6 |
1 |
0.43
|
Round corners and outline effect for KWin |
DexterHaxxor
|
2024-04-24 19:03 (UTC) |
spirv-cross
|
2023.10.16-1 |
12 |
0.00
|
A tool and library for parsing and converting SPIR-V to other shader languages |
dbermond
|
2023-11-06 16:41 (UTC) |
bonzomatic-git
|
r284.362c1de-2 |
3 |
0.00
|
a live-coding tool where you can write a 2D fragment/pixel shader while it is running in the background |
coderobe
|
2019-04-20 15:38 (UTC) |
python-datashader
|
0.16.1-1 |
2 |
0.00
|
Quickly and accurately render even the largest data |
carlosal1015
|
2024-04-19 20:55 (UTC) |
glslang-git
|
13.0.0.r15.g323836e4-1 |
10 |
0.00
|
OpenGL and OpenGL ES shader front end and validator, git version |
bwrsandman
|
2023-09-14 02:56 (UTC) |
mpv-prescalers-git
|
r103.cc02ed9-1 |
3 |
0.00
|
User shaders for prescaling in mpv |
blackhole
|
2022-06-17 14:43 (UTC) |
r-shades
|
1.4.0-9 |
0 |
0.00
|
Simple Colour Manipulation |
BioArchLinuxBot
|
2024-03-01 06:03 (UTC) |
shaderwriter-git
|
v1.0.0.r101.g9e74882-1 |
1 |
0.00
|
Library used to write shaders from C++, and export them in either GLSL, HLSL or SPIR-V. |
Arthapz
|
2022-01-21 13:58 (UTC) |
nzsl-git
|
r384.45e5c43-3 |
0 |
0.00
|
A shader language inspired by Rust and C++ which compiles to GLSL or SPIRV (without any additional dependency) |
Arthapz
|
2024-04-02 03:44 (UTC) |
nzsl
|
20240227-6 |
0 |
0.00
|
A shader language inspired by Rust and C++ which compiles to GLSL or SPIRV (without any additional dependency) |
Arthapz
|
2024-04-02 03:45 (UTC) |
vkrunner-git
|
r372.1b4cc6b-1 |
1 |
0.00
|
Shader script tester for Vulkan |
aperez
|
2021-02-15 08:30 (UTC) |
mpv-shim-default-shaders
|
2.1.0-1 |
10 |
0.01
|
Preconfigured set of MPV shaders and configurations for MPV Shim media clients |
anonfunc
|
2024-03-23 19:23 (UTC) |
python-shade
|
1.33.0-2 |
0 |
0.00
|
Simple client library for interacting with OpenStack clouds |
andybz
|
2023-07-02 22:37 (UTC) |
show-git
|
r89.2be9440-1 |
1 |
0.00
|
Realtime GLSL shader wallpapers |
AmberArch
|
2022-09-07 19:30 (UTC) |
reshade-steam-proton-git
|
r115.ae00249-1 |
1 |
0.00
|
Easy setup and updating of ReShade on Linux for games using wine or proton. |
AlieZ
|
2023-04-04 15:53 (UTC) |
msl
|
1.7.5-1 |
0 |
0.00
|
Shader language based off GLSL that allows compiling multiple shaders into modules. |
akb825
|
2024-03-11 02:34 (UTC) |
libretro-shaders-slang-git
|
r1257.755b4bb-1 |
0 |
0.00
|
Collection of shaders for libretro |
abouvier
|
2023-06-09 19:08 (UTC) |
shader-slang-bin
|
0.24.46-1 |
1 |
0.00
|
Shading language that makes it easier to build and maintain large shader codebases in a modular and extensible fashion |
orphan
|
2022-12-01 12:17 (UTC) |
shader-slang
|
0.24.46-1 |
1 |
0.00
|
Shading language that makes it easier to build and maintain large shader codebases in a modular and extensible fashion |
orphan
|
2022-12-01 12:30 (UTC) |
python-pyshader
|
0.7.0-1 |
0 |
0.00
|
Write modern GPU shaders in Python |
orphan
|
2022-03-21 15:22 (UTC) |
music_visualizer
|
2019.12.18-1 |
0 |
0.00
|
Shader viewer and music visualizer |
orphan
|
2021-04-06 18:03 (UTC) |
mingw-w64-spirv-cross
|
2021.01.15-1 |
1 |
0.00
|
A tool and library for parsing and converting SPIR-V to other shader languages (mingw-w64) |
orphan
|
2021-12-29 19:36 (UTC) |
mingw-w64-shaderc
|
2021.2-1 |
2 |
0.00
|
Collection of tools, libraries and tests for shader compilation (mingw-w64) |
orphan
|
2021-09-20 11:05 (UTC) |
mingw-w64-glslang
|
14.0.0-1 |
2 |
0.00
|
OpenGL and OpenGL ES shader front end and validator (mingw-w64) |
orphan
|
2024-03-05 06:54 (UTC) |
makepad-git
|
0.1.0.r883.5c05e153-1 |
0 |
0.00
|
VR, web and native collaborative shader programming environment |
orphan
|
2021-04-05 09:55 (UTC) |
lightlyshaders-git
|
2.0.0.r9.gcea07c0-1 |
10 |
0.00
|
Round corners and outline effect for KWin |
orphan
|
2023-10-21 20:26 (UTC) |