Game crashes with segfault and buffer overflow errors (same as in 64bit version).
https://github.com/etlegacy/etlegacy/issues/2595
fixed by adding this to build():
export CFLAGS="${CFLAGS/_FORTIFY_SOURCE=3/_FORTIFY_SOURCE=2}"
export CXXFLAGS="${CXXFLAGS/_FORTIFY_SOURCE=3/_FORTIFY_SOURCE=2}"
https://archlinux.org/todo/prepare-packages-for-d_fortify_source3/
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